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post #9081 of 25319
Thats gay how they just nerf terrans even more. I mean that I understand that scv have the same threat but I can't understand why we can place buildings on upcoming ramps. If the opponent is too stupid to put a droid or probes auto on the ramps thats their own fault......
post #9082 of 25319
Quote:
Originally Posted by zeheero View Post
Thats gay how they just nerf terrans even more. I mean that I understand that scv have the same threat but I can't understand why we can place buildings on upcoming ramps. If the opponent is too stupid to put a droid or probes auto on the ramps thats their own fault......
Yah ok... Try playing as zerg and having it done to you dozens upon dozens of times. See how you like it.

Quote:
Originally Posted by DoomDash View Post
Yes which is dumb because at that stage you cannot accurately judge someones skill. Battle.net's match making system gets more accurate over time. The entire reason I got a 13 win streak ( and this was in my 50ish wins area ) on huggle is because it takes a long time for it to accurately match you against people near your skill level, certainly more than 40 games. This is why I don't believe it is going to end up being this way or should be this way because that system will have a bunch of people who the match making system hasn't accurately judged getting Master league. As the MMR threads discuss, you MMR will inflate really high for awhile until you hit people your own level.
If you can consistently beat 2700+ players then you deserve to be in the Master's League. You shouldn't have to play 300 games for it to stabilize.
post #9083 of 25319
Quote:
Originally Posted by vdek View Post
Yah ok... Try playing as zerg and having it done to you dozens upon dozens of times. See how you like it.



If you can consistently beat 2700+ players then you deserve to be in the Master's League. You shouldn't have to play 300 games for it to stabilize.
I play zerg all the time and all you have to do is put a unit over by the ramp that pretty cancel the terran tatic. I don't understand why blizzard keeps nerfing things that doesnt need to..
post #9084 of 25319
Talk about GSL fever BTW, how is this GSL working? I mean I can see the different groups and code levels, but, how does that translate? Is it something similar to the World Cup group where the top two advance?

Quote:
Originally Posted by nlsthzn View Post
I had a match today and my opponent was "Slightly Favoured" and I stomped him and after the game I checked his stats for 1v1 and he was 2 games/1 win ... I was like The ranking system has some serious flaws...
It happens

Quote:
Originally Posted by zeheero View Post
Thats gay how they just nerf terrans even more. I mean that I understand that scv have the same threat but I can't understand why we can place buildings on upcoming ramps. If the opponent is too stupid to put a droid or probes auto on the ramps thats their own fault......
oops, just realized that we aren't talking about the same thing I still think its annoying though XD
Edited by BigFan - 1/11/11 at 8:28am
    
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post #9085 of 25319
So is the patch up and running? Might be forced to ladder if they already have the new master league
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post #9086 of 25319
Quote:
Originally Posted by vdek View Post


If you can consistently beat 2700+ players then you deserve to be in the Master's League. You shouldn't have to play 300 games for it to stabilize.
But then have MMR be the standard for everything. It makes no sense to have a ladder system that gives you points ( which don't even accurately display your skill level ), then have a system that is your points + things like division tier modifiers, and then an entirely new form of measurement for another league based upon MMR.

What I'm saying is it makes no god damn sense. lol.

Also I don't think beating 15 2800 players is enough to have earned a spot in master league. That's pretty much going against the match making system in general in theory. Remember more games = Better the system works. Just cause I was beating 2600 players 13 times in a row on huggle does not mean I deserve Master league. I would rather have the system be something based on more proven accuracy.
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post #9087 of 25319
NA is down until 11AM PST.
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post #9088 of 25319
Quote:
Originally Posted by BigFan View Post
Talk about GSL fever BTW, how is this GSL working? I mean I can see the different groups and code levels, but, how does that translate? Is it something similar to the World Cup group where the top two advance?


It happens


You've obviously never went up against up against mass thors with many SCVs repairing. It's annoying as ever because your units will keep going for the thors while the SCVs are repairing away allowing the thors to deal their dps. SCV are small enough units and are annoying to target one by one which is the reason why techniques such as the slipknot were invented but one shouldn't have to resort to these kind of techniques
Thors aren't cheap to build man. It requires alot of gas and alot of minerals. If a player can't stop a terran from expanding than really it is the players fault. You say that SCV is a big problem, however this is no problem when you send a few banelings at the thor, it will not only dmg the thor but kill every scv allow with it. Beside, if you can defend a thor rush than you really don't belong in diamond. I just think it was stupid how blizzard constantly nerfing things that doesn't need to be nerf. Why the hell can't you build buildings below people ramp...... Btw, I don't use this techniques, cause thors cost too much to build.
post #9089 of 25319
Quote:
Originally Posted by DoomDash View Post
But then have MMR be the standard for everything. It makes no sense to have a ladder system that gives you points ( which don't even accurately display your skill level ), then have a system that is your points + things like division tier modifiers, and then an entirely new form of measurement for another league based upon MMR.

What I'm saying is it makes no god damn sense. lol.

Also I don't think beating 15 2800 players is enough to have earned a spot in master league. That's pretty much going against the match making system in general in theory. Remember more games = Better the system works. Just cause I was beating 2600 players 13 times in a row on huggle does not mean I deserve Master league. I would rather have the system be something based on more proven accuracy.

It makes perfect sense from Blizzard's perspective. The way the bonus pool system and divisions are set up, it encourages people to play as much as possible. There was a long winded post on TL explaining it in more detail, but from what I was reading, it's a very good way to get people to play.

If the game just showed MMR, people might be too discouraged to keep playing when they see their MMR stagnating. The points system lets their "rating" keep increasing as long as they play more. A lesson they learned from WoW.

Also, if you can consistently beat players that are in the masters league, why beat around the bush and force players to grind.
Edited by vdek - 1/11/11 at 8:56am
post #9090 of 25319
Quote:
Originally Posted by zeheero View Post
Thors aren't cheap to build man. It requires alot of gas and alot of minerals. If a player can't stop a terran from expanding than really it is the players fault. You say that SCV is a big problem, however this is no problem when you send a few banelings at the thor, it will not only dmg the thor but kill every scv allow with it. Beside, if you can defend a thor rush than you really don't belong in diamond. I just think it was stupid how blizzard constantly nerfing things that doesn't need to be nerf. Why the hell can't you build buildings below people ramp...... Btw, I don't use this techniques, cause thors cost too much to build.
Ya, I just realized you were talking about bunkers at the ramp. Well, I haven't had a ton of experience with it but its pretty annoying playing as Z when it happens. Should they have nerfed it? I really have no clue. BTW, I'm not in diamond and have been able to defend against mass thor attacks, so, that's not the issue, just an example
    
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