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[Official] Starcraft 2 Strategy & Discussion Thread - Page 1248

post #12471 of 25319
^^ Thanks Sainesk

Quote:
Originally Posted by HarrisLam View Post
I'm amazed by the average play level of you ppl, like most of you are in masters or something

I play Terran, and I have trouble with tvt and TVz

For TVz , how do I deal with blings? I mean I can try to micro but the banelings run as fast as my marines do, and Marquette just don't do Enough damage to lings

Do I rush for some blue flames?

In TvT, I just suck. No matter what I do I just don't win. I don't seem to play tanks AND play against tanks very well. I'm alright with mm but tanks own them and the wall is trouble

I'm just gold so any input will be useful for me, thanks!
You need tanks when going up against blings. You also need to spread your marines so that the splash of blings becomes negligible. It's really the only way to deal with them aside from getting your opponent to run his blings into his thors, etc.... which can absorb a lot.
In TvsT, MMMT is pretty standard play using vikings to get some vision. You can't win every TvsT so don't worry about it
    
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post #12472 of 25319
Watch some pro Terrans play TvZ and you'll see what you need to do. You need to have sick micro, good position, kill creep tumors, split, leap frog, just to stop your army from being right clicked by banes.
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post #12473 of 25319
I watched Idra stream yesterday. He makes protoss look UP in the matchup. In one game he maxed in about 14 minutes, with upgrades and infestors. oO
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post #12474 of 25319
Quote:
Originally Posted by Forcewater View Post
As far as I know, the idea is to get your marauders to absorb the hits. This may or may not help you.
im not understanding that guide very well lol

is he saying that manual split isn't necessary? cuz what he did just seems to be manual split except he's using patrol-move instead of A-move which is suppose to do something extra that i didn't understand? lol

@kittensmewmew: hmmm thats a little deep
basically, in TvZ i rush mostly before i hit 70 food, most of the time around 50, sometimes as early as 35, if i was careless enough to forget building a supply

often enough my few marines or MMs are able to take down any lings he has, continue to push forward, probably hit 1 or 2 drones, but soon enough the 2nd wave of lings come and my guys wont survive that (sometimes i pull them back if i got only 2 or 3 left)

its usually the 2nd push, or the late first push when the blings come into play. and they dont come alone, zerglings are often with them, so i can't really micro very well when i see that, the banelings are running at the same speed as my MM, but the lings run much faster, if i try to run back+slowly split, those are mostly free hits for the zerglings and what's left over aren't enough to survive the green bust

ive lost to many other zerg strats before and i do think i deserve those losses, but i really hate losing to these green basstards

i know i didnt explain that very well, i might post a replay later showing examples to how i would lose games like this


just wondering, will helions hit-and-run do the trick? tanks sound sweet when you get them sieged from far away, just hate to get them surrounded by lings, dont you hate bugs that are faster than your slapping hand?
Edited by HarrisLam - 4/19/11 at 10:31am
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post #12475 of 25319
How do I get into Overclock.net's division?
 
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post #12476 of 25319
Unless you're at least in Master's, I wouldn't really worry about micromanagement very much. Just work on a good TvZ early timing push with impeccable macro, and you'll be in fine shape.
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post #12477 of 25319
LOL i need to play more, im last in our OCN division. How did i even get on there, i dont remember filling out anything.
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post #12478 of 25319
Quote:
Originally Posted by DoomDash View Post
Watch some pro Terrans play TvZ and you'll see what you need to do. You need to have sick micro, good position, kill creep tumors, split, leap frog, just to stop your army from being right clicked by banes.
I've never actually went mass banes against a Terran although I did have a little fun with a T on delta when he decided to go for mass marines+tanks+vikings and tried to nuke my base

Quote:
Originally Posted by poroboszcz View Post
I watched Idra stream yesterday. He makes protoss look UP in the matchup. In one game he maxed in about 14 minutes, with upgrades and infestors. oO
Idra makes GM players look like a joke. I was watching his stream about 2 days back, his opponents either don't know how to play or don't know how to play about Z because he roflstomped every single one asides from quitting a game where an opponent tried a cannon contain

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Originally Posted by onoz View Post
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There should be a channel tab near the time. Just click on it, type "overclock.net" and click join channel
    
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post #12479 of 25319
Quote:
Originally Posted by HarrisLam View Post
For TVz , how do I deal with blings? I mean I can try to micro but the banelings run as fast as my marines do, and Marquette just don't do Enough damage to lings
Make anything but your marines take the hits. Put the marines behind other units, and at the first sign of blings, make them run away, but split them at the same time.

If you have stim and your opponent does NOT have centrifugal hooks, you can just stim and kite.

Quote:
Originally Posted by HarrisLam View Post
In TvT, I just suck. No matter what I do I just don't win. I don't seem to play tanks AND play against tanks very well. I'm alright with mm but tanks own them and the wall is trouble
Tank v tank is very positional. One thing you really need is a good handful of spotter aircraft, preferably vikings, so they can take out enemy spotter craft. You should also practice predicting exactly where a sieged tank's range limit is. You don't want to roll into enemy tanks, but set up so your tanks just baaaaaarely hit the enemy's, then leapfrog forwards.
post #12480 of 25319
Are most of you OCN SC guys in europe or US? Would like to have someone to practice against when I get home, silver/gold level zerg but I think I can make plat if I just played more
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