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[Official] Guild Wars 2 Discussion, Video & Screenshot Thread - Page 237

post #2361 of 10385
Thread Starter 
Quote:
I ask because I have no idea but does end game combat like in a raid or dungeon compare in terms of MIN MAXing gear like it does in WOW or in GW do you have mroe options and do not have to min or max because of so many features to change weapons, roles and skills? its a very interesting concept its just so new to me i feel bad bashing it but i defend all my comments and feel i should not be scolded for them (not that u did just in general).


well, min/maxing will always be possible but not necessary. i myself min/maxed as much as i could in this beta weekend. there's alot of options for mixing and matching gear for the bonuses or appearance that you like due to stats being character based and not as largely gear based.

for example, in WoW you have a dps warrior stacking STR gear and you need 3000 worth of STR gear and STR gems and such to perform your best, in GW and GW2 you have your maxed out stat value just from your character being max level and spending attributes points properly. the gear will add some attribute, but a smaller amount, and it would compliment your skills. say you are a sword warrior focusing on bleed damage, you can have item upgrades that lengthen bleed duration on foes or increase condition damage.
post #2362 of 10385
one thing i was never able to find out while playing was how to turn off the auto-attack
post #2363 of 10385
Quote:
Originally Posted by FLCLimax View Post

well, min/maxing will always be possible but not necessary. i myself min/maxed as much as i could in this beta weekend. there's alot of options for mixing and matching gear for the bonuses or appearance that you like due to stats being character based and not as largely gear based.
for example, in WoW you have a dps warrior stacking STR gear and you need 3000 worth of STR gear and STR gems and such to perform your best, in GW and GW2 you have your maxed out stat value just from your character being max level and spending attributes points properly. the gear will add some attribute, but a smaller amount, and it would compliment your skills. say you are a sword warrior focusing on bleed damage, you can have item upgrades that lengthen bleed duration on foes or increase condition damage.

alright thanks, just watched 2 more warrior pvp videos, i cannot for the life of me understand what the heck is going on in battle hah its the most annoying feeling and it makes me want to bash the game but actually its just me not understanding how combat or abilities work in GW2. so many colors and crowd control from the caster type players it seems so well annoying and i

watched one engineer video he was just like pew pew 2 bombs and a few gun shots and dodges and killed pvp bosses and players like it was a joke. i do not know if he out geared or out leveled anyone else but it seemed beyond easy espcially if he actually did kill 4 enemies 1v4 thats impossible for example in wow and thats all i can compare it to atm. heh o well lots of learning and catching up
post #2364 of 10385
Thread Starter 
Quote:
Originally Posted by mrsmiles View Post

one thing i was never able to find out while playing was how to turn off the auto-attack

CTRL+ Right click
post #2365 of 10385
Quote:
Originally Posted by FLCLimax View Post

CTRL+ Right click

Thank you for posting this
post #2366 of 10385
I was thinking today about HoM Rewards. I assume that they aren't active during the BWEs, but didn't try either. That made me wonder if it will be the same as redeeming certain rewards in GW1 - /bonus.

I tried looking for the answer and didn't find anything satisfactory.
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post #2367 of 10385
Thread Starter 
you'll be given an item in guild wars 2 when it's live to use to access the rewards.
post #2368 of 10385
Quote:
Originally Posted by FLCLimax View Post

OMG Engineer soooo weak!

Now that was well played. I didn't have enough time left during the BWE to give the engineer a fair try, and playing one does take some more planing. I'll have to give it a fair chance during the next BWE.

I find it funny that on the official forum that there are numerous posts either complaining that a class is way overpowered or needs a boost because it's way underpowered.
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post #2369 of 10385
Thread Starter 
post #2370 of 10385
Quote:
Originally Posted by AtomicFrost View Post


Now that was well played. I didn't have enough time left during the BWE to give the engineer a fair try, and playing one does take some more planing. I'll have to give it a fair chance during the next BWE.
I find it funny that on the official forum that there are numerous posts either complaining that a class is way overpowered or needs a boost because it's way underpowered.

 

It's always the case the first time people playing the class still haven't master all the abilities yet. The more they play, let say 2 weeks, they will say it's dang overpower. For example I wasn't doing well with my warrior the fact I am still trying to unlock each weapon skill set. Near level 19, I've pretty much get used to the ability cooldown and timing. At this point you will know what's the best time to strike and to dodge.

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