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[Official] Guild Wars 2 Discussion, Video & Screenshot Thread - Page 86

post #851 of 10385
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don't bother with it. it's good stuff, but cosmetic stuff. you're better served buying whatever fancy looking items are in the new GW2 Store. i wouldn't recommend buying the first game just for that reason.
post #852 of 10385
Quote:
Originally Posted by FLCLimax View Post

don't bother with it. it's good stuff, but cosmetic stuff. you're better served buying whatever fancy looking items are in the new GW2 Store. i wouldn't recommend buying the first game just for that reason.

Hmmmmmm, I may check out the trial at least. I'm am awful when it comes to looks vs. gear stats...I seem to always choose looks. But if its something like statless gear then ya it probably isn't worth it.
post #853 of 10385
Quote:
Originally Posted by FLCLimax View Post

don't bother with it. it's good stuff, but cosmetic stuff. you're better served buying whatever fancy looking items are in the new GW2 Store. i wouldn't recommend buying the first game just for that reason.

For only $30 for all the expansions, or $20 if you find it on sale, I'd say buy it. If you work at it, you can get most of the 30 points needed for the cosmetic stuff by the time the beta comes out. Everything after the first 30 points is just titles, so you can ignore them for the most part.
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post #854 of 10385
Quote:
Originally Posted by Zen00 View Post

For only $30 for all the expansions, or $20 if you find it on sale, I'd say buy it. If you work at it, you can get most of the 30 points needed for the cosmetic stuff by the time the beta comes out. Everything after the first 30 points is just titles, so you can ignore them for the most part.

...titles? redface.gif Must...do this all!!!

I thought I read something about a hall you can go to and it shows your "ancestor" which is your character from GW1 it seems. Hmm, I finished downloading the game and got to the character creation. Then I had to log on ToR for HM Flashpoints frown.gif

Looks like I'll need to really start trial later tonight!
post #855 of 10385
I think I am going to go full CE on this release. I always wished I had done so with the original.
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post #856 of 10385
Quote:
Originally Posted by Crabby654 View Post

...titles? redface.gif Must...do this all!!!
I thought I read something about a hall you can go to and it shows your "ancestor" which is your character from GW1 it seems. Hmm, I finished downloading the game and got to the character creation. Then I had to log on ToR for HM Flashpoints frown.gif
Looks like I'll need to really start trial later tonight!

Canthan or Tyrian trials are the best imo...No matter how many times I was in pre/on the starter island, it was always fun smile.gif and it still is. I miss those days tongue.gif
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post #857 of 10385
Just a quick question for those who know a lot about GW2, how is ANet combating AFKers in dynamic events? say if its late at night and 5 people are in an event, but 3 go AFK but stay in the event, it'll be up-scaled to 5 people but only 2 are completing it. If they do lose, which might be possible since it is up-scaled for 5 people, do they get something in return? I can't imagine spending all that time for an event to save a town, then have it burned down and get nothing lol.
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post #858 of 10385
Thread Starter 
Quote:
Originally Posted by volim View Post

Just a quick question for those who know a lot about GW2, how is ANet combating AFKers in dynamic events? say if its late at night and 5 people are in an event, but 3 go AFK but stay in the event, it'll be up-scaled to 5 people but only 2 are completing it. If they do lose, which might be possible since it is up-scaled for 5 people, do they get something in return? I can't imagine spending all that time for an event to save a town, then have it burned down and get nothing lol.
Quote:
I asked one of the devs this last weekend his answer was along these lines.


The scaling system only activates on a player when that player enters combat, the player is then added to the scaling systems "watch list" where it monitors all aspects from the level of the player, has the player done this event before, how much dps is the player doing, it also keeps an eye on your conncection so if you timeout th event will scale back within 5 seconds.

The system takes this information and works out a value for the new player "eg 2381" this number is updated everytime the player does something that involves sending information back to the server, eg deals damage.

This number is then taken and added up with all the other players in the event, thus scaling the event correctly.

Due to the fact the player number may be updated several times a second the event will be scale quite fast in the event 10 people stop attacking.

There are over 60 things the system watches for per player to make sure the system works.

There are 3 main Things the system watches to prevent grief.

Location. "is the player running away from the event"
Connection "has the player timed out or crashed"
Keyboard strokes "is the player pressing keys, this one is the big one as it makes sure the event doesnt scale back if the player stops dealing damage because hes running to res someone or to kill a bone wall
post #859 of 10385
I got a question as well. I work a 7:00-3:00pm job. How do the events work in terms of time frame? Like do they go off at certain times or are they random, or can you do them back to back? Pretty much is it possible for me to do every big dragon world boss is what I'm asking.
post #860 of 10385
Thread Starter 
they will eventually cycle back around no doubt, so you will have a chance to experience stuff you missed initially. if you miss out on a fight like the shatterer it'll happen again. could be days or weeks later though, because the events depend on player actions, and pass/fail leads to different event chains. there's no timer, you can't really expect to see something the same time next week if you miss out.
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