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[Official] Starcraft 2 Strategy & Discussion Thread - Page 2034

post #20331 of 25319
Finally got my HotS key from Amazon. DoomDash 190 add me.
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post #20332 of 25319
I think HotS is looking really good after last patch. They really addressed most of the major issues with the game and changed some of the matchups considerably.

Protoss air now seems viable in all matchups. Oracle is great. 2 or 3 can easily decimate a mineral line within few seconds. It's exacly what protoss needed in terms of harassment. Also new VRs are freaking strong and carriers are now microable. For zerg hydras are now pretty good which changes the PvZ matchup a lot since both races can go any tech route viably. I've also seen hydras used in ZvT with success. They probably need to do something with the lurker thing, as it kind of sucks. For T spider mines are awesome, kind of like burrowed banelings but better. Also bio is now super strong in all matchups. As is mech lol.

Also I don't get the ranked/unranked ladder thing. It seems that mmr is the same? I got to diamond on ranked ladder, then started fooling round in unranked with new units and loosing a lot. After the patch I got demoted, despite not playing any ranked games since promotion. That kind of defeats the point of unranked ladder since the only difference btween the two is not getting/loosing points. They should be two separate mmrs imo.
Edited by poroboszcz - 12/11/12 at 5:08am
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post #20333 of 25319
I'd prefer they be the same MMR, but unranked games just impact your MMR 1/10 as much.
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post #20334 of 25319
Thread Starter 
Quote:
Originally Posted by poroboszcz View Post

I think HotS is looking really good after last patch. They really addressed most of the major issues with the game and changed some of the matchups considerably.
Protoss air now seems viable in all matchups. Oracle is great. 2 or 3 can easily decimate a mineral line within few seconds. It's exacly what protoss needed in terms of harassment. Also new VRs are freaking strong and carriers are now microable. For zerg hydras are now pretty good which changes the PvZ matchup a lot since both races can go any tech route viably. I've also seen hydras used in ZvT with success. They probably need to do something with the lurker thing, as it kind of sucks. For T spider mines are awesome, kind of like burrowed banelings but better. Also bio is now super strong in all matchups. As is mech lol.
Also I don't get the ranked/unranked ladder thing. It seems that mmr is the same? I got to diamond on ranked ladder, then started fooling round in unranked with new units and loosing a lot. After the patch I got demoted, despite not playing any ranked games since promotion. That kind of defeats the point of unranked ladder since the only difference btween the two is not getting/loosing points. They should be two separate mmrs imo.

I dont think it should impact mmr at all. There is no point in practicing unranked if it hurts you anyway.. how dumb.
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post #20335 of 25319
Quote:
Originally Posted by Anti!! View Post

I dont think it should impact mmr at all. There is no point in practicing unranked if it hurts you anyway.. how dumb.
There are a few issues:

One is that people that use unranked games for practice want the unranked MMR to closely follow the ranked MMR, otherwise you're practicing below your skill level and you don't know if you can get away with X when it actually matters.

A second is that blizzard has to account for people that don't play ranked games, so unranked games MUST impact some kind of MMR, and because of the first issue, it should be linked to ranked MMR.

Finally, it must be resistant to abuse. Blizzard won't keep a system that lets people tank their rating in ranked games to troll low league players indefinitely in unranked games, nor will they keep a system where you can easily tank your MMR in unranked games so you can get more points in ranked games.

The best way I see to address all of these, is to keep a single MMR, with unranked games changing it, but not nearly as much as ranked games.
Edited by TranquilTempest - 12/11/12 at 6:46am
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post #20336 of 25319
Thread Starter 
Quote:
Originally Posted by TranquilTempest View Post

There are a few issues:
One is that people that use unranked games for practice want the unranked MMR to closely follow the ranked MMR, otherwise you're practicing below your skill level and you don't know if you can get away with X when it actually matters.
A second is that blizzard has to account for people that don't play ranked games, so unranked games MUST impact some kind of MMR, and because of the first issue, it should be linked to ranked MMR.
Finally, it must be resistant to abuse. Blizzard won't keep a system that lets people tank their rating in ranked games to troll low league players indefinitely in unranked games, nor will they keep a system where you can easily tank your MMR in unranked games so you can get more points in ranked games.
The best way I see to address all of these, is to keep a single MMR, with unranked games changing it, but not nearly as much as ranked games.


hmmmm..

good point.
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post #20337 of 25319
Quote:
Originally Posted by Anti!! View Post

hmmmm..
good point.

Oh my god, i don't remember the last time i saw this on the internet biggrin.gif

Sorry for the off-topic, it just hit me...
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post #20338 of 25319
I would have thought that people would use unranked game-play to practice off racing, which is 9 out 10 times not near as good as their main race. So I imagine people want to play on different level whilst offracing, than when laddering. That is why I'm all for three separate MMR's, with random, randomly, chosing the MMR when the race is chosen. The race selection then has to happen pre-game-searching.
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post #20339 of 25319
Quote:
Originally Posted by RlndVt View Post

I would have thought that people would use unranked game-play to practice off racing, which is 9 out 10 times not near as good as their main race. So I imagine people want to play on different level whilst offracing, than when laddering. That is why I'm all for three separate MMR's, with random, randomly, chosing the MMR when the race is chosen. The race selection then has to happen pre-game-searching.
Race specific MMR would work, but you can'r really treat random as whichever race you happen to get. PvZ, for example, is very different than PvR(Z), because you can't FFE against T or P.
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post #20340 of 25319
You mean rolling zerg against an opponent that is P right?

First off there are other openings than FFE. Especially the new HOTS units. (momma ship core)
Secondly, you are right, there are a mistakes with that system, and perhaps a fourth MMR is the best solution if you want to go the separate MMR route. I was just trying to think of a way to decrease the bloat you get when every player has essentially 4 different accounts, per account.
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