Originally Posted by Vengeance47
Originally Posted by Chunkylad
I heard the new 3D thing screws up your eyes if you use them too much. Apparently they are only intended for 2 hour movies maybe once or twice a week. Personally, my eyes are bad enough for my age with how long I am on my computer, I don't need something else making them worse.
I also can't see why 30fps vs. 60fps would matter. According to some people, 30fps is the max the human eye can see. Personally, I call BS on that, I notice a huge difference between 30 and 60, 60 and 90, and so on.
I can guarantee you that you can't tell the difference between 60FPS and 90FPS as the way the human eye and brain work out images they can not process anywhere near 90FPS as I said in another thread earlier today.
The only reason you THINK you can tell the difference is because you are seeing a number that says 90FPS against a number that says 60FPS so you tell yourself it must be smoother because there are more frames, when in reality, you aren't seeing any improvement what-so-ever because as another guy said, your brain can not process that many frames per second. It is just you telling yourself it must be better.
As part of my game design course we have been studying this as to show why 60FPS is the magic gaming number and its because that is near the maximum FPS that the eye and brain can process (note: eye and
brain). Your eyes can probably see faster but your brain doesn't process them as they aren't necessary. This is why game designers usually try and aim for 60FPS as that allows the game to look smooth but they don't sacrifice visual quality by trying to make the game 90FPS or 120FPS when it isn't necessary. And also because FPS is always changing so by having 60FPS, if the FPS drops to 40, it will still look smooth.
The average user can barely tell the difference between 30FPS and 60FPS and this is why some games on consoles even aim as low as 30FPS so they can improve the visual quality. We did a test with a pre-rendered cutscene running once at 30FPS and again at 60FPS. It was almost 50-50 when we asked the viewers which one they thought was smoother (I think 57% said the 60FPS). So sorry man, but you can't tell the difference between 60FPS and 90FPS, you just think you can. Thinking you can and actually being able to are 2 totally different things
If you can't tell the difference between 30, 60, and 90hz, you are either watching a very slow movie, or you need an eye exam.
60FPS is the "magic gaming number" because, guess what, that's the best 95% of monitors can display.
Furthermore, pre rendered scenes and movies don't count. They have this magical thing called motion blur and frame blending. They are also a dead solid frame rate with no variance, and in all likelihood, there isn't much high speed detailed motion due to the nature of designing said pre rendered scenes and movies.Edited by Zero4549 - 3/18/13 at 4:49pm