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[Official] Starcraft 2 Strategy & Discussion Thread - Page 340

post #3391 of 25319
Quote:
Originally Posted by thiru View Post
They were range 6... same as upgraded dragoon.
according to sc2 wiki, lurker was 6 range, 9 with upgraded spines (hello colossus!), 15 dmg +15 to armored, and 200 hp (50 minerals, 100 gas, 3 supply).

DO WANT
post #3392 of 25319
You can have lurkers, vultures, reavers, wraiths and others on several custom maps that adopted sc1 units. Pretty fun to play, far from balanced though.
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post #3393 of 25319
Quote:
Originally Posted by Tchernobyl View Post
lurkers were good due to being long distance ground siege, that could hold a choke. Right now, only broodlords can really do that and even then they don't really "block" a choke. Ultras are melee so they're more hindered by chokes. A combination of both might be best but that's retardedly expensive.

Lurkers were what, 7-8+ range on ground? that would be awesome.
Quote:
Originally Posted by Tchernobyl View Post
according to sc2 wiki, lurker was 6 range, 9 with upgraded spines (hello colossus!), 15 dmg +15 to armored, and 200 hp (50 minerals, 100 gas, 3 supply).

DO WANT
AFAIK there never were lurkers in SC2 MP as it was scrapped before the beta.
Lurkers in Brood war had 6 range and no range upgrade.
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post #3394 of 25319
Quote:
Originally Posted by Tchernobyl View Post
I've learned not to fast expand so quickly against toss
I'm a Z player and I never do a quick expo vs. P anymore. P is very vulnerable to early one-base tier 1.5 aggression and I've become kind of a douchebag about exploiting that. Well over half my games vs. P never go beyond one base for me or the P player. If the P player takes a fast expo that just makes my job even easier. I'm starting to believe that Z is probably overpowered in the tier 1.5 stage of ZvP matchups.
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post #3395 of 25319
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Originally Posted by Lucas Lamer View Post
I'm a Z player and I never do a quick expo vs. P anymore. P is very vulnerable to early one-base tier 1.5 aggression and I've become kind of a douchebag about exploiting that. Well over half my games vs. P never go beyond one base for me or the P player. If the P player takes a fast expo that just makes my job even easier. I'm starting to believe that Z is probably overpowered in the tier 1.5 stage of ZvP matchups.
Wat.
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post #3396 of 25319
Quote:
Originally Posted by thiru View Post
Wat.
Try it. Quickly poop out a big pack of slings, blings and a few roaches, then pay a visit to the P main. Crash the ramp with blings, then have slings run for the mineral line and let roaches fight the warriors. Keep funneling in reinforcements.
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post #3397 of 25319
I FF and laugh and drop 2 more warpgates.
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post #3398 of 25319
Quote:
Originally Posted by thiru View Post
AFAIK there never were lurkers in SC2 MP as it was scrapped before the beta.
Lurkers in Brood war had 6 range and no range upgrade.
They were in an early beta or late alpha from what I understand. They were in the game, but due to being underused, they were removed, because the roach took over its role.

yeah no >_>
post #3399 of 25319
Quote:
Originally Posted by poroboszcz View Post
Just played 5 games and 4 of them were PvZ. What's interesting in each of them my opponent went hatch before pool (one even did it on steppes), so I got 4 free wins.
I'd be interested to see if you could stop me doing this.
Edited by DoomDash - 10/19/10 at 2:40pm
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post #3400 of 25319
Quote:
Originally Posted by Lucas Lamer View Post
I'm a Z player and I never do a quick expo vs. P anymore. P is very vulnerable to early one-base tier 1.5 aggression and I've become kind of a douchebag about exploiting that. Well over half my games vs. P never go beyond one base for me or the P player. If the P player takes a fast expo that just makes my job even easier. I'm starting to believe that Z is probably overpowered in the tier 1.5 stage of ZvP matchups.
Sorry, but, I disagree. Blings are great vs. zealots, but, weak vs. stalkers which is why you need both with some roaches to take down his army. Z is not OP early on, maybe with broodlords, they are, but, I haven't had many games where I needed broodlords or ultralisks.

Quote:
Originally Posted by thiru View Post
I FF and laugh and drop 2 more warpgates.
Pretty much. FF on ramp, pick off blings using stalkers, more ff+gg after they enter so that you can take one at a time. By the time, they get into your base, the army is gone and even if they send another, then redo again Protoss are becoming harder to play against than Terran now
    
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