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post #4261 of 10385
Quote:
Originally Posted by ArmageddonAsh View Post

Human would be better coz well the size different just doesnt suit a "thief" kind of character

I hope everyone doesn't think this way, or else there wouldn't be too many interesting race/class combos running around. My Norn elementalist was awesome! I'm also considering a Char necromancer.

On this note, Sylvari necromancer. I can't decide if it fits or not. I really like the life/death contrast. It's hard to find a class that clashes with the Sylvari since they are such a curious blank slate.
    
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post #4262 of 10385
Quote:
Originally Posted by FLCLimax View Post

trait gives X amount of Toughness as condition damage so you should mouse over "attack" to see your power, weapon damage and condition damage. compare the condition damage before and after slotting the trait. for your toughness not only is it one of 4 main attributes right in your character panel, anything that modifies it is written as a plus in green. you can not only press H and just look, you can mouse over "armor" to see base defense and toughness.

I understand and I was looking at the character sheet to see how much toughness was adding to my armor and the amount of condition damage I have. I probably should have clarified a little better, but what I wanted to know was how much damage mitigation do I gain when I go from 2000 armor to 3000 armor? 3000 to 4000?

As I was looking at my char, I remember seeing my armor and wondering if I was kind of tanky or still squishy. I saw a number for my armor with no information on how beneficial that amount was. That Meser build I was running ended up being incredibly tanky but I still don't know if it was because of the armor or all the clones, 3 ways to invis and two active block/blinds abilities. I only had 15k hp, so I thought to myself “this armor better do a heck of a lot to be worth running such this low HP.” Also, I understand that armor doesn’t affect condition damage =).
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post #4263 of 10385
Quote:
Originally Posted by DayoftheGreek View Post

I hope everyone doesn't think this way, or else there wouldn't be too many interesting race/class combos running around. My Norn elementalist was awesome! I'm also considering a Char necromancer.
On this note, Sylvari necromancer. I can't decide if it fits or not. I really like the life/death contrast. It's hard to find a class that clashes with the Sylvari since they are such a curious blank slate.

I doubt everyone feels like it, then again i dont really like the Norn too big for my liking. I'm going with a Charr Guardian for sure but undecided on my Ele, Necro and Thief - Thinking huamn for Ele and Necro with my Thief being Asura and maybe go with a ranger or something for Norn

Still undecided on names :/
I want something from a specific theme like character names from a specific author or something
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post #4264 of 10385
Quote:
Originally Posted by Tomus View Post

Before this stress test i was not sure whether to make white or black thief (hair, tatoo, armor). But now im decided to make black one. Warning: Spoiler! (Click to show)
-snip-
Looks good, man, hawt. thumb.gif
post #4265 of 10385
I don't usually put much thought into character names but I wanted to be prepared for launch so I came up with a scheme that has lead me to many great names. Lets use my female Sylvari guardian for example. Sylvari are about plants/nature/etc and guardians are about being defensive and protecting themselves and others. Defense made me think of shields/stone walls and other really hard things so I looked up really hard/dense wood to fit the plants theme. I found the latin name of a hardwood and shortened it to "Olea." Short, simple, and relevant name. The full name was some type of olive wood so now if I ever wanted to RP I could even use olive color dyes and olive recipes (if they exist) to keep the theme going.

I came up with a bunch of names like this using the lore/features of the race and the role of the class.
    
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post #4266 of 10385
I just want to incorporate Charfield into one of my char characters
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post #4267 of 10385
Quote:
Originally Posted by DayoftheGreek View Post

I don't usually put much thought into character names but I wanted to be prepared for launch so I came up with a scheme that has lead me to many great names. Lets use my female Sylvari guardian for example. Sylvari are about plants/nature/etc and guardians are about being defensive and protecting themselves and others. Defense made me think of shields/stone walls and other really hard things so I looked up really hard/dense wood to fit the plants theme. I found the latin name of a hardwood and shortened it to "Olea." Short, simple, and relevant name. The full name was some type of olive wood so now if I ever wanted to RP I could even use olive color dyes and olive recipes (if they exist) to keep the theme going.
I came up with a bunch of names like this using the lore/features of the race and the role of the class.

Not a bad idea, yeah i am having problems thinking of names for my Thief, Ele and Necro as well as for a possible Guardian alt frown.gif
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post #4268 of 10385
Thread Starter 
post #4269 of 10385
So, the OCN guild is going to be based on which side of the pond?

A friend of mine and me are looking to join if it's EU...
post #4270 of 10385
Quote:
Originally Posted by solt View Post

So, the OCN guild is going to be based on which side of the pond?
A friend of mine and me are looking to join if it's EU...

Im going with its 99.9% likely too be on the US servers
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