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[Official] Guild Wars 2 Discussion, Video & Screenshot Thread - Page 470

post #4691 of 10385
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Quote:
Originally Posted by DayoftheGreek View Post

Quote:
Originally Posted by Mergatroid View Post

Better than the same quests always being available all the time. Libraries of events would have been great, so you don't see the same event and can play an area to level up while getting different events from the same NPCs.

I think they are calling you a troll because you say things like this. The game DOES have a library of different events that changes. It is much more obvious outside of that starting zone that holds you hand the whole way. You can't can't really "get" events from an NPC, and if you could, that would really defeat a huge advantage of events. I've been through the norn starting zone at least 3 or 4 times and I still haven't seen half the events people have listed on youtube. I do hear the argument you are trying to make, and it has more ground than you are presenting, but when you phrase things like this it shows a pretty huge misunderstanding of the games mechanics and exactly the reason why everyone buy you is excited for something different.

There is also a big difference of opinions. Your previous posts mentioned that you were upset you had to "grind" levels to keep playing the story line. There is a HELL of a lot more game outside of the story than in it. I am just shocked that you would consider the MAJORITY of the game to be the grind. The devs have been pushing open world, event based exploration and random teamplay as the defining feature of this game since panel interviews released almost 4 or 5 years ago when the game was supposed to be a GW1 expansion still. To write off this huge success as being grind copied from other MMO's that interferes with you playing the story line and you miss having heros so you don't have to play with other people just shows misunderstanding of the game and the state of the genre as a whole and probably also contributes as to why people think you are trolling.

this is just what it looks like when a person who loved GW deeply kind of has that final realization that GW2 is only a sequel in name. it's too bad that the "they changed it now it sucks" people portray it in the worst way possible and always fall into some "i'm not racist but..." type defense.
post #4692 of 10385
Arenanet are smart. If any true die hard fan took the time to read every little info that came out about this game over the past 4 years, they'd see their intentions to rebuild the game from scratch. Too many mmo/rpg's use the same system over and over with a jump in the graphics dept. in their sequels. This is the best thing anyone could ever do in the genre. It pains me seeing people who love GW1 bash GW2, I have no clue why there was a shock factor for these folks, especially since nothing was kept secret. 90% of us knew that the sequel will be made from scratch with just the lore kept intact. *smh*
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post #4693 of 10385
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they all knew it. everyone who was ever aware of GW knew it. from day 1 announcement it was said to be a completely different game. this is just the shock finally setting in for them. i guess it's sort of like in the movies when a someone is hit during a shoot out and they don't fully grasp it till a few minutes later(well a really dragged out version of that).

they've explicitly stated they began making a separate game because the overhauls for GW Utopia were too deep.
post #4694 of 10385
The only thing that bothers me about this game personally is the end game boss... from the recent videos i saw, i cant even begin to speculate how a large scale boss could only be fought with a 5 man group. i kept scratching my head because for the longest time i thought it would be a world event. Lets see how they pull this one off. From the way things were said, no end game boss fight was ever done in the way they have done it.
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post #4695 of 10385
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it's fought in a dungeon...doesn't have to be 5 people explicitly. in fact due to data mining it's pretty much guaranteed you fight him with an army and use air ships and siege equipment.
post #4696 of 10385
Quote:
Originally Posted by FLCLimax View Post

they all knew it. everyone who was ever aware of GW knew it. from day 1 announcement it was said to be a completely different game. this is just the shock finally setting in for them. i guess it's sort of like in the movies when a someone is hit during a shoot out and they don't fully grasp it till a few minutes later(well a really dragged out version of that).
they've explicitly stated they began making a separate game because the overhauls for GW Utopia were too deep.

Actually, there have been reports of soldiers dying, because they were shot during a firefight but didnt feel it due to the large amounts of adrenaline in their body, and when they finally realized that they were wounded, it would be too late to save them.

Also not really sure if I wanna play during the stress test. Don't really know what I should due, other than see if the bugs I reported during the BWE3 are gone. Seems like too short of a time to get anything done. But maybe it'll satisfy my hunger for a few more days. One can hope...
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post #4697 of 10385
During this stress test I'll probably go in every hour or so to check the status of all of the servers to help in the decision process of picking where to make the "home" OCN Guild server. It might be hard to appease everyone and some if not most will go on their own to other servers but if we can get a sizable group on one server where others can migrate to in order to participate in dungeons, sPVP etc then it would still work out very well in that case.

At the moment my top choice is Henge of Denravi or Northern Shiverpeaks since looking around 4chan, reddit, the US Guilds list and a few Guild Wars 2 websites they look like they are moderately popular but not entirely popular enough to prohibit other players from joining as they will before the servers fill up. For those that like to keep a certain atmosphere between players based on server I think it's worth taking a look at who is joining what server and why they have chosen that server as well.
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post #4698 of 10385
Here is a really good website for all the guilds, and which server they are rolling on. http://www.gw2guilds.org/
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post #4699 of 10385
My Elem Nuker Build for sPvP: http://gw2skills.net/editor/en/?fEEQJArYhImkbzR4QlDAEFn4SQhAEIeYhDNA;T8Ag0ynEOJdS9kyJKcM4IwxijDHJODCOUMJA

Build Stats

  • Attack: 3,550
  • Crit Change: 81%
  • Crit Damage: 78%
  • Health: 17,900
  • Armor: 1,836

Major Weakness: Lack of armor and condition removal.

Now you are asking...how are you going to live with such low armor...well some things to improve survivability (besides Healing Skilll, Water Trident, Frost Aura, Ride the Lightning, Updraft, Rock Barrier, Dust Devil, and Blinding Flash) include 3 utilities skills that break-stun, ignore CC, help me escape, while regenerating health.

Utilities for Survival

  • Mist Form (Cantrip)
  • Lightning Flash (Cantrip)
  • Armor Earth or Cleansing Fire (Cantrip)

I put 20 points in Water Magic trait to (1) Grant regeneration and vigor when using Cantrips (2) Recharge Cantrips 20% faster. I still however, lack ability to remove some conditions...though if I go with Cleansing Fire (breaks stuns + removes 3 conditions) that might help more than Armor Earh. Either way, the plan is to play smart and heal through it...yeah not ideal...but hey, you can't have everything. It's a nuker build after all. biggrin.gif

Anyways, this build looks really fun to me. I will be trying it in stress tomorrow! Can't wait!

FYI - stats above could be wrong, depending on how accurate that builder editor is.
Edited by malikq86 - 8/14/12 at 11:48pm
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post #4700 of 10385
Quote:
Originally Posted by malikq86 View Post

Nvidia is releasing a new driver veryyy soon...i think tomorrow, it will optimize GW2 and remove that message.

Any idea if this driver will just increase GW2 performance or performance in other games as well?
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