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[Official] Starcraft 2 Strategy & Discussion Thread - Page 249

post #2481 of 25319
Or just be the one that pushes out. Often times I win my zerg matchups because I boxed my opponent in. I dont know why, but I dont get the same reflex when I play other races. (i do it with terran sometimes cause I feel ok kiting units with marauders and marines) but with protoss I tend to sit in, which can be fatal if you have no idea whats coming.

Watch a lot of Huk`s games. He is very good at doing a 2gate robo build to explore. But if you are doing a 4gate, you should be in your opponent`s face fairly quickly anyways.
As for Terran, you have scan... Dont be afraid to skip a mule to scan their base.

Question: Any of you still play on desert Oasis? I added it as one of my least favorite maps and I havent played on it in 3 weeks ...
Edited by Nevaziah - 10/5/10 at 1:46pm
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post #2482 of 25319
Quote:
Originally Posted by Nevaziah View Post
Or just be the one that pushes out. Often times I win my zerg matchups because I boxed my opponent in. I dont know why, but I dont get the same reflex when I play other races. (i do it with terran sometimes cause I feel ok kiting units with marauders and marines) but with protoss I tend to sit in, which can be fatal if you have no idea whats coming.

Watch a lot of Huk`s games. He is very good at doing a 2gate robo build to explore. But if you are doing a 4gate, you should be in your opponent`s face fairly quickly anyways.
As for Terran, you have scan... Dont be afraid to skip a mule to scan their base.

Question: Any of you still play on desert Oasis? I added it as one of my least favorite maps and I havent played on it in 3 weeks ...
Scouting is definitely important, however, if you are zerg, the tier 1 units can be countered pretty easily. marine for zerglings, marauder for roach as examples. Likewise, zealots+stalkers are also pretty good. An example of this, I played with thiru a couple of games and in over 50% of them, he would bring in zealots+stalkers with some ht. Defending with as many or more roaches+Zerglings+queen+crawlers led to a losing battle in which he was able to finish me in the next attack. Point is zerg's tier 1/1.5 is easily countered by terran or protoss' tier 1/1.5 units. Personally, I would love to build an army and then march to my opponent's base and attack, however, I take a big risk if I lose all my units because I would barely have any defense left(other than a couple of crawlers), so, to me it sounds like a fine balance between knowing when to attack and when to defend.
I haven't taken out any maps other than the scrap station and right after I said it was my least favourite, the map was selected for my next match
    
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post #2483 of 25319
Quote:
Originally Posted by BigFan View Post
Scouting is definitely important, however, if you are zerg, the tier 1 units can be countered pretty easily. marine for zerglings, marauder for roach as examples. Likewise, zealots+stalkers are also pretty good. An example of this, I played with thiru a couple of games and in over 50% of them, he would bring in zealots+stalkers with some ht. Defending with as many or more roaches+Zerglings+queen+crawlers led to a losing battle in which he was able to finish me in the next attack. Point is zerg's tier 1/1.5 is easily countered by terran or protoss' tier 1/1.5 units. Personally, I would love to build an army and then march to my opponent's base and attack, however, I take a big risk if I lose all my units because I would barely have any defense left(other than a couple of crawlers), so, to me it sounds like a fine balance between knowing when to attack and when to defend.
I haven't taken out any maps other than the scrap station and right after I said it was my least favourite, the map was selected for my next match
By the time protoss get HTs you can probably have ultras out. HTs are tier 3 and take a lot of teching to get to. I'm not surprised you loose if you only have zerglings and roaches by then. Watch today's Day 9 Newbie Tuesday it's going to specifically address Zerg army/drones balance.
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post #2484 of 25319
Quote:
Originally Posted by poroboszcz View Post
By the time protoss get HTs you can probably have ultras out. HTs are tier 3 and take a lot of teching to get to. I'm not surprised you loose if you only have zerglings and roaches by then. Watch today's Day 9 Newbie Tuesday it's going to specifically address Zerg army/drones balance.
Well, ya, zerglings can be taken out easily by storm. Point is that I was constantly trying to build some defense and focusing on economy that I neglected teching up to ultras, brood lords, etc.... Won't make that mistake again, that's for sure
    
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post #2485 of 25319
Ah, I just won my first online 1v1 match on SC2!! Damn, I've lost multiple times already, but when I won just now, it felt really good! I hadn't felt like this while playing games in a long time!
It was in practice league sure, but still, I feel pretty good with myself.

Anyways, I wanted to ask, can someone around here watch my replay and give me tips/see what's wrong? Here it is... Thanks in advance.

EDIT: Also, would be good to know I think, what you thought of my opponent? How good was he?
Edited by KaiZ51 - 10/5/10 at 3:55pm
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post #2486 of 25319
Quote:
Originally Posted by BigFan View Post
Definitely a good idea to EMP them. That 100-200 HP can mean the difference between winning the battle or losing it
BTW, why do you stay up for late if you don't mind telling me of course
Just always end up on this schedule. I'm a night person.
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post #2487 of 25319
Quote:
Originally Posted by Nevaziah View Post
Or just be the one that pushes out. Often times I win my zerg matchups because I boxed my opponent in. I dont know why, but I dont get the same reflex when I play other races. (i do it with terran sometimes cause I feel ok kiting units with marauders and marines) but with protoss I tend to sit in, which can be fatal if you have no idea whats coming.

Watch a lot of Huk`s games. He is very good at doing a 2gate robo build to explore. But if you are doing a 4gate, you should be in your opponent`s face fairly quickly anyways.
As for Terran, you have scan... Dont be afraid to skip a mule to scan their base.

Question: Any of you still play on desert Oasis? I added it as one of my least favorite maps and I havent played on it in 3 weeks ...
They updated Desert Oasis with destructible rocks now.

I only lose to zerg if they can tech to ultras. Best way to keep zerg contained is to use an observer and keep knocking back that creep.
post #2488 of 25319
Quote:
Originally Posted by DoomDash View Post
Just always end up on this schedule. I'm a night person.
I see

Just had the craziest/funniest/relaxed game in a while. Guy decided to turtle in with photo cannons around base. I attack with roaches+zerglings, however, there were too many pc and I lost all of my units. To make matters worse, he had void rays and attacked my base. With not much defense, he took it out, but, I used my remaining 5 or so drones to make various bases. From there, I started quickly massing drones and building pool, etc.... All this time he didn't attack, why? probably confident that he was going to win, so, I get a spire, higher spire, etc.... I try to attack his base with roaches, but, he closed it with pc and had a mothership so I get ready and start massing corruptors. I had like 24 corruptors, 5-6 mutalisks, 12+ roaches, 12+ zerglings and 5 anti-air. He attacks with mothership+5 or so carriers with void rays and I demolish him completely Then I start making ultras and get 5 brood lords to break down his door and the rest is history. I am still surprised that he didn't try to attack earlier though, probably planned to mass but once he saw that I was massing, decided to attack then. I had 4 bases including my original, with gas and minerals coming in like crazy. I had creep ALL over the map connecting all bases and ya, it was interesting, never thought that I would live to get another chance and I made the best of it Sad to say, the game froze RIGHT after I won and I LOST the replay, really pissed about that, wanted to find out what he was doing during this time Anyone know of a way to restore it?

Edit: I should mention that it's not in the recent folder of replays which is what I was hoping won't happen
Edited by BigFan - 10/5/10 at 4:51pm
    
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post #2489 of 25319
Always expand when you see someone turtling. Just think that 2 of his cannons = hatchery and he has nothing to attack you with. Seeing a cannon at his base you should have expanded straight away. Seeing more cannons, you should have expanded again. Instead of sacing roaches should have made drones only. Since cannons around base in lower leagues mean void rays or carriers in like 99% of cases you should have slowly got a spire/hydra den, put some spore colonies down, maybe sac an overlord just to make sure what you're up against and then totally own him with 5 vs 2 bases and ability to recreate your whole army in seconds

Quote:
Originally Posted by DoomDash View Post
Just always end up on this schedule. I'm a night person.
I'm the same, trying to change it though.
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post #2490 of 25319
Im also nocturnal, not going to bed till 3:30-6am every night.. also trying to stop though

Speaking of nighttime, I noticed a lot of better players play at night compared to the daytime
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