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*OFFICIAL* Final Fantasy XIV Discussion Thread - Page 42

post #411 of 1443
haha same here.. cause in some mmo putting dex builds up your bow damage and accuracy at the same time.. on some dex is only accuracy and you need str from damage..
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post #412 of 1443
Found an interesting list of commands.
Hmm OP where you at, been listing tons of useful info around.
Haven't seen you in game either.

Emotes

Emotes
/emote(/em) [mes.] Sends your PC name and message as an emote within a [Say] radius.
This message will not be displayed if a PC has their [Emotes] chat filter turned on.
/sit [subcommand]
Certain emotes have special sitting equivalents.
Also sits your character in a chair if the chair is nearby.

>>Subcommands:
on Switch to a sitting position.
off Switch to standing position.
Toggle between sitting and standing when no subcommand is specified.
/surprised Act surprised.
/angry Be angry.
/furious Be furious.
/blush Blush with embarrassment.
/bow Perform a bow
/cheer Cheer enthusiastically.
/clap Applaud.
/beckon Make a beckoning motion.
/comfort Make a consoling gesture.
/cry Break into tears.
/dance Start dancing.
/doubt Appear doubtful.
/doze Start dozing off.
/fume Express disappointment./td>
/goodbye Bid farewell.
/wave Wave your hand.
/meh Act disinterested.
/joy Express joy.
/kneel Kneel in respect.
/chuckle Chuckle in amusement.
/laugh Burst out laughing.
/lookout Scan the area.
/me Motion to yourself.
/no Disagree.
/deny Strongly disagree.
/panic Start to panic.
/point Point at something.
/poke Make a poking gesture.
/congratulation Offer congratulations.
/psych Psych yourself up.
/salute Perform a salute.
/shocked Act shocked.
/shrug Shrug.
/rally Give encouragement.
/soothe Make a comforting gesture.
/stagger Stagger for a moment.
/stretch Stretch.
/sulk Wallow in self-pity.
/think Become lost in thought.
/upset Express disgust.
/welcome Make a welcoming gesture.
/yes Nod in approval.
/thumbsup Strongly agree.
/examineself Admire yourself.




Text Commands
Entering a text command starting with the “/” key allows players to change equipment, use abilities, perform emotes and various other actions.
*During the Beta Test, the following text commands can be used.

/? /[command_name] Gives a detailed explanation of specified command. Abbreviations can be used.
If a command name is incomplete or does not exist, similar commands will be listed.
* All names used with these commands must be one word, or in quotation marks.
/say(/s) [mes.] Sends a message to all PCs within a small radius.

The message will not be displayed if a PC has their [Say] chat filter turned on.
/shout(/sh) [mes.] Sends a message to all PCs within a large radius.

The message will not be displayed if a PC has their [Shout] chat filter turned on.
/tell(/t) [PC_name] [mes.] Sends a message to a specific PC within the same World.

This message cannot be seen by any other players.
/party(/p) [mes.] Sends a message to all members of your current party, regardless of their location.
/linkshell(/l) [mes.] Sends a message to all members of your active linkshell, regardless of their location.
/echo(/e) [mes.] Displays a message that only you can see.

/chatmode [chat mode] Set the default chat mode.
>>Example:
/chatmode party
(Changes default chat mode to party chat.)
The default mode will be deactivated after a single message if it is set to Shout.
When setting the default mode to Tell, you are still required to enter the recipient PC's name.
If no chat mode is specified, the current default setting will be displayed.

/action(/ac) [subcommand] [action name] [target] Uses an action on a specified target.
This cannot be used with actions you have not yet learned, or when restricted by other factors.
>>Subcommands:
main Use main hand action.
off Use off hand action.

/areaofeffect(/aoe) [subcommand] Toggle between area of effect and single target cast modes.
>>Subcommands:
on Enable areas of effect, disabling single target casting.
off Disable areas of effect, enabling single target casting.
Toggle between area of effect and single target cast modes when no subcommand is specified.

/battlemode(/bm) [subcommand] Toggles between active and passive mode.
>>Subcommands:
on Switch to active mode.
off Switch to passive mode.
Toggle between active and passive mode when no subcommand is specified.

/battleregimen(/br) [subcommand] Toggles between Battle Regimen and active mode.
>>Subcommands:
on Switch to Battle Regimen mode.
off Switch to active mode.
Toggle between Battle Regimen and active mode when no subcommand is specified.

/marking(/enemysign) [number (1-8)] [target] Set an enemy sign on the specified target. Select the type of sign using a number from 1 to 8.
>>Example:
/enemysign 1
(Set sign type 1 on target.)
/targetpc Targets the closest PC within a certain radius.
/targetnpc Targets the closest NPC or monster within a certain radius.
/lockon Locks on to a target.
Reenter the command to toggle the lock off.
/automove Continues walking/running in the current direction you are moving.
Move in the opposite direction to cancel.
/wait [wait time] A macro command for adjusting the pause between commands.
A wait time amount of 1 equals one second.
The maximum wait time allowed is 60.
If the wait time amount is over 60, it will be counted as 0.
/recast [action name] Displays time remaining until the specified action can be used again.
/item [item name] [target name] Uses an item on the specified target.
Cannot be used with items that are not in your inventory, or when restricted by other factors.

/equipaction(/eaction) [slot] [action name] [subcommand] Equips an action to a specified slot.
If an action name is omitted, the action currently equipped to that slot will be removed. Basic class actions cannot be removed. Slots are designated by the numbers 1-30.
>>Subcommds:
main Set to main hand.
off Set to off hand. If a subcommand is omitted, the action will be equipped to the appropriate hand.
Actions usable in either hand will be equipped to the main hand.
>>Example:
/equipaction 10 Provoke
(Equips Provoke to action slot 10.)

/equip [slot] [item name] Equips an item to a specified slot.
If an item name is omitted, the item currently equipped to that slot will be unequipped.
>>Gear Slots: main, off, thrown, bag, pouch, head, neck, l.ear, r.ear, body, shirt, hands, l.index, r.index, l.ring, r.ring, l.wrist r.wrist, waist, legs, garment, feet

/partycmd(/pcmd) [subcommand] Executes various party commands.
>>Subcommands:
add Invite targeted PC to your party.
leave Leave your current party.
oust [name] Oust a PC from your party.
disband Dissolve your current party.

/join Accepts a party invite.
/decline Declines a party invite.

/names [subcommand] Turns all name displays on/off.
>>Subcommands:
on Turn names on.
off Turn names off.
Toggle on and off when no subcommand is specified.

/away Changes your online status to Away.
Your status icon will change.
/logout Begins the logout process.
/clock Displays the current time.
/check [target name] Checks the specified target.
/loot Opens your Loot List.
/friendlist(/flist) Opens your Friend List.
/blacklist(/blist) Displays your blacklist.
/map Opens the current area map.
/supportdesk(/helpdesk) Opens the Help Desk menu.
/shadow [subcommand] Toggle the display of character shadows.

>>Subcommands:
on Enable character shadows.
off Disable character shadows.
Toggle between enabled and disabled modes when no subcommand is specified.

/dusteffect(/dust) [subcommand] Toggle the display of graphic effects left by characters feet.
>>Subcommands:
on Enable effects made by feet.
off Disable effects made by feet.
Toggle between enabled and disabled modes when no subcommand is specified.

/physics [subcommand] Toggle realistic physics effects.
>>Subcommands:
on Enable realistic physics effects.
off Disable realistic physics effects.
Toggle between enabled and disabled modes when no subcommand is specified.

/profanity [subcommand] Toggle the profane language filter.
>>Subcommands:
on Enable the language filter.
off Disable the language filter.
Toggle between enabling and disabling modes when no subcommand is specified.

/scrollingbatttletext(/sbt) [subcommand] Toggle the display of damage and other combat information.
>>Subcommands:
on Enable graphic combat text.
off Disable graphic combat text.
Toggle between enabled and disabled modes when no subcommand is specified.

/extendeddraw(/edraw) [subcommand] Extend the range at which graphics are drawn.
>>Subcommands:
on Enable extended drawing.
off Disable extended drawing.
Toggle between enabled and disabled modes when no subcommand is specified.
>.<
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>.<
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post #413 of 1443
Nice, thanks for that.
post #414 of 1443
so i started downloading when i left for work and opened the ports and i come home 8 hours later and its at 17% of file 1/8. im so glad i ran my pc all day for no god damn reason.
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post #415 of 1443
Download it via torrent or from a mirror instead, the official updater is awful.
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post #416 of 1443
I take it we do not get to use our beta characters in the final release.?.
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post #417 of 1443
im doing the meet the flint stone levequest.. how the !@#$ do I get those flint? do I have to mine it and be and miner? or do I have to kill some %^&*?
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post #418 of 1443
Quote:
Originally Posted by civilian_pr0ject View Post
so i started downloading when i left for work and opened the ports and i come home 8 hours later and its at 17% of file 1/8. im so glad i ran my pc all day for no god damn reason.
The official client uses a horrible torrent downloader. Just go to your FFXIV beta folder in /My Documents/My Games and open the torrent files into your favorite torrent client (i.e. µTorrent)
post #419 of 1443
Quote:
Originally Posted by Riou View Post
The official client uses a horrible torrent downloader. Just go to your FFXIV beta folder in /My Documents/My Games and open the torrent files into your favorite torrent client (i.e. µTorrent)
yeah i just saw that on an earlier post, thankks for saying it nice and not chewing me out tho haha.

anyway, is it supposed to be a bunch of 5 meg files and a random 4.6gig one? or is mine wrong...
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post #420 of 1443
Quote:
Originally Posted by civilian_pr0ject View Post
yeah i just saw that on an earlier post, thankks for saying it nice and not chewing me out tho haha.

anyway, is it supposed to be a bunch of 5 meg files and a random 4.6gig one? or is mine wrong...
1 patch is 4.6GB, all the other patches so far are 4-5MB
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