In BW, the speed upgrade made microing your zealots more beneficial. In SC2, the charge upgrade makes microing zealots LESS beneficial. This is a widespread problem with SC2 unit balance, everything needs less micro to do full damage, other good examples are reaver vs colossus, lurker vs baneling, muta/scourge vs mutalisk, and vultures vs hellion. Then there are some abilities that should not exist, like forcefield and fungal.
post #19791 of 22309
8/18/12 at 4:22pm


















Tell me how you like the quality please and the gameplay, and sorry for the random black outs (Fraps is just stupid I am going to just use DXtory for now on.) Also I am high gold/low plat vs a diamond player.
