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[Official] Guild Wars 2 Discussion, Video & Screenshot Thread - Page 734

post #7331 of 10385
Quote:
Originally Posted by Epitope View Post

Quote:
Originally Posted by Myrtl View Post

My dislike of the "holy trinity" started with EQ. I remember a point in time where I could sit and wait for an hour or more spamming "Rogue LFG". I got really good at the mini game Gems during this point in time, but I got bored out of my mind pre-Gems. It could be incredibly hard to get a group formed because you would be missing a healer or a tank. Getting in a top raiding guild or having a group of available friends was the only way to cut your LFG down to under an hour. WoW also had this problem when it started. The group finding feature really helped a lot, but I have still sat there for a while in Org waiting for queue.
With GW2, I can see how “tanks and healers” don’t feel special anymore. They are no longer “special”. They are now one of five people and they are just like everyone else. No more instant queue times for them! People think this is a bad thing, but I disagree.
I see, “Looking for one more for *insert dungeon*” instead of LF Healer or LF Tank while ten DPS shout LFG. I see people able to play the class they WANT to play instead of saying “let me switch over to my tank so we can get this group finally moving”, or “I really need to level up a tank/healer so I can get in a group”.
WoW improved EQ’s Gems mini game with the auto grouping. To me, this is the next direction on improving the group finder.

I miss the trinity because I've always enjoyed playing healer classes. I absolutely loved being able to log on and just say lvl XX healer LFG and being spammed with 10 invite offers within seconds. And as a healer I felt I was actually the most important member of the group. I also really enjoyed being healer in PVP, something that is usually kind of rare. I would just find the deadliest player in the game and team up with them and keep them healed to make them even more deadly.

I'll admit I miss being a main healer in pvp games like WAR and DAOC. However, I've specced my guardian top perform like a healer. Not exactly the same, but I sort of get the fix.

Sent from my DROID X Running ICS CM9
post #7332 of 10385
Quote:
Originally Posted by Epitope View Post

I miss the trinity because I've always enjoyed playing healer classes. I absolutely loved being able to log on and just say lvl XX healer LFG and being spammed with 10 invite offers within seconds. And as a healer I felt I was actually the most important member of the group. I also really enjoyed being healer in PVP, something that is usually kind of rare. I would just find the deadliest player in the game and team up with them and keep them healed to make them even more deadly.

I tried to like healing. I really did. I even leveled a pally, shaman and druid with the goal to use them as a healer. After I figured I didn't like healing on one, I thought maybe I would enjoy the healing mechanics of one of the other classes. Healing just wasn't for me, but I had a lot of fun tanking (and dpsing). This probably plays a part in why I like GW2. Who's the tank? Whoever currently has agro!
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post #7333 of 10385
Quote:
Originally Posted by Epitope View Post

I miss the trinity because I've always enjoyed playing healer classes. I absolutely loved being able to log on and just say lvl XX healer LFG and being spammed with 10 invite offers within seconds. And as a healer I felt I was actually the most important member of the group. I also really enjoyed being healer in PVP, something that is usually kind of rare. I would just find the deadliest player in the game and team up with them and keep them healed to make them even more deadly.

I feel pretty indifferent towards the trinity. I've always been a huge fan of classes that can at least tank, and if they could heal as well it was much better. In WoW I played a druid, in Rift I was a cleric, in SWTOR I was a Juggernaut, and now in GW2 I can play pretty much anything because all classes can tank (to an extent) and heal. The standard trinity was awesome for a PvE based game, makes the characters feel important, but for PvP I like GW2s approach better. It feels more balanced.
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post #7334 of 10385
The Druid from WoW was probably the only "healer" class that I really enjoyed playing. It was very much a jack-of-all-trades class with loads of options. I could always move fast on any terrain, had incombat and out of combat revives, cheap flying, etc. I also liked how efficient HOT's were vs. burst healing, and matching the casted level of the spell just enough to negate the damage to save even more mana. Soloing was a breeze because you could spec for DPS but still jump intro druid form and load yourself with HOTs. I have no idea how much of that stuff stayed in the game since I haven't played in years, but it almost seems broken how many options druids had.

As much as I argue against the trinity on this website, I wouldn't mind a truly modern version of it. The biggest problem I have with it is that every game using it feels exactly the same (look at swtor, even the ranges and cooldowns on the skills are almost the same, thats disgusting to me) and it always comes wrapped in the same timewasting ancient design flaws from a decade ago.
    
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post #7335 of 10385
Are people having luck with CrossFire?

Rig is in the sig, and I am noticing no FPS increase with CF enabled.
One card runs @ basically 100% usage; when I have CF enabled GPU1 usage drops to about 35-40%, and GPU2 usage is about 100%...........but no noticible FPS increase.


Settings are 1080p, everything maxed ASIDE from the best supersampling, vsync is on and I use Afterburner 60fps cap.


I am not getting terrible FPS mind you, but would like to see CF add some umph.
post #7336 of 10385
Hang in there, eventually a decent crossfire driver will be released for it.
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post #7337 of 10385
Ok, I'll just disable it for now.

FPS is fairly steady as it is.....damn I hate being used to 60fps stable biggrin.gif

Game looks ace otherwise.
post #7338 of 10385
Quote:
Originally Posted by TheRussian1 View Post

Ok, I'll just disable it for now.

FPS is fairly steady as it is.....damn I hate being used to 60fps stable biggrin.gif

Game looks ace otherwise.

Pretty sweet for a dx9 game eh?

Sent from my DROID X Running ICS CM9
post #7339 of 10385
60fps on CF sounds like vertical sync turned on
post #7340 of 10385
Been reading and commenting on the official forums. Seems ANet is tap dancing around the whole WvW invisible army player culling issue and they have no clue how to fix it.

I also found out that the servers only allow a paltry 500 players per WvW map. So that is only 166 players per side. That is pretty sad, especially for how poor the performance is. I think ANet really skimped on the server hardware.
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