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post #8561 of 25319
Good points. I still have problem with PvT since they can push in with stim and roll you. By then you're going to play catch up and won't be ready for their next timing attack.

http://www.teamliquid.net/forum/view...opic_id=167992

tl pvz guide that was posted here before. very useful in my say so.
    
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post #8562 of 25319
You made me cry bigfan when you said PvZ is balanced. =[ You're not suppose to make people cry.
post #8563 of 25319
Hello all. I was just seeking a bit of critique. I have really started working at fundamentals, watching a lot of day9's stuff and playing a lot of AI games vs. very hard, hard, and even getting bashed by insane. Trying to stay away from cheese play altogether now.

Anyway, it's going very well with my being in lowly bronze. However, I find myself having a lot of macro trouble. Could anyone offer any suggestions?

(This is the shortest of the replays that would pertain to this, but all my games are similar. Similar timing, strategy, etc.)
http://www.sc2replayed.com/replays/1...elnaga-caverns
post #8564 of 25319
Quote:
Originally Posted by yks View Post
You made me cry bigfan when you said PvZ is balanced. =[ You're not suppose to make people cry.
Sorry if I'm being harsh, but, I believe that it is. Colossi with support take out most ground units. VRs+phenoixes take out a lot of air units.

I just watched that first day9 link that was posted. He didn't talk about as much as I thought he would considering it was over an hour, but, anyways, his message seemed to be make workers, don't get supply blocked and don't overstretch yourself(too many structures and not able to support them). Still not sure how this is supposed to help because I've already heard all of these before :/
    
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post #8565 of 25319
games fan|?
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post #8566 of 25319
Quote:
Originally Posted by Intricate09 View Post
Hello all. I was just seeking a bit of critique. I have really started working at fundamentals, watching a lot of day9's stuff and playing a lot of AI games vs. very hard, hard, and even getting bashed by insane. Trying to stay away from cheese play altogether now.

Anyway, it's going very well with my being in lowly bronze. However, I find myself having a lot of macro trouble. Could anyone offer any suggestions?

(This is the shortest of the replays that would pertain to this, but all my games are similar. Similar timing, strategy, etc.)
http://www.sc2replayed.com/replays/1...elnaga-caverns
Just keep working on your fundamentals: Don't get supply capped, spend your money (faster), and constantly make units.

You're on the right track though, just need to remember to do things faster. Like you built your robo @ 700minerals/500 gas (meaning you could've built it 500minerals/400 gas SOONER)

As for non-fundamentals: Research Warp-Gate instantly. Transfer probes from your main to your natural (you had 31 probes on minerals in your main, compared to the 7 in your natural) and try not to build 12 pylons at once.
post #8567 of 25319
if nukes do in real game would u see cause if u did u move against colossi?
Hehe xD
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Hehe xD
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post #8568 of 25319
*** did u just say?!
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post #8569 of 25319
Quote:
Originally Posted by BigFan View Post
Sorry if I'm being harsh, but, I believe that it is. Colossi with support take out most ground units. VRs+phenoixes take out a lot of air units.
Going by your logic, I can say the same thing, Ultralisks take out most the ground and Corruptors take out ALL the air and Colossi

Yeah, you can name a lot of units that are good against X, but it doesn't work like that. You can't just say, "Oh this unit combination is good, let me just get it and win!" cause any race can say that. ("say that" being the key phrase)

"VRs+Pheonix take out a lot of the air units"? You say that but:

ANY race can say that. Terran can say, "Oh vikings take out a lot of the air units." Zerg can say, "Oh he's making air? CORRUPTORS"

and ANY race can name their big tier3 units, you say I got Colossi? Terran can say THOR! Zerg can say ULTRA!

This is why your theorycraft is always sub-standard. Whenever anyone on this board say they have problems with X unit, you just name the obvious counters. Anyone who can press "F1" for the help menu can look up counters

When Doom has problems with Banelings, you just say, "Oh just get tanks and split your marines" thats the OBVIOUS thing to get/do, but it doesn't work like that in real world applications, there are too many variables.

Or Roaches and you always immediately say, "Immortals!" Or Mutas and you always immediately say, "THORS!"

It goes beyond "counters." Your logic just doesn't make sense to me.
post #8570 of 25319
So you're saying pvz and other matchups aren't balanced atm?
    
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