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Nvidia’s G80 to Have Dedicated Pipelines - Page 2

post #11 of 19
Quote:
Originally Posted by J3r3my
Its actually 4 days. And its not the G80 its the 7900GX2 most likely.
Whats that?
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post #12 of 19
Quote:
ATI Technologies has already developed a unified shader architecture used in the Xenos graphics processor of the Xbox 360 game console. Nvidia believes that it is much harder to design a processor with unified pixel and vertex shader processors, as it is not a trivial task to create appropriate load balancing logic that would arbiter the unified arithmetic logic units.
I thought this would happen. Nvidia plays the safe option and lets ATi develope the technology, and then they'll probably make a better card by learning from ATi's mistakes. But that means ATi is probably going to have the better card when DX10 first comes out.

On the otherhand, you wont be able to judge that as most games wont take full advantage of DX10; as has been said before, they'll just be patched and it won't actually be in the engine.

Either way, im dissapointed with nvidia not pushing for "unified shader processors". I was planning on getting their first G80 core card, but now I'm unsure. It may be worth it to hold out that little bit longer and get their first card with the unfied shader pipelines. Or just easier to buy an ATi in the meantime
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post #13 of 19
Thread Starter 
Quote:
Originally Posted by pauldovi
Whats that?
Its a dual GPU card for quad SLI.
Very nice!
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Very nice!
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post #14 of 19
Quote:
Originally Posted by corned_beef
I thought this would happen. Nvidia plays the safe option and lets ATi develope the technology, and then they'll probably make a better card by learning from ATi's mistakes. But that means ATi is probably going to have the better card when DX10 first comes out.

On the otherhand, you wont be able to judge that as most games wont take full advantage of DX10; as has been said before, they'll just be patched and it won't actually be in the engine.

Either way, im dissapointed with nvidia not pushing for "unified shader processors". I was planning on getting their first G80 core card, but now I'm unsure. It may be worth it to hold out that little bit longer and get their first card with the unfied shader pipelines. Or just easier to buy an ATi in the meantime

Or just get an EVGA and trade up once unified shader cards hit the market... *shrug*
    
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post #15 of 19
Quote:
Originally Posted by J3r3my
Its a dual GPU card for quad SLI.
Sweetness! I wish I had the money for SLI....
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post #16 of 19
Nividia hasn't said anything about when G80 is going to be released, and ATI is just as tightlipped. Since Vista got set back to '07, does this mean that the gfx companies are gonna lay back on when they release their cards?
    
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post #17 of 19
It's tough to say. I think the GPU manufacturers will try to make their release within a timeframe of about one month of the launch of Vista. You never know, though. They could do it a few months prior to Vista. No real word on it yet.
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post #18 of 19
They may as well hold off on their DX10 cards until Vista's release since DX10 won't run in XP anyways.....plus if both ATI and nVidia keep the X1900 and 7900 at the top of their line ups and continually slash prices and introduce lower models (like the 7300GS and 7600GS which just launched) to keep revenues coming in, they could probably hold off on G80/R600 until atleast January 2007. Too bad that means I won't be able to use my eVGA step up though
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post #19 of 19
I heard vista got delayed untill January...
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