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[Official] Starcraft 2 Strategy & Discussion Thread - Page 631

post #6301 of 25319
Quote:
Originally Posted by yks View Post
Show me some of blinkers builds
Quote:
Originally Posted by DoomDash View Post
That deserves some love. You Protoss players should try his build I really really enjoyed it.
Lol, thanks. I think my PvT is quite solid at the moment, but I don't have that much time to play so I haven't tested it in all kinds of scenarios.

I basically fast expand off 1 gate and 1 gas in every PvT and play very macro oriented game. It's safe enough even on steppes, but it isn't on close positions on metal. There's a huge thread about it on TL if you're interested in details.

http://www.teamliquid.net/forum/view...opic_id=142887

I usually expand around 26 food, just after zealot and stalker. I also poke with it to terran's base. If there's no bunker on the ramp and if he hasn't walled in you can do a good deal of damage killing some SCV's while expanding.

As soon as I have enough minerals, usually 2 stalkers and 2 zealots, I drop down 3 gates + stargate or templar archives, depending on various things or 4 gates if I see an immediate aggression coming (e.g. 2 rax).

Against banshees you'll have a phoenix out in time to scout for them and possibly snipe some before the cloak is done. The timing is that you should have a phoenix in his base just about when the banshee is done and before the cloak is finished, unless he goes for some super fast rush without any defence. Phoenix will usually get you enough time to get observer out and/or cannons down. So it's 3 gates, stargate, robo off two bases and it bests transitions into colossi with phoenixes as meatshields against vikings.

Against thors you should get voids out instead of phoenix and, if the push doesn't come, you can use them to keep terran in base while securing the third.

If I suspect bio, especially with ghosts, I'll get templar archives and research zealot legs. I do 1 gate, templar, 2 gates usually, although in the game against doom I had some problem with gas iirc, so I went 3 gates then templar. You should have charge finished just about when the standard 3 rax push comes and a lot of zealots to defend.

This transitions nicely into high templars or dark templars to secure the third. In the game against doom I went for DT's for map control and then made carriers off 3 bases (mainly because he was saying carriers suck ), but it were really the DTs that won me the game tbh. If you decide to go this route, once you have a stargate down and before fleet bacon, it's a good idea to get some voids out to snipe the raven which will inevitably come after DTs.

I don't have much replays of it unfortunately, because I don't save them, and lately I mainly practice against zerg.

Here's a fast expo against 2 rax conc marauders all-in vs some ~1800 terran on the ladder. I even lose the pylons powering all my gates at some point.



And here are the games against doom, but you need to run them on PTR account to work.



Should be 'thor push counter' lol. FE, 3 gate stargate opening.



Here's 3 gate, templar against bio push with ghosts with transition into DTs and carriers. Quite a good game to watch.



And here's how I die to early rax aggression. I was suspecting him go banshees in this game, so I got a fast phoenix, which didn't help at all. I also messed up my macro at some point, so if played better it could still be viable.

The main thing is that I don't rely on sentries early game and instead focus on stalker/zealot army. To make it viable you should keep your stalkers alive and only engage when you have zealots or probes in front of them. If your zealots die, you should back off with the stalkers until you can warp in another round of zealots or use probes if you have to. I also get robo kind of late in most games, which is quite risky, but I don't see banshee rushes very often.
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post #6302 of 25319
I'll check out your PvT replays when I get a chance

Quote:
Originally Posted by BigFan View Post
lol, I know, but, even then, the watching replay box for example is smaller and feels more clutered. Those league icons look less nicer. Clicking some buttons(create customs) take some time to load. My point is, as much as code as they would've changed, it should've have bogged down the performace that much


Darn, forgot that quoting posts reveals the spoiler Interesting spoiler nonetheless!

As to what they have in that list, well, it's not bad, but, that's mostly league modification. I would much prefer they made some balancing and just added the 2 new leagues, no need to change the league icons and anything associated with them

Edit: Wow, thread about Rain apologizing on TL is enormous now: http://www.teamliquid.net/forum/view...&currentpage=2
I'm only on page 2 and have 38 more pages to go
Agreed about the icons. The new icons look pretty hideous compared to the original ones.

Quote:
Originally Posted by Sainesk View Post
random question (again )

-Protoss have boost, Terran have mules that can help with economy, what's the zerg equivalent?

-if they don't have one do you think they need one?
Zerg equivalent is being able to spawn extra larvae and with that spawn extra drones
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post #6303 of 25319
Quote:
Originally Posted by poroboszcz View Post
-snip-
Thanks for the replays+BO. Should help a bit since I'm playing P ATM. My main concern with this is that if they have a strong timing push as you exp, they can focus fire your zealots, take out your probes as your stalkers escape to the main. They'll likely keeping adding in units, most likely marauders due to being able to kite zealots and being pretty effective against stalkers. Why not add sentries into the mix? 1-2 with some good ffs and GS would really help out in maps with small chokes
    
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post #6304 of 25319
Quote:
Originally Posted by BigFan View Post
Thanks for the replays+BO. Should help a bit since I'm playing P ATM. My main concern with this is that if they have a strong timing push as you exp, they can focus fire your zealots, take out your probes as your stalkers escape to the main. They'll likely keeping adding in units, most likely marauders due to being able to kite zealots and being pretty effective against stalkers. Why not add sentries into the mix? 1-2 with some good ffs and GS would really help out in maps with small chokes
Have you switched completely or just trying another race?

Main reason I don't get sentries is because I'm running off one gas for quite a while to afford the expo. Once I have 3-4 gas and WG tech running I may add some sentries, but generally I still prefer to spend the gas on some tech.

I'm not sure if you mean focus firing zealots or stalkers? Zealots pretty much are there to die anyway while stalkers do damage. If terran kites zealots he'll still get hit by stalkers and zealots can tank quite a bit. If he target fires stalkers he'll die from zealots. I think it all happens in the first game I posted.
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post #6305 of 25319
Quote:
Originally Posted by poroboszcz View Post
Have you switched completely or just trying another race?

Main reason I don't get sentries is because I'm running off one gas for quite a while to afford the expo. Once I have 3-4 gas and WG tech running I may add some sentries, but generally I still prefer to spend the gas on some tech.

I'm not sure if you mean focus firing zealots or stalkers? Zealots pretty much are there to die anyway while stalkers do damage. If terran kites zealots he'll still get hit by stalkers and zealots can tank quite a bit. If he target fires stalkers he'll die from zealots. I think it all happens in the first game I posted.
My life for the Swarm! lol. I've been learning to play P and T because I'm going to go random soon enough. Z will always be my favourite because of the swarming, but, I can't deny how much I love the different T and P units, especially units such as the marines, sentries, etc.... I've had more than enough experience with Z, so, once I get the P/T experience especially against Z, then I'm changing to random.

Since the PTR doesn't affect my points/rating, I've been playing a lot of games the last 2 days, I think 13 games total including 2 with doom. It's also nice to spice things up as well. I think I've somewhat found my P opening, pretty close with T. It's expanding as T/P that I'm having trouble with, since, I don't have a certain supply in mind. I try when I can do it and my opponent is less likely to expand. Against doom yesterday, he attacked right after my expo finished(was coincidence I believe though) and I didn't have colossi or enough units to counter his large MM. I think if I had another immortal or two and some more ffs would've helped a lot

/rant

True, forgot about the one gas thing, makes sense. Better to get stalkers then, since, sentries cost a ton of gas. I understand the zealots being meat shields, although, its kinda funny since they do more damage than stalkers((8x2 standard) compared to 11(or 15 for armored)). I think once you get charge, they are awesome though and with ff, can easily dispatch of MMM among other things

Doom was telling me how well you played last night, we should get a game going sometime. Would be interesting to see this 1 gate FE used correctly since I'll likely mess it up the first couple of times I do it
    
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post #6306 of 25319
Is the PTR still on? read a thread saying it was on hold for 2-3 days.

edit: ok lol I played a team game with a friend and within the first 30 seconds we got the "battle.net is shutting down in 5 minutes" message and we continued playing but we couldn't wipe out the opposing team fast enough. We all got disconnected but somehow we won xD
Edited by thiru - 12/7/10 at 4:28pm
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post #6307 of 25319
Quote:
Originally Posted by thiru View Post
Is the PTR still on? read a thread saying it was on hold for 2-3 days.
It's on hold for 2-3 days while they add FG back to affecting air units, increase bunker build time and remodify the key issue back to being able to hold it down. Can you imagine having 5 hatcheries with 7 larvae each and having to rebuild your army since your previous was slaughtered? We're talking about 35 presses I could forsee broken keyboard and CTS in the near future if they kept it

^^lol, that's too funny. They said that it's 12:00 PST, thought this would've been hours ago though and its not in EU yet, as in PTR is only in US atm. How is it possible you played a team game then? Huggle account?
    
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post #6308 of 25319
I edited my post. I got to play the last 5 minutes of the PTR
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post #6309 of 25319
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Originally Posted by thiru View Post
I edited my post. I got to play the last 5 minutes of the PTR
yes, but, they don't have PTR for people with EU/KR, etc... accounts, only US ones?
    
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post #6310 of 25319
Yeah I was playing on huggle.
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