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[Official] Guild Wars 2 Discussion, Video & Screenshot Thread - Page 107

post #1061 of 9192
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old ass video, but just posting to show people that there's still developers who keep their promises.

2my6zrs.jpg
post #1062 of 9192
When will beta be announced!! Its Monday! Hurry up!
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post #1063 of 9192
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post #1064 of 9192
@FLClimax, just wanted to say thanks for all the useful info you post. I just started to follow this thread last week (I'm far from being caught up) and I'm actually getting really excited about this game now.

A few questions that maybe someone can answer for me (never played GW1, only WoW):

What are the benefits of guilds? Are there hardcore/casual guilds in the GW1 (I'm looking at WoW for reference)? I was in a hardcore guild but I don't want to commit the time to doing that anymore but still would like to be able to group with the same people when I do have time to do it.

I saw the bit on crafting you posted on the last page, is there an auction house in game to sell items you make?

Are there achievements in game? I was a huge achievement person in WoW and love working to get those hard ones =D

I know getting GW1 won't really prepare me for GW2 as the gameplay is completely different, but should I play it some to get a feel for the lore? (I'm not a big lore person btw) Also how hard is it to complete the objects from GW1 to get in-game items for GW2, sorry forgot the name of it.

I was hoping that swtor was going to be a 'revolutionary' game and I would of played that for my next mmo but after reading the reviews it looks to be a copy of WoW with voice acting, so I passed. But this game looks like the real deal and I'm excited about it! Love the dynamic look of fighting, no more standing in the same spot and bashing your skills over and over.

Thanks again!
post #1065 of 9192
Thread Starter 
Marketplace interface sighted:

338
338

some old info about it:

http://gw2.luna-atra.fr/interview_etape_avec_arenanet/#vo
Quote:
Guild Wars 2 includes a full Marketplace for players, which will differ from the usual MMO auction house in a number of ways. The biggest and most important difference is GW2’s Marketplace supports postings from both buyers and sellers. You might put your sword up for sale, then offer 100 gold for the specific axe you’re looking for without having to find any specific seller. The market can display the history of average value and trends for an item, making it easy to determine a fair value for your goods. It might be worth waiting to sell your item, depending if the price is rising or falling.

Items you put up for sale may sell while you’re offline, and the funds will be deposited in your account bank. You must be in game to put a new item up for sale, but you will be able to browse the market, bid from your account bank, or cancel your own auctions and offers while logged in to a web browser without running the game.

http://gw2.variance.hu/2011/05/04/variance-guild-wars-2-arenanet-interview/
Quote:
Is the marketplace going to be global between servers, i.e. drawing data for marketplace prices and selection from multiple servers, or is it going to be local to a specific server?

Eric:
The Marketplace will be global, drawing data from all servers.
post #1066 of 9192
Thread Starter 
Quote:
Originally Posted by Lokster1 View Post

@FLClimax, just wanted to say thanks for all the useful info you post. I just started to follow this thread last week (I'm far from being caught up) and I'm actually getting really excited about this game now.

A few questions that maybe someone can answer for me (never played GW1, only WoW):

What are the benefits of guilds? Are there hardcore/casual guilds in the GW1 (I'm looking at WoW for reference)? I was in a hardcore guild but I don't want to commit the time to doing that anymore but still would like to be able to group with the same people when I do have time to do it.

I saw the bit on crafting you posted on the last page, is there an auction house in game to sell items you make?

Are there achievements in game? I was a huge achievement person in WoW and love working to get those hard ones =D

I know getting GW1 won't really prepare me for GW2 as the gameplay is completely different, but should I play it some to get a feel for the lore? (I'm not a big lore person btw) Also how hard is it to complete the objects from GW1 to get in-game items for GW2, sorry forgot the name of it.

I was hoping that swtor was going to be a 'revolutionary' game and I would of played that for my next mmo but after reading the reviews it looks to be a copy of WoW with voice acting, so I passed. But this game looks like the real deal and I'm excited about it! Love the dynamic look of fighting, no more standing in the same spot and bashing your skills over and over.

Thanks again!

Guilds have benefits in PVP and you can do some cool things like display your guild emblem on your weapons and armor. you can be a part of multiple guilds at once, not sure what the maximum amount is though.

there are lots of achievements in GW2:

i would go to the guild wars and guild wars 2 wikis for the lore at this point.
post #1067 of 9192
Thread Starter 
post #1068 of 9192
PC Gamer has released a new video 20 things you don’t know about Guild Wars 2 and after the linked video they have a Guild Wars 2 Graphics Demo video. It gives a good idea of the visual effects that each setting improves.

http://www.pcgamer.com/previews/20-things-you-didnt-know-about-guild-wars-2/
Edited by black7hought - 2/27/12 at 7:18pm
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post #1069 of 9192
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Previewing Guild Wars 2: The MMORPG Reinvented

http://www.zam.com/story.html?story=29098
post #1070 of 9192
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