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post #19441 of 25319
Quote:
Originally Posted by Sainesk View Post

I would never leave a cyber core exposed at the front like that. It's one of, if not the most important building you have as P.
As for the roach thing, i'd argue you're doing the building placement wrong, it should be more like this:
450

this is true 1+

i always do this agains Z

9 pylon
13 forge
15 nexus
16 cannon
16 gate
17 pylon

is safe for me to expand early with this is i dont see any sings of rush
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post #19442 of 25319
Quote:
Originally Posted by CravinR1 View Post

Yeah all that makes sense. The aggression really paid off by sniping his third and I killed a few drones and made him get attack units instead of powering drones and pulling more ahead. The way I position in the picture was due to me not being able to put the gate up front due to not enough room. I try to position the canon close to the nexus to give coverage so lings can't surround a far corner out of canon range.


Its hard to remember to chrono boost probes while you're doing aggression. And I agree I shouldv'e went behind the mineral line, I noticed that when I wateched the replay.

Those DTs did win me the game. He was attacking my front and those 6 dts killed ALL his probes and sniped 2 of his 3 hatches.thumb.gif

Desperation DT's are best DT's
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post #19443 of 25319
Any forge fast expand that needs 2 cannons is failed. I don't think pro's FFE near the nexus like that, especially given that the current metagame has zerg responding with a fast 3rd. Just do it at the top of the ramp!
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post #19444 of 25319
Quote:
Originally Posted by avaya View Post

Any forge fast expand that needs 2 cannons is failed. I don't think pro's FFE near the nexus like that, especially given that the current metagame has zerg responding with a fast 3rd. Just do it at the top of the ramp!


What league are you? I can show you a thousand replays from pros including whitera, hero, huk that do forge fe near near nexus like that.


Are you above silver?
post #19445 of 25319
Thread Starter 
He is masters i believe.
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post #19446 of 25319
Quote:
Originally Posted by CravinR1 View Post

I guess at Plat and lower level it doesn't matter, but I have better luck with wall #2
I try to 15 nexus, then forge and gate asap. Then cannon positioned like in the picture, then add cyber, pylon, cannon.
But if they do a early pool and I have the canon up it stops run bys or at most 1 or 2 lings get into the base. Then I can close the wall pretty easily.
I did a game yesterday with the first wall and I blocked his expo so he roached me and I lost my Nexus.
What should I have done differently this game? PvZ is my BIGGEST weakness.
Antiga Shipyard (9).zip 47k .zip file

Nexus first vs a pool first build is exceptionally greedy. The Zerg can pull all their drones and make a couple of lings, rally and win. This may not have attributed to your loss but it's definitely something to keep in mind.

But about this replay, you're lucky this guy was bad. Blind Roach Warren without scouting you first. You lost because of insufficient scouting. You didn't see whether or not he put a third down, or even if he had a natural up. Had you seen either, you would have known if you were safe to macro or if you had to put up more cannons.

Additional edit: I guess what I'm trying to say is, get your opening right, scout sufficiently, and macro well. That in itself will wipe out most of your woes.
Edited by Ipwnnubletz - 5/18/12 at 2:48pm
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post #19447 of 25319
O m G

Did you guys just saw what I just saw in the GSL finals with MVP vs Squartle? Supreme late game craziness...
post #19448 of 25319
Thread Starter 
Quote:
Originally Posted by connectwise View Post

O m G
Did you guys just saw what I just saw in the GSL finals with MVP vs Squartle? Supreme late game craziness...

No i was to busy kicking stuff cause the wanna charge for standard definition.!!


On another note. Could someone watch the two replays i posted? I wanna share my return to sc2 with someone. I know they are crappy games as far as perfect mechanics but they were entertaining from my camera view. Lol!!
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post #19449 of 25319
Quote:
Originally Posted by Ipwnnubletz View Post

Nexus first vs a pool first build is exceptionally greedy. The Zerg can pull all their drones and make a couple of lings, rally and win. This may not have attributed to your loss but it's definitely something to keep in mind.
But about this replay, you're lucky this guy was bad. Blind Roach Warren without scouting you first. You lost because of insufficient scouting. You didn't see whether or not he put a third down, or even if he had a natural up. Had you seen either, you would have known if you were safe to macro or if you had to put up more cannons.
Additional edit: I guess what I'm trying to say is, get your opening right, scout sufficiently, and macro well. That in itself will wipe out most of your woes.


I actually won but if he had of continued rallying units instead of dropping 2 hatches he could've beaten me
post #19450 of 25319
Quote:
Originally Posted by CravinR1 View Post

I actually won but if he had of continued rallying units instead of dropping 2 hatches he could've beaten me

That's not the point. It doesn't matter if you win or lose after that point in time, because that never should have happened, had you scouted the other two bases. You're playing to fix your mistakes, not to win or lose. Winning or losing is irrelevant right now because your mechanics are sub par. Once your mechanics are well enough, THEN you can start to worry about what you should do in games. But for now, scout efficiently, keep your Chrono going (another thing I see you don't do), and don't get supply blocked.

Apologies if I sound like an ass but I've lost many games because of inefficient scouting, and I'm just trying to pass on the knowledge.

If you need a Diamond Zerg practice partner, feel free to add me on NA. SpaceCore.941, I'd be happy to grind out some games with you.
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