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[Official] Starcraft 2 Strategy & Discussion Thread - Page 485

post #4841 of 25319
I was surprised as well but carriers are actually cost neutral vs vikings, ie. 1 carrier with interceptors (450/250) will kill 3 vikings (450/225).
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post #4842 of 25319
Quote:
Originally Posted by poroboszcz View Post
I was surprised as well but carriers are actually cost neutral vs vikings, ie. 1 carrier with interceptors (450/250) will kill 3 vikings (450/225).
Interesting, I think most forget how much damage a carrier can really do and consider the range and damage of vikings instead thus leading to the argument that vikings counter carriers
    
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post #4843 of 25319
Quote:
Originally Posted by poroboszcz View Post
I was surprised as well but carriers are actually cost neutral vs vikings, ie. 1 carrier with interceptors (450/250) will kill 3 vikings (450/225).
Even if they are equal cost, and we exchange, Terran will come out on top ( if we are doing purely viking and carrier ) simply because of build time. I always try to think about build times when I compare units.
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post #4844 of 25319
Quote:
Originally Posted by DoomDash View Post
Even if they are equal cost, and we exchange, Terran will come out on top ( if we are doing purely viking and carrier ) simply because of build time. I always try to think about build times when I compare units.
True, you could use chronoboost as well to get carriers out faster, but, still with a reactor, you can make 4 vikings much faster than 1 carrier(assuming you have two starports and 1 stargate)
    
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post #4845 of 25319
53 wins 71 loses in 1v1 im creeping up
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post #4846 of 25319
Sorry, Carriers suck. End of story.

No unit composition works well with Carriers, atm.

Colossi + Carrier? Lol Viking. Which is MORE cost/speed effective cause you can go reactor. and Lol Corruptor which serves better transitions cause of BL tech

HT + Carrier? I personally haven't tested it, but I think I read on TL that you can Storm your own crap-hp-interceptor? Someone might want to check up on that. Even if you can't, bye-bye mobility. And mobility is the key to the game, hydras would rape face if they were just as fast on and off the creep.

(Both mix contains gateway units, obviously)
post #4847 of 25319
Quote:
Originally Posted by EmMure View Post
53 wins 71 loses in 1v1 im creeping up
GJ, keep at it. Soon, enough you'll hit some silver players and move up
    
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post #4848 of 25319
Quote:
Originally Posted by yks View Post
Sorry, Carriers suck. End of story.

No unit composition works well with Carriers, atm.

Colossi + Carrier? Lol Viking. Which is MORE cost/speed effective cause you can go reactor. and Lol Corruptor which serves better transitions cause of BL tech

HT + Carrier? I personally haven't tested it, but I think I read on TL that you can Storm your own crap-hp-interceptor? Someone might want to check up on that. Even if you can't, bye-bye mobility. And mobility is the key to the game, hydras would rape face if they were just as fast on and off the creep.

(Both mix contains gateway units, obviously)
I actually think Phoenix + Carrier could work against Terran maybe. Phoenix actually beat Vikings 1v1 some how.
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post #4849 of 25319
That's why I said it's a late late game option, especially against terran with tanks and coupled with HT to storm marines trying to get in range to kill carriers. I'm talking more of being on 3-4 bases with 3-4 stargates pumping carriers to support your main army rather than relying just on carriers. Doesn't happen very often, but once the game gets to this stage I don't see a reason not to go for carriers.

Edit: I've actually seen it working in a couple of high level games, will try to find some VODs. I remember Socke and some korean toss doing it. Btw tank heavy terran is not very mobile either.
Edited by poroboszcz - 11/9/10 at 11:10am
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post #4850 of 25319
Quote:
Originally Posted by yks View Post
Sorry, Carriers suck. End of story.

No unit composition works well with Carriers, atm.

Colossi + Carrier? Lol Viking. Which is MORE cost/speed effective cause you can go reactor. and Lol Corruptor which serves better transitions cause of BL tech

HT + Carrier? I personally haven't tested it, but I think I read on TL that you can Storm your own crap-hp-interceptor? Someone might want to check up on that. Even if you can't, bye-bye mobility. And mobility is the key to the game, hydras would rape face if they were just as fast on and off the creep.

(Both mix contains gateway units, obviously)
Well, its a good idea to mix some carriers into your unit combo, however, don't rely on them fully like in SC1, because, they'll likely lose then! I was playing a custom against a Plat Z who was playing as P and I had him contained as T and moved in for the kill. My MMT combo was easily taking down his zealot+stalker+sentry army, then he has 4-5 carriers and wipes out my force. He proceeds to attack my base at which point I start getting lots of marines+thors. I think it took me 10 minutes or so to take down all 4-5 carrier using a TON of marines+5-6 thors min since everytime I'll get a couple of shots before my thor was gone. He had enough time to take over a gold exp, get colossi and wipe out my exp, etc.... My point was that carriers on their own aren't bad but they are better supported with gateway units
    
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