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[Official] Battlefield 3 Information & Discussion Thread - Page 159

post #1581 of 52878
@ zh1nt0 COD Black Ops getting MOD TOOLS

Quote: Originally Posted by zh1nt0

We've already made a better game.

Epic?
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post #1582 of 52878
Where is the original post?

And you guys were right, EADM only.
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post #1583 of 52878
It's on twitter somewhere, they haven't confirmed EADM only... did they?
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post #1584 of 52878
Quote:
Originally Posted by Lune View Post
It's on twitter somewhere, they haven't confirmed EADM only... did they?
That's only for now. It would be a pretty stupid move to not sell BF3 on Steam. The amount of people I've run into on OCN alone that want it on Steam is proof of how stupid that would be. They have to, they just have to!
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post #1585 of 52878
Quote:
Originally Posted by kcuestag View Post
Please tell me that was a joke...
Heh, I think he just doesn't like the million-likes idea for the video. It's smart marketing though, you have to agree.

Quote:
Originally Posted by Stealth Pyros View Post
Leader can still order supply/vehicle drops/UAV scans (hopefully) Other than that, there would be no use in having a "leader" just as there are none in BC2.
I can't remember which interview, but DICE essentially said that they are spreading the commander abilities to the squad leaders. Eliminates reliance on a single person, and makes individual squads much more powerful.

Quote:
Originally Posted by RolandVet View Post
Willing to share these cards?
As much as I love philanthropy, I'm not quite the fan of just giving money away.

Quote:
Originally Posted by Lune View Post
It's on twitter somewhere, they haven't confirmed EADM only... did they?
Naw, it would've been pretty big news on this thread had they done so, and I've read every post (I think...). It would be pretty ridiculous for them to lock out a platform as successful as Steam; hell, they brought a game as old as Battlefield 2 onto it years later.
post #1586 of 52878
Quote:
Originally Posted by Stealth Pyros View Post
No, it is a BF2 sequel. It just has basic elements that BC2 has. While I prefer having 6 squad members instead of 4, I do like the ability to spawn on any of them rather than only the leader. It doesn't really make too much sense as to why you'd be limited to only backing up the leader and the leader can't do the same to their squad.
Seems to be like they are just adding a few things to BC2, like prone and jets.

Because squads were organized like they were, and you could only spawn on the squad leader, it made it much more dynamic and placed greater importance on teamwork, both within a squad and between squads.
Each member of a squad had a role to play in order to be an effective squad, obviously it was not the leaders role to go in first during a battle, but rather to be a little bit more supportive. It also placed little bit of importance on protecting your squad leader, or at least have a medic that could revive him.
The commander could then organize squads for certain tasks based on squad make up and how it suited that task. A good commander could make all the difference in the world. Each member of the squad could also be a bit more specialized with more kits.

Its seems that they are really subtracting from all the little complexities in order to appeal to a wider market who may not want to have the think about these things in order to be competitive.
Edited by Xazen - 4/14/11 at 3:52pm
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post #1587 of 52878
Quote:
Originally Posted by Xazen View Post
Seems to be like they are just adding a few things to BC2, like prone and jets.
You mean making a BF2 sequel.
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post #1588 of 52878
Quote:
Originally Posted by [nK]Sharp View Post
You mean making a BF2 sequel.
If you read my above post you will see that my point is BF2 features a greater degree of nuance and strategy than any of the BC games, much more than just 'prone and jets.' BF3 will feature none of these things, making it closer to the BC games and not BF2, hence it is a more of a BC2 sequel.
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post #1589 of 52878
Quote:
Originally Posted by Xazen View Post
If you read my above post you will see that my point is BF2 features a greater degree of nuance and strategy than any of the BC games, much more than just 'prone and jets.' BF3 will feature none of these things, making it closer to the BC games and not BF2, hence it is a more of a BC2 sequel.
While i do agree with you that the high level of complexity is a great thing, unfortunately we all cant get exactly what we like

I mean they really do need to appeal to a wider audience (this does not mean the game will be easy) there will definitely be a huge learning curve in order to be a GOOD team and to win battles.

In a way, the new approach will be good, it will hopefully combine all the things we love about the large scale of BF2 and add to it a bit more fast paced action (like BC2). With the roles and abilities being spread out more amongst the whole squad we will be a bit more lethal. Tactics will still play a HUGE role tho

Either way, on huge maps (like B3 will have) it is almost impossible to run and gun like rambo (or a youngster playing CoD) Large open spaces require team work and strategy, otherwise you get dead, im sure we've all seen what happens when you try run from A to B to C alone on Heavy Metal.

BF3 will be awesome
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post #1590 of 52878
As long as we have same or better graphics, 64 players, a bit bigger maps, and jets, I will be more than happy to pay 50€ for this game
    
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