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[Official] Starcraft 2 Strategy & Discussion Thread - Page 239

post #2381 of 25319
Quote:
Originally Posted by Tchernobyl View Post
What, more queens? you mean the tech delaying unit?
I think queens are awesome! They cost 150 minerals at a stage of the game where it is really easy to farm minerals, they are hard to kill, do lots of damage and are anti-air (so it stops the void ray rush etc) and holds you until you can tech to mutalisks.
post #2382 of 25319
Quote:
Originally Posted by NrGx View Post
I think queens are awesome! They cost 150 minerals at a stage of the game where it is really easy to farm minerals, they are hard to kill, do lots of damage and are anti-air (so it stops the void ray rush etc) and holds you until you can tech to mutalisks.
queens are indeed awesome, but they aren't that damaging. If you look at their melee attack for instance, it's actually quite low. Their anti air however is great. But more often than not, the NEED for getting a queen, especially so early, is a large delay on teching to lair tech. The fact it can't be spawned by larva is an example of this. The only reason it's BUILT from the hive is to delay the upgrading :/
post #2383 of 25319
Quote:
Originally Posted by Tchernobyl View Post
queens are indeed awesome, but they aren't that damaging. If you look at their melee attack for instance, it's actually quite low. Their anti air however is great. But more often than not, the NEED for getting a queen, especially so early, is a large delay on teching to lair tech. The fact it can't be spawned by larva is an example of this. The only reason it's BUILT from the hive is to delay the upgrading :/
Very true, those 150 minerals could be used to upgrade to lair where another 200m and 200g would give you a spire. I guess what it comes down to is, do you believe it's worth it to delay your tech upgrade to get a queen? I'm sure most would answer yes, for the spawn larva to be able to create a quick army to keep up with opponent, for the creep tumour to help your units move faster and finally for the heal which if micro'd correctly would allow you to hold a position well
    
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post #2384 of 25319
Quote:
Originally Posted by BigFan View Post
Very true, those 150 minerals could be used to upgrade to lair where another 200m and 200g would give you a spire. I guess what it comes down to is, do you believe it's worth it to delay your tech upgrade to get a queen? I'm sure most would answer yes, for the spawn larva to be able to create a quick army to keep up with opponent, for the creep tumour to help your units move faster and finally for the heal which if micro'd correctly would allow you to hold a position well
Oh I'm not even talking about the resource cost (which is nothing to sneeze at either, admittedly). Building a queen takes up time at the hatchery, since you can't build it from a larva. That means, while a queen is being built, you *cannot* use that hatchery to tech up into a lair. This is on top of the delay of getting a 150 mineral cost unit. It's quite a double whammy.
post #2385 of 25319
Quote:
Originally Posted by Tchernobyl View Post
Oh I'm not even talking about the resource cost (which is nothing to sneeze at either, admittedly). Building a queen takes up time at the hatchery, since you can't build it from a larva. That means, while a queen is being built, you *cannot* use that hatchery to tech up into a lair. This is on top of the delay of getting a 150 mineral cost unit. It's quite a double whammy.
Never disagreed with you Makes me wonder if you should upgrade then get a queen or possibly get a queen from your exp and upgrade to lair at your main
    
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post #2386 of 25319
Quote:
Originally Posted by BigFan View Post
Never disagreed with you Makes me wonder if you should upgrade then get a queen or possibly get a queen from your exp and upgrade to lair at your main
That's a slow queen then isn't it? Even if you go for a 15 hatch, you won't get the queen out till 18-19 which is really slow. I generally go for 13 pool and straight away, build my queen to ramp my ling defense.
post #2387 of 25319
I just got nuked by the computer AI on very hard mode

The queen according to psy is a trickle theory where if you get it late your macro slows way down in the later game.
    
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post #2388 of 25319
I usually go for a queen before lair, unless I'm going for a quick muta harass. In which case, I go Lair, and then build a queen and Spire at the same time.
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post #2389 of 25319
Quote:
Originally Posted by NrGx View Post
That's a slow queen then isn't it? Even if you go for a 15 hatch, you won't get the queen out till 18-19 which is really slow. I generally go for 13 pool and straight away, build my queen to ramp my ling defense.
Quote:
Originally Posted by T1nk3rb311 View Post
I usually go for a queen before lair, unless I'm going for a quick muta harass. In which case, I go Lair, and then build a queen and Spire at the same time.
I always go for a queen as soon as my pool is 10 usually around 13-14 now, then upgrade to lair and get spire
    
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post #2390 of 25319
That game I posted some pages ago (not the phantom one, but the normal replay that no one watched it seems ) I had just watched day9's no queen sillyness thing, and tried to emulate a bit... actually won though XD

http://www.funkyhorror.net/tchernoby...hung.SC2Replay is the replay in question
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