i bet they used a few of these, it sucks at gaming, but if its pre-rendered, this pwns any gfx card.
dual VPU,VSU for geo. detailing, 512-bit bus, 640MB GDDR3...
Full programmability and floating-point capabilities through entire graphics processing pipeline
Seamless 32- to 16-bit and 16- to 32-bit conversion with zero overhead
16x PCI Express for faster data transfer through the system bus
Dual-display,dual-link DVI to double the digital display bandwidth (for true 3840 x 2400 resolution capabilities)
512-bit GDDR3 memory interface for higher memory performance.
Hardware accelerated pixel readback up to 4 GB/sec.
SuperScene™ multisampling full-scene antialiasing support
Support for DirectBurst™ and unified memory for professional resource allocation and utlization
Texture sizes up to 4K x 4K
Dedicated isochronous channel
Orthogonal, compiler friendly SIMD array throughout pipeline allowing compilers to deliver optimal performance
Independent dual 400 MHz 10-bit DACs