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post #991 of 8948
Quote:
Originally Posted by griffulas View Post

I'd like to be added running GTX 580 SLI with 3x Samsung 2233RZ but i have to say 1280MB per card isnt enough memory wish i had waited for the 2GB 460s
edit ill add pics when i get home


GTX 580's should have 1.5gb or 3gb of Vram, do you mean you have GTX 570 SLI? as they are 1.25gb or 2.5gb of Vram.


With your displays you could try playing at 4320x900 or even 3840x800 and that would still be playing at the correct aspect in surround while reducing vram requirements. Also keep AA low and preferably off and use an FXAA injector to sort out the AA which will also help lower VRAM requirements.

You have some great cards and can still get plenty of surround enjoyment and goodness out of them biggrin.gif
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post #992 of 8948
hey guys so i stopped folding cause i thought if i was not going a ton of points a day its not worth it, so i have been building up my arsenal and it is 1 week away from being complete, all parts have been aquired,

so besides my SEXY RED GOT WET build this is whats going to be folding along with it


2x 560 TI
1x 560 TI with 448 cores
1x 9800x2
2x 480
1x 450
1x GTX 590

i7-950 4.0ghz bigadv


DSC04498.jpg.
DSC04499.jpg
DSC04501.jpg



i have sold all of the ones in this pic, besides the one 590
DSC04502.jpg
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post #993 of 8948
I've got a question: does nvidia surround support for custom resolution? My current monitor is 1920x1200/60Hz and I'm thinking of getting another two Dell 2007fp monitors at 1600x1200/60Hz, so total resolution would be 5120x1200 spanning across 3 screens. Is it possible?
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post #994 of 8948
the monitors have to be identical, there a lot of monitors who have different POLARITY

and the problem with that is manufactures dont usually advertise it, so its realy hard to find out. so to be safe always use identical monitors for Surround
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post #995 of 8948
Thanks, and would you guys recommend running 1 single 26" monitor or 3 x 22" monitors in nvidia surround portrait mode? I heard nvidia surround and amd eyefinity have lots of problems dealing with game compatibility, is that correct?
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post #996 of 8948
There is. No way your 460s can run games maxed out. Just simply not enough ram.

I think for you single is best unless u getting kepler as soon as it comes out in 8 month or so

And no i have no problems with any games in surround there are games out there that developers disable surround cause tgey think its cheating lol
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post #997 of 8948
Ah well, I'm about to upgrade to 6990, 7970 or 590 (kepler might be a bit long to wait for) so I'm just asking if 3x22" portrait is better than one single 26" biggrin.gif
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post #998 of 8948
oh course 3 monitors are better, you can see much much more in games, its so easy to multitask when working , its just like an out of the world experience as you have no much more workspace
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post #999 of 8948
Quote:
Originally Posted by goldbranch View Post

I've got a question: does nvidia surround support for custom resolution? My current monitor is 1920x1200/60Hz and I'm thinking of getting another two Dell 2007fp monitors at 1600x1200/60Hz, so total resolution would be 5120x1200 spanning across 3 screens. Is it possible?

You can't game on mixed resolutions like that. You would have to have 3x the same resolution. As well as every monitor having same sync polarity on nvidia side.
Quote:
Originally Posted by goldbranch View Post

Thanks, and would you guys recommend running 1 single 26" monitor or 3 x 22" monitors in nvidia surround portrait mode? I heard nvidia surround and amd eyefinity have lots of problems dealing with game compatibility, is that correct?

A vast majority of games support surround gaming decently these days. Especially in portrait, where HUD issues will mostly be limited to them getting cut by bezels instead of the landscape issue of HUD being on the far sides of the display array, making it difficult to use the HUD at all. You won't really have to worry about that too much.
Quote:
Originally Posted by goldbranch View Post

Ah well, I'm about to upgrade to 6990, 7970 or 590 (kepler might be a bit long to wait for) so I'm just asking if 3x22" portrait is better than one single 26" biggrin.gif

If you can get past bezels cutting the image in three parts, very much so (for gaming). The bigger picture and the clarity of 3x portrait in games is very immersive. You won't get so much additional field of view with 3x portrait, but the high resolution will grant a very clear picture.

On the desktop, you'll have more issues. Some web pages, like OCN, extend to a width that will get cut off by the bezels. Most web pages will be fine, since they scale to 1024 wide centered.


Keep in mind, you are going to want to have some sort of IPS panel for portrait. The vertical color shift of TN panels makes portrait solutions unappealing to use.
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post #1000 of 8948
Thread Starter 
Quote:
Originally Posted by goldbranch View Post

I've got a question: does nvidia surround support for custom resolution? My current monitor is 1920x1200/60Hz and I'm thinking of getting another two Dell 2007fp monitors at 1600x1200/60Hz, so total resolution would be 5120x1200 spanning across 3 screens. Is it possible?
http://www.nvidia.com/object/3d-vision-surround-system-requirements.html

Screens must share a common resolution, refresh rate and sync polarity. The first two are easy to check - the last one is a bit more tricky if you're mixing screens, as manufacturers don't advertise the sync polarity, so it can be a bit of a hit or miss thing to try.
Quote:
Originally Posted by goldbranch View Post

Thanks, and would you guys recommend running 1 single 26" monitor or 3 x 22" monitors in nvidia surround portrait mode? I heard nvidia surround and amd eyefinity have lots of problems dealing with game compatibility, is that correct?
As with any new technology, software that came out before it was released, or isn't designed for it, can have issues.

Many games outright refuse to allow you to play at triple-wide resolutions - although you stand a better chance with 3-Portrait, as it's 'closer' to a traditional monitor aspect ratio, rather than 48:9 or something like that. Some others have issues (HUD placed at the sides) which while irritating can be worked around. The list of games that 'just work' is growing as AMD push EyeFinity harder and harder... nVidia, sadly, don't seem to be as keen to push Surround hard at all. But then, multi-screen gaming is something that, I feel, will only really take off when AMD and nVidia (probably with aid from Microsoft to some degree) work together to lobby the PC gaming industry. Otherwise you end up with situations like The Witcher 2, which worked fine in Surround but poorly in EyeFinity, or Deus Ex: Human Revolution, which worked fine in EyeFinity, but poorly in Surround.

Fragmented, proprietary 'standards' only harm the objective in the long run.
Quote:
Originally Posted by De-Zant View Post

Keep in mind, you are going to want to have some sort of IPS panel for portrait. The vertical color shift of TN panels makes portrait solutions unappealing to use.
This. You'll be needing to look at good quality monitors if you're wanting to do portrait.
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