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Debut PPU "physics processing unit" for gamers - Page 4

post #31 of 44
Its a good idea, but i dont think it will be required or reccomended for atleast 2-3 years in most games.
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post #32 of 44
Overclocking it would just be like overclocking a GPU, make it process faster and have faster bandwidth speed. Only thing is someone would have to make a hack to do it, but I'm sure it will eventually come. Only thing is we don't know how fast it is right now.
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post #33 of 44
Quote:
Originally Posted by Orange
Dont, Nvidia and ATi are making physics run on their GPUs for free, so watch out for that
Sure, but like I said earlier, dumping phsyics processes onto your GPU takes away GPU cycles from creating graphics. I would consider that a Bad Thing. I want to get better physics, but not necessarily at the expense of a noticeable frame rate drop.

Quote:
Originally Posted by 6600Gt1047
Its a good idea, but i dont think it will be required or reccomended for atleast 2-3 years in most games.
Required? Years away. Recommended? Within a year of the card's release, guaranteed. All "recommended" means is that you need a certain configuration for the best gameplay experience. And in any game that is PPU aware, the best gameplay experience will come with a PPU installed.

The same thing happened with 3D cards, of course. It wasn't long after Voodoo's release that games started including "OpenGL" or "Voodoo" stickers to let you know that there game was able to use the fancy new hardware. (Listing both minimum and recommended specs hadn't really come into vogue yet, though.)
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post #34 of 44
I kind of like the fact that if I want one of these things that I don't have to go buy a SLI motherboard. The PCI slot suits me just fine. As far as using another video card in SLI for the physics; well if I did have the money for SLI, then I beleive I would use it for graphics and not physics. (even with an SLI motherboard there will be an empty PCI slot)
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post #35 of 44
Quote:
Originally Posted by cowboyzkickazz
Only takes care of physics? i hope you are being sarcastic... also its not "only 128mb memory its gddr3 memory also. If you aren't being sarcastic I would refer you to this page to see wat this thing that only takes care of physics does. http://physx.ageia.com/footage.html
notice the soldier close to the explosion lives in the first one, and dies in the physx explosion.
post #36 of 44
Quote:
Originally Posted by chargerz919
notice the soldier close to the explosion lives in the first one, and dies in the physx explosion.
so... you can kill more people with the PPU
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post #37 of 44
Looks like someone has found another way to make us spend money....

But, a nice idea at that... I like fully interactive enviroments.
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post #38 of 44
this link was posted allreeady, but watch the differecne
http://physx.ageia.com/footage.html
its quite noticable
VERY noticable

a few games allready have support for this thing, and a BUNCH more will be on the way

and whoever said "only 128MB' wow dude
watch the difference

if you had 2 SLIed cards
and one of these
oh baby you would be running beautifuly

but heres a link for BFGs physiics card
http://www.bfgtech.com/physx/index.htm
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post #39 of 44
I must admit, the difference in that truck explosion is pretty sweet. But I think the day Nvidia and ATI develop a coprocessor or some other sort of physics solution of their own, Ageia will mysteriously disappear. Or in a dual core CPU, why can't one core run the game and the other handle the physics?
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post #40 of 44
i saw it and was like BAM!!!
im gonna get me one of those!!!

by the way guiyyyys
its PCI 2.0 interface
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