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post #181 of 10385
You know little about tor. They have stated countless times that they're eliminating the grind with a storyline, as well as creating more meaningful quests, rather than kill x and bring me x. GW2 is going to be a great game, but tor is going to be greater.

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post #182 of 10385
Wow, had no idea the dye system got such a huge revamp...now that is cool.
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post #183 of 10385
ive played GW 1... and some expansions... comparing to 2moons, didnt like it..
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post #184 of 10385
Thread Starter 
post #185 of 10385
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Quote:
Originally Posted by Erper View Post
ive played GW 1... and some expansions... comparing to 2moons, didnt like it..
doesn't matter at all. GW2 is nothing like the first game. some names carry over...
post #186 of 10385
Looks pretty slick. I hope things feel more fluid than they did in the original; I couldn't stick to the first game partially because it felt so rigid in movement and abilities.

Although I have to say I laughed a few times at all the stuff they took from WoW.
post #187 of 10385
Quote:
Originally Posted by bovice163 View Post
You know little about tor. They have stated countless times that they're eliminating the grind with a storyline, as well as creating more meaningful quests, rather than kill x and bring me x. GW2 is going to be a great game, but tor is going to be greater.

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tor is still a holy trinity based gameplay.

gotta have a tank, gotta have a healer, and dps.

GW2 is saying take whatever classes you want, and make it work. Winning or losing is all up to the skills of the players working together.
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post #188 of 10385
Thread Starter 
Quote:
Originally Posted by bovice163 View Post
You know little about tor. They have stated countless times that they're eliminating the grind with a storyline, as well as creating more meaningful quests, rather than kill x and bring me x. GW2 is going to be a great game, but tor is going to be greater.

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not my fault that TOR looks worse every time it's previewed.

also, that is a lie what you said. TOR is ful of those fetch quests. not only that, but Bioware themselves ALWAYS said that innovating is a stupid idea, and they will follow to the letter the rules that WoW set. it is nothing new at all.

it is literally WoW with a SW skin pack and better voice overs. this must sound like some sort of attack, but people expecting TOR to be really big are really in for it.

on the other hand GW is hated, but established. the issues that people had with the game are all gone, in addition to it not being a WoW clone.

i have had this talk so many times, look at how the RIFT hype is wearing off and now the silence has set in.

GW2 is shaping up to be amazing, and it's getting love from everywhere. TOR is going to be another "like WoW but no WoW". i'm not even in the camp that bashes WoW, it's a damn good game but after all these years i'm done with it and anything that seeks to clone it.
post #189 of 10385
Quote:
Originally Posted by potitoos View Post
Looks pretty slick. I hope things feel more fluid than they did in the original; I couldn't stick to the first game partially because it felt so rigid in movement and abilities.

Although I have to say I laughed a few times at all the stuff they took from WoW.
Movement and combat are extremely fluid in GW2.

Why do you "laugh at the stuff they took from WoW"? What exactly did they take from that game that is so obvious?

From what I've seen in the past 8 months of following GW2, this game is probably as FAR as you can get from WoW in the MMORPG spectrum. And I played WoW for over 3 years.

But trolls will always say LOLWOWCOPY.. and every time it's always pointed out that WoW was not original in any way shape or form and borrowed a lot (A LOT) from EQ and other games. It was even discussed in this thread for example lol..

edit: if you want to laugh at a game that took a lot from WoW, go take a look at Rift. It's pretty much a 2010 version of WoW with rift portals and a different talent tree system.
Edited by Backfat - 4/21/11 at 9:07am
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post #190 of 10385
Thread Starter 
Quote:
Originally Posted by potitoos View Post
Looks pretty slick. I hope things feel more fluid than they did in the original; I couldn't stick to the first game partially because it felt so rigid in movement and abilities.

Although I have to say I laughed a few times at all the stuff they took from WoW.
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