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Metro 2033 Benchmark Thread (Using Official Tool) - Page 3

post #21 of 1053
luke997 ---- i7 980X @ 4.8GHz ---- Tri-SLI GTX480 (910/1820) ---- 101.00 fps
    
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post #22 of 1053
Sweet. I should be getting the game soon and didn't know about the benchmark tool. I applied for a free steam code a few days ago with EVGA.
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post #23 of 1053
testing out a single 465GE on stock air right now.. Think I hit a limit on this benchmark with this cooling.


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post #24 of 1053
anyway to run with non steam versions?
Edited by man from atlantis - 9/5/10 at 6:47am
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post #25 of 1053
Quote:
Originally Posted by man from atlantis View Post
anyway to run with non steam versions?
*edit* =o)
Edited by NCspecV81 - 9/5/10 at 6:54am
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post #26 of 1053
Well after the update Metro just keeps crashing on startup..... great update for me...
post #27 of 1053
Would it be possible to drop the resolution to 1280x1024 because some of us don't have widescreen monitors yet. This means we can still participate.

OR have scores being ranked into certain resolutions?

Such as 1280x1024 being low, 1680x1050 being medium and 1920x1080/1920x1200 being high?
post #28 of 1053
1280x1024 is too low.
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post #29 of 1053
Why? It's all I have.

Stop being resolution-ist
post #30 of 1053
IMHO I think MSAA4x and DOF needs to be enabled.
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