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[Official] Starcraft 2 Strategy & Discussion Thread - Page 260

post #2591 of 25319
Quote:
Originally Posted by this n00b again View Post
any diamond ranked players here?
Far as I know, Doom and Cory are the only diamond ranked players here
    
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post #2592 of 25319
Need help from Zerg players against Protoss.

In the Bronze league, most Protoss just turtle, put up a ton of Photon Cannons, sit at 2 or 3 base and then rush in with a ton of Zealots, Stalkers and Colossus.

My problem is that I usually have a bunch of Roaches, Lings and Hydralisks (inc case of Void Ray) and they seem to get eaten alive by the Protoss army.

What am I doing wrong here?
Should I be harassing earlier, or building a different army composition?
Banelings seem to help a bit. Should I be using Infestors for Fungal Growth more?
What types of upgrades should I be getting against this type of play/ force?
Edited by deanlewandowski - 10/7/10 at 9:42am
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post #2593 of 25319
Quote:
Originally Posted by BigFan View Post
Far as I know, Doom and Cory are the only diamond ranked players here
Argosy is diamond, but he doesn't play during the school year otherwise his grades drop.
    
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post #2594 of 25319
IIRC Doomdash, Ajax, Cory, Twistacles, Oktoberfest are diamond, plus a few others who've claimed they were diamond in other threads.

There's only one diamond from OCN from Europe AFAIK though
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post #2595 of 25319
Quote:
Originally Posted by deanlewandowski View Post
Need help from Zerg players against Protoss.

In the Bronze league, most Protoss just turtle, put up a ton of Photon Cannons, sit at 2 or 3 base and then rush in with a ton of Zealots, Stalkers and Colossus.

My problem is that I usually have a bunch of Roaches, Lings and Hydralisks (inc case of Void Ray) and they seem to get eaten alive by the Protoss army.

What am I doing wrong here?
Should I be harassing earlier, or building a different army composition?
Banelings seem to help a bit. Should I be using Infestors for Fungal Growth more?
What types of upgrades should I be getting against this type of play/ force?
Well, look at it this way. They turtle and tech to tier 3. Why not do the same for starters? Looking at the unit composition, zealots and colossus can only attack ground and both can be attacked by air units. Stalkers can attack both air and ground so they are irrelevant to that point. I think building a lot of mutalisks and some banelings+zerglings+roaches would be perfect, since, his units will concentrate on mostly your ground units. Your banelings will have him a little concerned and he will try to eliminate them first leaving your zerglings and roaches to do some work and you could use your mutalisks to take out his stalkers then colossus since they are the most dangerous to them. Personally, if I knew that he is going that route, I would concentrate on teching up to brood lords and corruptors. The brood lords will easily dispatch of the zealots and stalkers before they get in range and corruptors can take down colossus due to their height. Problem solved and you get to attack his main with your brood lords, even with his photo cannons, he is history
    
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post #2596 of 25319
Quote:
Originally Posted by deanlewandowski View Post
Need help from Zerg players against Protoss.

In the Bronze league, most Protoss just turtle, put up a ton of Photon Cannons, sit at 2 or 3 base and then rush in with a ton of Zealots, Stalkers and Colossus.

My problem is that I usually have a bunch of Roaches, Lings and Hydralisks (inc case of Void Ray) and they seem to get eaten alive by the Protoss army.

What am I doing wrong here?
Should I be harassing earlier, or building a different army composition?
Banelings seem to help a bit. Should I be using Infestors for Fungal Growth more?
What types of upgrades should I be getting against this type of play/ force?
Doesn't matter what race you are, expand and keep him in his base. Don't let him get anything more than his natural.
And as a zerg, get mutalisks to harass and keep him in his base (do not lose them). If he builds a load of turrets that's less minerals for units. Mutas are also decent (and very good if you don't let him charge) against void rays.

If he tries to expand, sick your mutas on it. If his army is with it, send your mutas to his base. And whenever his army is out of position (on the open or his army is forming a line instead of being massed up) attack.
Also tech yourself. Broodlords and ultralisks are awesome.
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post #2597 of 25319
Quote:
Originally Posted by deanlewandowski View Post
Need help from Zerg players against Protoss.

In the Bronze league, most Protoss just turtle, put up a ton of Photon Cannons, sit at 2 or 3 base and then rush in with a ton of Zealots, Stalkers and Colossus.

My problem is that I usually have a bunch of Roaches, Lings and Hydralisks (inc case of Void Ray) and they seem to get eaten alive by the Protoss army.

What am I doing wrong here?
Should I be harassing earlier, or building a different army composition?
Banelings seem to help a bit. Should I be using Infestors for Fungal Growth more?
What types of upgrades should I be getting against this type of play/ force?

I feel banelings aren't that useful against protoss. It's really tough for zerg to stop a big army of protoss with a lot of colossi, but genereally w/o colossus & templars, zerg should be able to handle the army. In the bronze league, I would just go mutas and harass them using their mobility. Also, if you know they are building cannons and just turtling, you can either go for a timing push or just expand more, thus being able to outproduce him. My big advice is don't rely on towers, build forces and always use them to keep the other guy on his toes.
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post #2598 of 25319
Quote:
Originally Posted by deanlewandowski View Post
Need help from Zerg players against Protoss.

In the Bronze league, most Protoss just turtle, put up a ton of Photon Cannons, sit at 2 or 3 base and then rush in with a ton of Zealots, Stalkers and Colossus.

My problem is that I usually have a bunch of Roaches, Lings and Hydralisks (inc case of Void Ray) and they seem to get eaten alive by the Protoss army.

What am I doing wrong here?
Should I be harassing earlier, or building a different army composition?
THings to note underlined.

1. If your opponent is going cannons, he CANT HAVE THAT MANY UNITS. so you DONT NEED TO MAKE ANY. DRONE UP!!!!! YEAH!!! Make 6 lings and move around the perimeter to scout what you can and take ALL the xel naga towers with a ling and place lords around. You can move the lings in and out of his natural to hinder his expo from going down while you saturate your main and your expo(s). Dont rely only on the drone to scout or only on the towers to warn you or only on the overlords to see. Use EVERYTHING.

2. To make sure you respond adequately to whatever the opponent does, send your exploration drone at 10 supply. Run up in his base and look around EVERYWHERE. if he only makes a forge, great, youknow to take your natural expansion and drone up. try to keep the drone in his base alive, moving around and using the queue move.

3. You are making waaaay too many type of units. as a zerg, you should not make units JUST IN CASE. make that pool, upgrade to lair. make the hydra den and the upgrade, since hydra is ALWAYS good against protoss, even against colossi, at least you have a base unit and you can support it with corruptors, brood lords, ultras, infestors or lings. but dont comit unit you explore once that den is down. rhed5 is right, I dont think i will ever recomend anyone go banelings vs protoss ...

4. Once the den is down , evolve a lord into an overseer or just send an overlord and look at his base. look EVERYWHERE you can you can to see what he is going for, even if you have to sac the overseer/overlord (you shouldnt mind since you macro better while he went defense. If you see a lot of gateways, throw down a roach warden and a spire (example: 6 gateways and 2 robo bays). If you see a LOT of stargates, make a spire and just upgrade your hydra attacks and carapace.

Once you have the spire up and you see colossi, spawn corruptors. for each colossus you see, make about 3 corruptors. DONT worry about what to do with them once the colossi are dead.( you tech up and get the dreaded Brood Lord. I have NEVER lost a game against toss when I had 5 brood lords up) Even when he makes phoenix after, its usually to late cause i can already make corruptors and hydraz.
If you see only gateway units, make a lot of hydraz and tech up to hive for the Ultralisk.

5. I ALWAYS make 2 Queens per hatchery. You dont have to get two right away, but get one each at least, and then another when you can afford it. WHy? later on you may need to transfuse, OR you can just use the extra queen to make a crapload of creep tumors and you can see almost everything if on the map if your opponent is turtling. problem is at the begining when you only have one queen, you cant really make larvae AND make creep tumors. Creep tumors will help keep units away especially if you send it up to most expos. At some point on blistering sand I had creep going up to both xel naga towers. It was awesome, he couldnt sneak ANYTHING close.

Add me. My battlenet name is Nevaziah and my character code is 101. We can play tonight and ill help you practice your macro style and the transitions. I will max out cannons and try to secure an expo, and THEN make colossi and stalkers etc... and you play zerg and macro up.
Send me a replay of one of those games and I will try to imitate your opponent`s play to the letter.


Watch Day9 Number 179 on youtube.
It is Zerg vs Terran but about 90% of what he says applies. Except there is less chance of toss cheezing you. If he 4 gates, YOU WILL SEE IT with a scout. If he Cannon rushes, YOU WILL SEE IT. and lets face it, its kinda retarded to try to cannon rush a zerg cause of the creep...unless you just wanna box em in their main at the ramp....
Edited by Nevaziah - 10/7/10 at 10:56am
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post #2599 of 25319
I'm also diamond in everything except 4vs4 lulz
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post #2600 of 25319
Rumors of some updates
-range increase for roaches
-no blink for stalkers in creep
-can't build rax until supply is built
- no nitro pack upgrade until factory
- incrased health in zerg buildings

can't confirm any of this is true but it looks like many of the updates are for 2v2,3v3,4v4 where reapers have been ripping things up.

can any of you guys see if there's any mention of this stuff in the blizz forums? supposedly one of the admins there said this (blocked at work)
Edited by rhed5 - 10/7/10 at 10:52am
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