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16 pixel pipes or 48?

post #1 of 16
Thread Starter 
i'm a lil confused about how on newegg it says that the x1900xtx has 16 pipes, but then after that it says 48 pixel shader processor, so my question is.....how many pipes does this thing have? 16 or 48? and would it be better to get than a 7900gtx which has 24 pipes
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post #2 of 16
No no it has 16 pipelines 48 pixel, and the x1900xtx score better by a little.


-Sparda
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post #3 of 16
16 pipelines 48 pixel shaders
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post #4 of 16
Quote:
Originally Posted by ThaWaxShop
16 pipelines 48 pixel shaders
Yes Pipelines and Pixel shaders are actually different things on a g-card. So that X1900 has 16 PIPELINES and 48 Pixel Shaders.
post #5 of 16
Thread Starter 
it scores better than a gtx which has 24 pipes?
how many shaders does a gtx have?
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post #6 of 16
Quote:
Originally Posted by bb12489
it scores better than a gtx which has 24 pipes?
how many shaders does a gtx have?
24
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post #7 of 16
A GTX and an XTX basically are so close, that you can get whichever you want. If you like nvidia, get a 7900GTX, ATI, X1900XTX.
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post #8 of 16
I heard game developers are going to start taking advantage of card with massive Pixel Shaders processing units, so this is where ATI will/could be better just like OpenGL vs DirectX games.
post #9 of 16
lol how can you tell if a game is openGL or DX?
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post #10 of 16
It will say so... Doom 3 and Quake 4 are OpenGL, which is a part of the reason nVidia cards tend to do better in them.
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