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post #20321 of 25319
Quote:
Originally Posted by Mwarren View Post

Yea and the patch is a joke.....fungal just has one less range and eggs have a little less health big deal lol. Honestly the bigger problem is that they made SC2 damn easy. Fungal is such an easy spell to use and it freezes all movement.....it's just a bad spell and unit. They should make the spell so that it's a launch able missile and can be dodged and storm a long with emp should be harder to cast too and the missiles should move slower so that can be dodged. Spell casters break the game and turn it into a if I have unit A and he doesn't have unit B he automatically loses.
This patch is huge, nothing near a joke.
You have no idea how HUGE one less range is. This means that EMP's and feedback can hit the infestor before they get the fungal off, huge! The infestors have to move that little bit closer to the colosi making them super vulnerable. One less range is huge.
70 HP instead of 100 HP is equally huge. One less swipe from colossi, actually killable with storm, huge I tell you.

The spells are interactive. They don't break the game but make it interesting. There are units that are stronger than others, and risks are taken to get these units out. Play solid, scout, and know when and how to punish your opponent, and you will be fine. Other idea is to be greedier your self, but don't defecate your pants when your opponent is smart and kills you.
Quote:
In HOTS fungal is getting a huge nerf now why wouldn't they give it a huge nerf in WoL? The answer is simple. $. Guess what, they won;t get my money. Blizzard has really gone downhill and they've gone from a great dev to an average dev.
The idea that its for money that they aren't nerfing fungal in WoL is ridiculous. Do you think that all the zergs have bribed Blizzard into making Z OP? Don't be so ignorant. Blizzard is a great developer that is doing it's best to listen to the community the professionals to make HotS the game it deserves to be.
On the note of nerfing fungal, they also made the Dark Shrine 100/100. Do you honestly thing this is going to reach release. They only so drastically nerfed fungal so that zergs would have more reason to go mutalisk in the midgame. They are testing, forcing certain gameplays.

I mean, look at vortex and mothership. They want players to move away from the mothership into other late-game options.

Edit:
A note on the range, why do you think people don't go storm in PvP? Not solely because colossi are extremely powerful and protoss units have a lot of health (+shield), but it's close to impossible to get a 9 range storm off on a stacked army with 9 range colossi ready to melt any HT that get too close.

Edit2: small range mistakes
Edited by RlndVt - 12/8/12 at 1:40pm
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post #20322 of 25319
Thread Starter 
Quote:
Originally Posted by RlndVt View Post

This patch is huge, nothing near a joke.
You have no idea how HUGE one less range is. This means that EMP's and feedback can hit the infestor before they get the fungal off, huge! The infestors have to move that little bit closer to the colosi making them super vulnerable. One less range is huge.
70 HP instead of 100 HP is equally huge. One less swipe from colossi, actually killable with storm, huge I tell you.
The spells are interactive. They don't break the game but make it interesting. There are units that are stronger than others, and risks are taken to get these units out. Play solid, scout, and know when and how to punish your opponent, and you will be fine. Other idea is to be greedier your self, but don't defecate your pants when your opponent is smart and kills you.
The idea that its for money that they aren't nerfing fungal in WoL is ridiculous. Do you think that all the zergs have bribed Blizzard into making Z OP? Don't be so ignorant. Blizzard is a great developer that is doing it's best to listen to the community the professionals to make HotS the game it deserves to be.
On the note of nerfing fungal, they also made the Dark Shrine 100/100. Do you honestly thing this is going to reach release. They only so drastically nerfed fungal so that zergs would have more reason to go mutalisk in the midgame. They are testing, forcing certain gameplays.
I mean, look at vortex and mothership. They want players to move away from the mothership into other late-game options.

Agreed.
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post #20323 of 25319
Quote:
Originally Posted by ronnin426850 View Post

I don't think they count on getting any more $$ for WoL, mate, that train is long gone biggrin.gif Nothing economical stops them from making changes to WoL.

Actually if you think logically it does. If WoL doesn;t get the big changes and HOTS does this gives players the inventive to buy HOTS. Why else would they make HOTS in the first place?
Quote:
Originally Posted by RlndVt View Post

This patch is huge, nothing near a joke.
You have no idea how HUGE one less range is. This means that EMP's and feedback can hit the infestor before they get the fungal off, huge! The infestors have to move that little bit closer to the colosi making them super vulnerable. One less range is huge.
70 HP instead of 100 HP is equally huge. One less swipe from colossi, actually killable with storm, huge I tell you.
The spells are interactive. They don't break the game but make it interesting. There are units that are stronger than others, and risks are taken to get these units out. Play solid, scout, and know when and how to punish your opponent, and you will be fine. Other idea is to be greedier your self, but don't defecate your pants when your opponent is smart and kills you.
The idea that its for money that they aren't nerfing fungal in WoL is ridiculous. Do you think that all the zergs have bribed Blizzard into making Z OP? Don't be so ignorant. Blizzard is a great developer that is doing it's best to listen to the community the professionals to make HotS the game it deserves to be.
On the note of nerfing fungal, they also made the Dark Shrine 100/100. Do you honestly thing this is going to reach release. They only so drastically nerfed fungal so that zergs would have more reason to go mutalisk in the midgame. They are testing, forcing certain gameplays.
I mean, look at vortex and mothership. They want players to move away from the mothership into other late-game options.
Edit:
A note on the range, why do you think people don't go storm in PvP? Not solely because colossi are extremely powerful and protoss units have a lot of health (+shield), but it's close to impossible to get a 10 range storm off on a stacked army with 9 range colossi ready to melt any HT that get too close.

One less range is a small change, ghosts are still a terrible caster unit. They're a defensive unit. In my opoinion emp should damage zerg units too like they do to toss units and they should damage terran units too. Just because they have one less range doesn;t change much.

Caster units are boring in my opinion because generally speaking one caster unit is defensive and the other offensive. The ghost is defensive, templar defensive vs zerg and offensive vs terran. They should have made all spell casters offensive and they shouldn't be as powerful as they are right now.

Do you know how much micro is requires to emp perfectly infestors and then micro your bio army? It's extremely difficult and terrans emp should do damage. Now it's just going to be about if zerg can get fungals off or terran can get defensive emps off, I've seen plenty of games where a terran emps all of the infestors and still loses yet if a zerg fungals your bio units you're dead.

The idea that Blizzard is making one race stronger in WoL and "balancing" them for HOTS and not WoL makes perfect logical sense to me, with how downhill Blizzards sales have gone it only makes sense as it gives incentive for players to buy the newer balanced game vs playing an older unbalanced game.
Edited by Mwarren - 12/8/12 at 10:27am
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post #20324 of 25319
Quote:
Originally Posted by Mwarren View Post

Actually if you think logically it does. If WoL doesn;t get the big changes and HOTS does this gives players the inventive to buy HOTS. Why else would they make HOTS in the first place?



people play SC2 for two reasons - to experience the story and to relate to the pros. Both of these things depend highly on owning the expansion. The non-competitive friendly gameplay was defeated with removing the LAN MP option. Also, not giving the changes to the old version contradicts with their company policy - vanilla WC3, Diablo II and WoW have always had the tweaks of their expansions added with a patch (to a degree, ofc).
Not to mention Blizzard have a big problem with people leaving the franchise for good. They don't want to give people who wouldn't buy the expansion immediately any more reasons to stop playing.
They Want to keep the WoL players, essentially this makes them more money in the long term, than "forcing" people into buying the exp on release day smile.gif
Quote:
Originally Posted by Mwarren View Post

In my opoinion emp should damage zerg units too like they do to toss units and they should damage terran units too.

That contradicts with the lore smile.gif
Edited by ronnin426850 - 12/8/12 at 10:59am
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post #20325 of 25319
Just started playing SC2 again after about a 5 months or so. Was never really good at the game. Forever bronze. Any bronze players want to add me and maybe we can play some games or something.

LasT.711
post #20326 of 25319
I'm wood-league just bought this game a few weeks ago, if anyone wants to teach a n00b a few things...

Agamemnon
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Edit: NA
Edited by GarTheConquer - 12/9/12 at 8:40am
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post #20327 of 25319
Quote:
Originally Posted by last- View Post

Just started playing SC2 again after about a 5 months or so. Was never really good at the game. Forever bronze. Any bronze players want to add me and maybe we can play some games or something.
LasT.711

Quote:
Originally Posted by GarTheConquer View Post

I'm wood-league just bought this game a few weeks ago, if anyone wants to teach a n00b a few things...
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EU or US? Or other? smile.gif
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post #20328 of 25319
Does the beta key run out of time or something? Cause pre ordered the HoTS on amazon and was given a beta key. Now i can not log on to the HOTS anymore. It says check my battle.net account and either add or buy game key. What the heck??
post #20329 of 25319
Quote:
Originally Posted by darkRyu View Post

Does the beta key run out of time or something? Cause pre ordered the HoTS on amazon and was given a beta key. Now i can not log on to the HOTS anymore. It says check my battle.net account and either add or buy game key. What the heck??

When you log-in to battle.net, do you see Hots in the list of games you have?
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post #20330 of 25319
Quote:
Originally Posted by ronnin426850 View Post

EU or US? Or other? smile.gif

I'm on NA.
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