It encourages turtling as well as air units (void rays, mutalisks etc) and leaves you completely vulnerable to early game pushes in the real leagues.
Nobody should play the 50 practice games.
Here is why zerg is the worst race:
1) Starter unit zergalings can't shoot and are weaker than your opponents workers. Terran get marine right away they can provide air defense or ground defense, and kill zerglings even before they can get close.
First, you get two zerglings for the price of one marine. The time it takes to build a barracks is pretty close to the time it takes to make a pool and then by the time, they decide to mass marines to attack you, you could mass zerglings to counter. Yes, marines do have range to attack zerglings and can give you air defense however it's pretty weak in comparison to other air units. Decent in groups but still marines and zerglings are both good starter units
2) Zerg can only build on creep. This sucks, terran can build where ever they want to and they don't have to worry about creep.
Might be true, two things to consider. First, base management can be pretty annoying for terrans and second you could spread creep ALL over a terran's base preventing them from being able to build any structures until they kill your overloads. An interesting strategy to consider but one that I haven't tried yet. Protoss need pylons as well, so, your point is somewhat mute.
3) Zerg loose workers when to bulid buildings.
Correct they do, however making workers is pretty quick and won't set you back. Also, consider that destroying zerg buildings releases broodlings which could help in eliminating some of the attacker's force unlike the protoss where destroying a pylon stops the building from functioning or terran where you get nothing.
4) No way to repair units, except roach, terran can repair units with SCV's.
Yes, you can't repair units but they do auto-regenerate themselves if that's the correct term. Also, the queen can heal any structures and all units will re-generate which is a plus even though it's on the slow side. Protoss can't repair structures either, only the shield regenerates and for terrans, once the building gets into the red range, it's life keeps on dropping till it explodes unlike zerg where even if it has one hp left, it won't explode
5) Zerg need to constantly keep clicking queen to spawn larvae.
Yes, they do but having a queen has it's benefits such as early air defense, along with spreading creeps by spawning a creep tumor
ohhhhhhhhhhh my goddddddddddddddddddd. Seriously modern warfare you couldn't have a more simplistic idea of Starcraft II.
I mean that entire post you listing off why Z is the worst is completely not thought out even remotely. I'm not even trying to talk **** I'm just telling you there could not be a more simplistic one sided way of looking at things. You don't even consider the Zerg advantages, or factor in anything that's realitve to the argument.
Zerg is amazing, /end. If I hear anymore Z players whine about Z I might tear my eyes out.