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[Official] Starcraft 2 Strategy & Discussion Thread - Page 741

post #7401 of 25319
Here are the notable games from last night:



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1440P Extreme.
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Now the wifes PC.
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post #7402 of 25319
Is it just me or mmm is close to impossible to stop deep in the game

I have won so many games even with 1 vs 4 (not saying they werent bad) but still, 1 vs 4 speaks for it self.. shoot + stop shoot + stop is like instant kill on any unit
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post #7403 of 25319
Quote:
Originally Posted by DoomDash View Post
Here are the notable games from last night:



You mean that Shakuras Plateau game I played against yks wasn't notable? I for one, am shocked
    
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post #7404 of 25319
Quote:
Originally Posted by Lune View Post
Is it just me or mmm is close to impossible to stop deep in the game

I have won so many games even with 1 vs 4 (not saying they werent bad) but still, 1 vs 4 speaks for it self.. shoot + stop shoot + stop is like instant kill on any unit
Slings+banes take out MMM pretty easily. Add in FG and well, it becomes too easy, however, microing is why MMM can also be hard to stop. If you can micro well and your opponent can't ff well/get a surround, then MMM can be pretty difficult to stop
    
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post #7405 of 25319
It might be sort of a crutch to newer players, but what I think might be awesome is an "alert" system for certain events. ie, an enemy enters your visual range, a certain unit finishes building (highlighted when nothing else is happening, but often unable to hear over other things. Besides, some people may want to know about a certain one, like a detector unit) I would be using banelings for defense, myself, but I can never have them burrowed in quite the right position. I would just autocast unburrow, but that never seems to get them out at precisely the right time (hitting the front of the mass, rather than the middle)
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post #7406 of 25319
Quote:
Originally Posted by BigFan View Post
Banshee headset? Never heard of it


lol....

http://www2.razerzone.com/sc2/apmlighting.php

gimmicky, but pretty cool nonetheless. Headset is decent, reminds me of my Razer carcharias, nothing exceptional.

Quote:
Originally Posted by DoomDash View Post
When I saw yks getting +1 and vdek getting +1 attack I was like yeeeeeeeesssssssssssssssssss. I told him not to do that but he didn't listen... maybe now he will.
It really depends on scouting information, if I had seen that forge with chrono I would have known he was going +1 attack early and +1 carapace would have been the right choice. Without that information though, +1 melee is better blindly. I need to scout better.
Edited by vdek - 12/23/10 at 12:26pm
post #7407 of 25319
Quote:
Originally Posted by Katana View Post
It might be sort of a crutch to newer players, but what I think might be awesome is an "alert" system for certain events. ie, an enemy enters your visual range, a certain unit finishes building (highlighted when nothing else is happening, but often unable to hear over other things. Besides, some people may want to know about a certain one, like a detector unit) I would be using banelings for defense, myself, but I can never have them burrowed in quite the right position. I would just autocast unburrow, but that never seems to get them out at precisely the right time (hitting the front of the mass, rather than the middle)
For T, that sensor tower plays wonders. Place it near an opponent's base and you can see everything that moves, probably take some good guesses based on what you see. As for banes, I don't burrow them, rather move them into MMM with slings first of course

yks, I attacked the replay. Again, I still find it interesting how long the conversation went in the game

^^Ah, I see, seen that headset before, never knew it was called a banshee though XD
    
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post #7408 of 25319
You what the replay? That I still didn't receive yet!
post #7409 of 25319
Quote:
Originally Posted by vdek View Post
It really depends on scouting information, if I had seen that forge with chrono I would have known he was going +1 attack early and +1 carapace would have been the right choice. Without that information though, +1 melee is better blindly. I need to scout better.
I feel +1 armor is better, regardless, blind. Statistically its just better.

Lings do 5dmg, with +1, it's 6dmg, so that's only a +1 gain

However, with +1 armor, against a Zealot who does 8x2 damage (16dmg) the +1 armor will make it 7x2 damage (14 damage) so its minus 2 dmg.

Therefore, +1 attack gives you only a +1 gain
Versus +1 armor which gives you a +2 gain.

So for the same price, armor is just statistically better to get. Unless you're revolving your strat around some +1 baneling ownage.
post #7410 of 25319
I need more people to play with, i feel so alone when im playing, add me for some team games or something. Code 801, Name - Leetums
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