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[Official] Guild Wars 2 Discussion, Video & Screenshot Thread - Page 72

post #711 of 10385
Thread Starter 
well IDK what their parameters are, but there's already in DE that causes a zone-wide blizzard, and the ghastly weapon set looks different at day/night hours and changes from healing on hit to vampiric at night, so it actually does slightly more damage at night.
post #712 of 10385
Thread Starter 
Planet of the Grawl

http://www.arena.net/blog/planet-of-the-grawl
Quote:
Of all the races of Tyria, the apelike grawl are the most underappreciated and underestimated. A race of furry simian bipeds, the grawl can speak and use tools and weapons. They even have a fair approximation of clothing, but they lack most of the trappings of advanced society. They make their homes in caves on the edge of civilization and are considered a lesser race of raiders and bandits by the more developed cultures around them. While many grawl do resort to banditry, just as many seek nothing more than to be left alone.
post #713 of 10385
Quote:
Originally Posted by Zen00 View Post
Necromancers are one of the worsts classes at low levels, but best at high levels. So you'll have a lot of trouble starting out, but don't get discouraged.

For builds, try www.gwpvx.com
I don't even understand the basics
Edited by Zackcy - 10/14/11 at 3:57pm
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post #714 of 10385
I'm curious about something, maybe I've completely overlooked the point, but I have guild wars factions and played it for a while. However, as an MMO I was expecting a more social element, I got to about level 10 and realised I was simply playing on my own.

Never touched the game since then. The GW2 manifesto on the other hand does intrigue me, particularly the part about getting rid of the grind. Will the instanced out of town experience still be present though, or will the persistent world they talk about also play host to all the players in real time?
post #715 of 10385
I believe the majority of the game will not be instanced. All player will exist in a persistent world. (different servers/regions I'm sure). The only instanced content will be dungeons and things like that, if I remember correctly.
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post #716 of 10385
Quote:
Originally Posted by Zackcy View Post
I don't even understand the basics
Don't sweat PvX till you understand the basics, bro. Just enjoy the game. One of the nice things about the game is that you are able to learn the class as you gain skills. I sent yo a PM, so we don't hijack this thread.
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post #717 of 10385
Quote:
Originally Posted by 5nak3 View Post
I'm curious about something, maybe I've completely overlooked the point, but I have guild wars factions and played it for a while. However, as an MMO I was expecting a more social element, I got to about level 10 and realised I was simply playing on my own.
Yeah, pick up groups can be hard to get. But if you try you can usually find one, especially if you join a large guild.
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post #718 of 10385
Quote:
Originally Posted by DraXxus1549 View Post
I believe the majority of the game will not be instanced. All player will exist in a persistent world. (different servers/regions I'm sure). The only instanced content will be dungeons and things like that, if I remember correctly.
Hmm, this sounds a bit more enjoyable. More like a traditional MMO I guess. Hopefully this is true, I'll give this series another go then
post #719 of 10385
I'm fine with almost anything, as long as they don't make paying real life mean equate to being better in game like every other "free" MMO I've been messing around with while waiting for GW2 to enter beta testing.
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post #720 of 10385
Quote:
Originally Posted by Zen00 View Post
I'm fine with almost anything, as long as they don't make paying real life mean equate to being better in game like every other "free" MMO I've been messing around with while waiting for GW2 to enter beta testing.
Yes that free to play model is a real pain. I understand the developers need to make money, and I understand that a cash shop is the best way of making the money. But in most cases while you can grind those games for better items, unless you buy items you'll never have the top end gear.

In fact, I don't have an aversion to paying for an MMO, spent a few months playing WoW and had no regrets for the money I spent. But I don't think I've seen one free MMO that actually does the cash shop properly.

Most all I've seen are simply based on the notion the more you spend the more you can progress.

Hopefully GW2 will prove to be a decent free to play MMO. I'm also looking at the Star Wars game with some interest, but the universe never appealed to me...
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