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[Official] Guild Wars 2 Discussion, Video & Screenshot Thread - Page 866

post #8651 of 10385
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they need to release that damn corrupted hammer skin into the wild already. also, good job on the bounties tonight guys.
post #8652 of 10385
Quote:
Originally Posted by FLCLimax View Post

they need to release that damn corrupted hammer skin into the wild already. also, good job on the bounties tonight guys.

Indeed, it was very hectic but we got it done very nicely ^_^ Looking forward to it again

Also, It's really really difficult getting you guys to line up for a picture -_-

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post #8653 of 10385
Come to a BBQ, they said...You'll be the guest of honor, they said...

 
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post #8654 of 10385
Quote:
Originally Posted by thelamacmdr View Post

Indeed, it was very hectic but we got it done very nicely ^_^ Looking forward to it again

Also, It's really really difficult getting you guys to line up for a picture -_-


I think I ported to LA right before you took this. doh.gif
post #8655 of 10385
Quote:
Originally Posted by thelamacmdr View Post

Indeed, it was very hectic but we got it done very nicely ^_^ Looking forward to it again

Also, It's really really difficult getting you guys to line up for a picture -_-


I'M ON FIRE.
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post #8656 of 10385
What server are you all in?
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post #8657 of 10385
Been hearing A LOT about Guild Wars 2 the last several months but I never really cared much as I'm A: Basically retired/bored with MMO's after a decade with them and B: Many other games to play at the time.

I kept hearing good things about the game all around and it does look real visually nice unlike the first one I tried for about a month many years ago and got bored with it, especially because it wasn't a "real" MMO and I could only interact with people within citys and certain boundries.

I guess thats not so much the case with this second one along with a bunch of other changes that make it sounds almost worthwhile, and I have some credit on Amazon from my Sim City preorder that I can pick it up for $30 atm.

I just have a few questions for the veterans that can help me determine if I should go for it.


1. Exactly how much or little can you interact with people because its a "free" MMO still? The first one felt lonely from what I remember of it.
2. How has the class balance been along with specilizations? Are their imbalances that ruin single and well as coop gameplay?
3. I know there was some bad bugs upon launch, how has the patching been for game stabilization?
4. How has the server populations been to find people? I heard not long ago some servers were dying and finding groups was a royal chore
5. How important or not important is it to buy those gem cards I see in the store? Does spending money give you worthwhile items in the game or is it just for bling and show?
6. If you stopped playing, could you state your reasons? Especially if you have played other MMO's. I"ve played all the major ones and small ones through the years, so i've seen and played pretty much it all
7. What does Guild Wars 2 do better that other MMO's don't?
post #8658 of 10385
Quote:
Originally Posted by Binary Ecyrb View Post

Been hearing A LOT about Guild Wars 2 the last several months but I never really cared much as I'm A: Basically retired/bored with MMO's after a decade with them and B: Many other games to play at the time.

I kept hearing good things about the game all around and it does look real visually nice unlike the first one I tried for about a month many years ago and got bored with it, especially because it wasn't a "real" MMO and I could only interact with people within citys and certain boundries.

I guess thats not so much the case with this second one along with a bunch of other changes that make it sounds almost worthwhile, and I have some credit on Amazon from my Sim City preorder that I can pick it up for $30 atm.

I just have a few questions for the veterans that can help me determine if I should go for it.


1. Exactly how much or little can you interact with people because its a "free" MMO still? The first one felt lonely from what I remember of it.
2. How has the class balance been along with specilizations? Are their imbalances that ruin single and well as coop gameplay?
3. I know there was some bad bugs upon launch, how has the patching been for game stabilization?
4. How has the server populations been to find people? I heard not long ago some servers were dying and finding groups was a royal chore
5. How important or not important is it to buy those gem cards I see in the store? Does spending money give you worthwhile items in the game or is it just for bling and show?
6. If you stopped playing, could you state your reasons? Especially if you have played other MMO's. I"ve played all the major ones and small ones through the years, so i've seen and played pretty much it all
7. What does Guild Wars 2 do better that other MMO's don't?

 

1. You talk to people all the time, you will see chatty in Lion Arch a lot depends on which server you're on. High pop one is very very busy and its fun. Dungeons run usually quiet because everyone know what they are doing but try to look up for friend or guild and get to know them. VOIP chat etc.

 

2. All classes are pretty much +/-, you have to look after yourself, dodge and time. PVE world, we don't really care much about imbalance like WoW. Some classes are excellent in PVP and some are not. Necro is really good in PVP but not in PVE. Warrior is good in PVE not in PVP. Some are 50/50. If you are very skill, you can make a difference.

 

3. Bad Pugs always exist no matter where. Try to run with guild or get to know new friends.

 

4. Problem is not the server is dying, everyone was gather to LA before the living story and guild missions patch. So starter zones seem to be empty at the time. Now the world pop is evenly across the maps.

 

5. Nothing is pay to win, it's just bling items like you said. Cosmestic and some shortcut for like repair or mechants. You can convert gems to gold for items but seriously, you can get those items from drops or tokens anyways. 

 

6. I would never stop playing unless the whole communities stop playing.

 

7. Fight mechanic, animations, dynamic system and evolve overtime. Living story will go on even you log off for a month. There are one time events but I not sure if they are going to do that again. The battle is large scale vs other MMO.

 
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≡ Snowbaru ≡
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post #8659 of 10385
Thread Starter 
1. there's not any limits on player interactions. i'm not really even sure what you mean,come back and clarify this question.

2. class balance is not bad, as none of these games exist in a vaccum. classes like the necromancer and warrior yo-yo between pvp/pve though, the necro is no good for direct damage in group content, and since there's caps on condition stacks and objects can't bleed...they feel less effective in pve. any claims of uselessness or brokenness are gross exaggerations, but they are on the lower rung in pve. in pvp the warrior lacks the utility of any other class by a mile as far as dealing with conditions and snares goes(or negating damage outright via blinds or blocks) while they sit at the top for most PVE situations. overall it's pretty good, and class spread by player is also very close.

3. very good on this front. much better than in the first few weeks.

4. BS to the first part. Their LFG is straight out of everquest(crap) so most people use www.gw2lfg.com to find groups. it's very fast though, there is no problem finding players as far as the available methods allow. the insufficient in game ways will take longer for sure.

5. you can totally ignore this aspect of the game.

6. if i did it'd be because i got tired of playing the same thing for so long like any game i put down. some reasons for others are the lack of raiding and a lengthy treadmill type progression system.

7. playability(character movement, smoothness), visuals(except TERA, FFXIV, and some games not out yet), combat(except TERA and TESO), animations(skills, idle, racial, class), lack of login queueing, open mob tagging, shared resource gathering, general chat(most of the time). Other things i have to add are my own opinion so i won't put it out there as fact.

Quote:
Originally Posted by Aluc13 View Post

What server are you all in?

Fort Aspenwood.
post #8660 of 10385
Sounds good, for $30, I think its worth a try now anyway after thinking about doing it these past several months. Even if I only get a few months out of it, i've paid more for less for other games in the past *cough SimCity*
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