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[Official] Starcraft 2 Strategy & Discussion Thread - Page 1645

post #16441 of 25319
Quote:
Originally Posted by Fortunex View Post
It doesn't matter how many drones I pull off, only 2-3 at max can hit a pylon at the same time because of the mineral wall. Any normal cannon rush I can hold off easily.
Do the worker mineral mine trick to get all your drones to hit at once

post #16442 of 25319

That works for contains, but it just makes your drones walk around if there's an opening. I'll try to get it to work though, thanks.

Just had a pretty funny ZvZ, epic last-second Ultras.


And just had the most amazing game of my life. 40 minute ZvZ and we were like dead even until the end.


Edited by Fortunex - 9/4/11 at 7:29pm
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post #16443 of 25319
I like the BM at the end
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post #16444 of 25319
Haven't been checking this thread recently, but, guys, take it easy. No need to call each other idiots

Quote:
Originally Posted by Sainesk View Post
and now you're going somewhere I miss our games.

I'm not going anywhere anytime soon again, and I check this thread quite a lot so wouldn't mind...

anything I need to know about what to do, apart from not turning this thread into the official unicorns thread?
hehe, nah, just make sure to update the OP if anyone adds a stream/replay pack, etc.... and you should be fine

Quote:
Originally Posted by Sangers_low View Post
U don't push when the zerg have banes? -_- How on earth do u win ur zvts? The strength of infestorling is make ur zerg army strong so it can kill terran's push. The strength of Mutabling is to make ur army mobile, so it can counter the T's base when terran's in the middle of the map, and still come back and defend it.
I think you misunderstood what I wrote. I said I don't a-move my army when he has banes because I'll run into them, rather leap frog my tanks and split my marines, thank you
    
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post #16445 of 25319
Quote:
Originally Posted by BigFan View Post
Haven't been checking this thread recently, but, guys, take it easy. No need to call each other idiots


hehe, nah, just make sure to update the OP if anyone adds a stream/replay pack, etc.... and you should be fine


I think you misunderstood what I wrote. I said I don't a-move my army when he has banes because I'll run into them, rather leap frog my tanks and split my marines, thank you
Haha ofc But note one thing tho. From my understanding, for most situations, using ur apms on focusing firing ur tanks on banelings are far more effective than just focusing on marine splits. Ofc, doing them both are far better, but most don't have the capabilities to do both effectively.
For a lazy, none-terran user like myself, i prefer just stimming marines away first, kill banes with tanks, and move marines forward against mutas.
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post #16446 of 25319
Quote:
Originally Posted by Fortunex View Post
That works for contains, but it just makes your drones walk around if there's an opening. I'll try to get it to work though, thanks.
it works for every thing you not just contains the mineral walking makes your drones so they stack up on top of each other then the A move means they all get 1 hit before they spread back out again...its really useful you can use it as any race to hold 6 pools if you didn't have time to wall off obviously in that case it gives you a perfect surround

Regardless As I said if he is walling himself in with pylons then he is heavily invested in his cannon rush counter his main or just take your 2nd in your 3rd instead of your nat and be far far ahead econ wise then take a quick 3rd when you have a few army units to take down his cannons easy. You can afford to loose allot more than you think and still be ahead. if your ending up behind its because your getting flustered panicking and making poor choices.
Edited by Dr216 - 9/5/11 at 1:35am
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post #16447 of 25319
Quote:
Originally Posted by Dr216 View Post
it works for every thing you not just contains the mineral walking makes your drones so they stack up on top of each other then the A move means they all get 1 hit before they spread back out again...its really useful you can use it as any race to hold 6 pools if you didn't have time to wall off

Regardless As I said if he is walling himself in with pylons then he is heavily invested in his cannon rush counter his main or just take your 2nd in your 3rd instead of your nat and be far far ahead econ wise then take a quick 3rd when you have a few army units to take down his cannons easy. You can afford to loose allot more than you think and still be ahead. if your ending up behind its because your getting flustered panicking and making poor choices.
The worker stacking trick works for all races too
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post #16448 of 25319
Quote:
Originally Posted by Sangers_low View Post
The worker stacking trick works for all races too
yeah i say drones because he is Zerg....although i do have a habit of calling all workers drones and all supply pylons
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post #16449 of 25319
The GSL Code S games were really good today , I'm very excited for the finals!
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post #16450 of 25319
hooly **** is t ever broken atm
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