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[Official] Starcraft 2 Strategy & Discussion Thread - Page 2454

post #24531 of 25319
Quote:
Originally Posted by DIYDeath View Post

LotV is gonna be a whole different ball game. I'm talking HotS right now. I don't think there is an opener vs fast reaper into bio mine with a cc behind it. Either I doom DT drop and it wins or I lose. I've tried faster timings, slower timings. Nothing works and keeps me economically viable.

I'm at the point where it's going to be cheese or dark shrine every game, I just don't see any other way and I've thought about this for a week.

I'm happy my mass phoenix off of a 2x Stargate behind a FFE with chargelots is working so well. All gas goes into Phoenix, ups and a mothership (I get it to cloak a cannon wall at my nat because you will get all-in'd once the zerg loses their queens and tons of ovies).

Before I was getting carriers with it but I found it's just better to pump phoenix and chargelot exclusively with all gas going into chrono'd ups and the phoenix. Zerg can't deal with phoenix the same way Protoss can't deal with mutas (they can but it's annoying and involves over making Infestors).

do you have a replay file you could upload so I can take a look at this? I would like to see the timings, etc. to try it out, that sounds fun.


SG/FFE/Chargelots with mothership
post #24532 of 25319
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post #24533 of 25319
Quote:
Originally Posted by DefCoN View Post

do you have a replay file you could upload so I can take a look at this? I would like to see the timings, etc. to try it out, that sounds fun.


SG/FFE/Chargelots with mothership

Not a replay that I'm proud of, it's a 2 base all-in with a gigantic mineral bank and like 12 gates (mineral bank dries up pretty fast with the chargelot spams). I'm still working out the kinks and getting it efficient. If you still want a replay with that in mind, sure.
post #24534 of 25319
Quote:
Originally Posted by DoomDash View Post


Solid opener but the robo is too late for bio mine, it's only good against mine drops. It's funny that the advice is to play blind.
Edited by DIYDeath - 9/30/15 at 4:12pm
post #24535 of 25319
Quote:
Originally Posted by DIYDeath View Post

Not a replay that I'm proud of, it's a 2 base all-in with a gigantic mineral bank and like 12 gates (mineral bank dries up pretty fast with the chargelot spams). I'm still working out the kinks and getting it efficient. If you still want a replay with that in mind, sure.

yes sir, i would love one. I'm not a pro player and don't really care how you play, or how good you are. I won't judge. tongue.gif

I just want it for the sake of having a baseline, and an idea of how it works.
post #24536 of 25319
Quote:
Originally Posted by DefCoN View Post

yes sir, i would love one. I'm not a pro player and don't really care how you play, or how good you are. I won't judge. tongue.gif

I just want it for the sake of having a baseline, and an idea of how it works.

Give me 5 minutes, I'll host one for ya. P.S. don't call me sir. I feel old now frown.gif
post #24537 of 25319
Here ye be.

http://sc2replaystats.com/replay/1991868

I should have been harassing more with phoenix and his 7 RR was copletely fail but it works against macro builds too. Just focus queens and ovies down asap+don't let the hydra count get out of control by picking them up when they're in transit/pick around the edges of hydra balls.

Don't even bother with drones, it's better to supply block, stop injects and lol as they are forced to all-in because they will never have enough larva ever again. Muta corrupter loses so hard to the x2 stargate mass phoenix that they give up on trying to go air and have to go Infestors instead.
post #24538 of 25319
Quote:
Originally Posted by DIYDeath View Post

Solid opener but the robo is too late for bio mine, it's only good against mine drops. It's funny that the advice is to play blind.

From what this GM says this build is pretty good against all Terran openers, I'd assume if bio mine was an issue he would have mentioned it.
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1440P Extreme.
(17 items)
 
Now the wifes PC.
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CPUMotherboardGraphicsGraphics
I7 3930K @ 4.4ghz Asus Rampage IV Extreme 2011 EVGA GTX 980 Ti 6GB FTW EVGA GTX 980 Ti 6GB FTW 
RAMHard DriveHard DriveHard Drive
G,skill Ripjaw Z series 2400 32gb Samsung 840 Pro Seagate 3TB 7200 RPM  Western Digital mainstream 3TB  
Hard DriveOptical DriveCoolingOS
Samsung 840 Pro LG Bluray Burner Noctua NH-D14 SE2011 Windows 10 x64 
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Monoprice 27" 2560x1440 IPS LED Razer Black Widow Tournament Edition Corsair RM1000 CoolerMaster Storm Trooper 
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post #24539 of 25319
Quote:
Originally Posted by DoomDash View Post

From what this GM says this build is pretty good against all Terran openers, I'd assume if bio mine was an issue he would have mentioned it.

I'm just noting the timings. The robo comes too late for bio mine with a slightly delayed CC by aprox 30-60 seconds, depending on the spawning positions.
post #24540 of 25319
Been trying to get used to this new mouse UGH I hate it. I want my old worn in mouse back but it was a garbage mouse, I was just used to it.

Even with the new mouse and constantly screwing up on my gravitons (thanx new mouse) still pwned the crap out of zerg. If you kill all their queens and ovies they have to all-in you and over produce spores because the spores just aren't enough to deal with 20+ phoenix with range upgrade. By time they get enough infestors there's so many phoenix and chargelot it just doesn't matter thanks to lack of larva and constantly being supply blocked. Hydras mean they flat out lose the game right there, phoenix destroy hydras so bad. Hydras need the Infestor support or there's just no chance, nevermind the chargelots at every base (usually at once with the phoenix running around and killing the reinforcing army so they can't ever mount a proper response).

It feels like the bisu build from BW except DT take up too much gas so instead you get chargelots. I'm trying to fit in a safe 3rd but because you literally force zerg to all-in you it's not safe until after...at which point you've already won.
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