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[Official] Guild Wars 2 Discussion, Video & Screenshot Thread - Page 171

post #1701 of 10385
Thread Starter 
Quote:
Originally Posted by Projector View Post

Quote:
(you can do nearly everything while running/jumping from the start)
That sounds amazing. The only thing that I didnt like about tera was the stiffness sometimes.
Quote:
but there's tera if you like standing still while casting and being a healbot/meatshield.

Seriously please stop taking shot's at tera it is really pathetic. No one is keeping score here or comparing them. You may aswell tell me your dad can beat up my dad.


it's not a shot at all. if you prefer to be a healer or tank then tera is the better choice...
post #1702 of 10385
Quote:
Originally Posted by DayoftheGreek View Post

Based on every game play video and every press review out so far... it looks like it works awesome. I haven't been in any secret betas though.
If your favorite role has been healing... you are pretty SOL here. There are still support roles for people who like positional control, buffing, knockdowns, interrupts, but you will IN NO WAY be able to sit behind the line of combat and click the health bars that are running low. From what I have seen, you are going to have to get in and get dirty A LOT more than a traditional healer to be effective.
At least this is my impression anyway. I'll get back to you a week from now with first hand info.

Guardian is the closest thing they have to a healer but it's still not a healer from what i understood. I love interrupting and spreading dmg/conditions. It's what i do with my ranger on GW, apply poison, hunters shot (bleeding), then incendiary arrows, to top it off and catch them on fire. And a penetrating shot for good measure, next thing you know they're right around 50% health and when they try to heal... BAM interrupt. So fun.

This game is going to vastly different for me considering the only MMO i've played is GW, hehe. Looking forward to it though, guardian just seems awesome to me.
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post #1703 of 10385
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warriors are the best.
post #1704 of 10385
Alright, lets cool the quote war...

Seriously, L500 for the CE? That's actually insane, then again if you follow supply vs demand 500 is a steal. It shouldn't really be over 200 with VAT. Then again, the link you provided seems to say that they only have 1, and they aren't really supposed to have it according to ANet.

If you look here:
https://buy.guildwars2.com/retailers

You'll note that only zavvi is supposed to be the only UK retailer with the CE. Their price is L130.
http://www.zavvi.com/games/platforms/pc/guild-wars-2-pre-purchase-collector-s-edition/10601454.html

and really, the price difference is around L10, I'm not from the UK but is that really a big deal? Its like what an hour of work?

You pay 50p for a can of IRN BRU I pay $2.50 if imported $1.25 if not (crappy no caffeine or add inducing colourant version). I have to pay extra for superior food products and it appears that EU has to pay a bit extra for games.

And any physical profession is amazing in gw2. I've never been much of a spellcaster.

I think we can all come to the consensus that GW2 is the game of choice for those sick of the old manner of playing whereas Terra is just fine if you like the old-style stuff. Both have standard fantasy kink but GW2 is burlesque whereas Terra appears to be blatantly fetish. Terra also appears to have combat more like Skyrim whereas GW2 appears to be like nothing I've seen before.
Edited by Obrien - 4/21/12 at 4:52pm
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post #1705 of 10385
We are alot cheaper for games and movies usually but we always get shafted on hardware. I import all my componnents from the us.
post #1706 of 10385
In some of the gameplay videos, they were complaining that it seemed that ranged attacks were significantly more viable than melee. Mostly because dying in this game is so much easier. So the avoidance of damage you get from ranged attacks really improves your damage output since you aren't on the ground. I was wondering if this was just because people weren't moving as much as they should to avoid ranged attacks.
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post #1707 of 10385
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Quote:
Originally Posted by a pet rock View Post

In some of the gameplay videos, they were complaining that it seemed that ranged attacks were significantly more viable than melee. Mostly because dying in this game is so much easier. So the avoidance of damage you get from ranged attacks really improves your damage output since you aren't on the ground. I was wondering if this was just because people weren't moving as much as they should to avoid ranged attacks.

i played warrior throughout my demo sessions and it was fine. of course, i never tried to face tank everything. i realized i would not be playing WoW before i started. this is scrub whining and nothing more, such a glaring oversight would have been caught in the various stages of play testing. won't be long now, everyone will know soon.
post #1708 of 10385
Quote:
Originally Posted by Projector View Post

So I guess none of the games I listed count while being under £30?

Isn't £30 almost $50?

My point still stands, I think. I mean compared to a lot of the other games you mentioned.
Quote:
Borderlands 2 £27 (~$44), tera online £29, diablo 3 £27 (~$47),

If Borderlands 2 is anything like the first one, then I might get 100 hours in it before I grow bored. I just played the DIII Beta a few minutes ago. They can keep it for that money. I wouldn't pay more than $25 for it. It's essentially a redressed Arcade game very similar to the first two.

But as I said, if GW2 is ANYTHING like the first one, then I know for a fact that I will have at least 2000 hours of game play to look forward to. I think that's a lot of value for £40 (~$65). That's all I'm saying. As a 40+ year old father, I look at things in terms of bang for the buck, most times.
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post #1709 of 10385
Quote:
Originally Posted by FLCLimax View Post

Quote:
Not overpriced you say?!

this guy is raving mad now.



but anyway:

i'm not really comfortable buying a game that is already a proven failure, vs one that is a success(playerbase got larger as the months and years went by, not contract heavily after month 1)

i just might be able to spend more time in this game due to weather systems, changing day cycles with pve content and weapon utility and graphics varying contingent on it being night or day vs a game where it never changes .

i think i prefer npc's shouting their plight in the game world when i happen by to getting a old school quest ala 2001.

i think i am liking NPC chatter, movement and interaction more akin to Skyrim and the witcher 2 rather than being like WoW.

i like the lack of quest hubs and "end game" meaning "queue up". keeps the game from feeling lonely. ditto for no more channels/districts.

i would like to be able to go about my business without having mobs and nodes stolen by someone else.

i like to explore, i like a layered game world with fleshed out underground, underwater and mountainous content, and i like a great visual map that shows all these layers.

i like hidden secrets and stuff, as opposed to emptiness.

i like open world dungeons in addition to instanced ones.

QFT

Sent from my DROIDX
post #1710 of 10385
In my honest opinion, TERA was really, really grindy early on. Yes it is an mmo, but it seemed like an unnecessarly high amount of grind. Plus there was a lot of walking and backtracking. It's a good game but it seems overpriced for what it is.

Oh, and the 27th can't come fast enough.
Edited by Mombasa3d - 4/21/12 at 7:58pm
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