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[Official] Battlefield 3 Information & Discussion Thread - Page 1709

post #17081 of 52874
Quote:
Originally Posted by Inverse View Post
There is no Browser Add-On. It's just a matchmaking website. Nothing is installed last I checked, other than Origin.

It's almost like Facebook. It's an EA social gaming network basically.
check again

Quote:
Originally Posted by LuminatX View Post
no real add-on.
but you have to install a plug-in.


http://en.wikipedia.org/wiki/Plug-in_(computing)

same thing different name
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yunojelly
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post #17082 of 52874
Quote:
Originally Posted by Inverse View Post
I find the destruction underwhelming, and then suddenly overwhelming at different times. It's too "selective" about hitting sweetspots and triggers for it to work.

For example~ in Phase 4 of Metro Rush. There are some overwatch positions on the second floor windows in the pavilion above and beside Alpha MCOM. Those overwatch positions usually house enemies that I'd like to uncover with a well placed rocket.

In Bad Company 2, I can engage these areas and even if I only hit a corner, or a ledge, or the ceiling, I can expect... SOME damage. The splash itself is enough to ensure damage is done at the micro, or macro level, easily.

Here, in BF3? If I hit the corner of a window, it does no damage at all. AT all~ I might hurt someone, etc, but it's as if the wall itself soaked up the entire blast. I can keep hitting it, over and over, finding it pointless. At first I thought the wall was unbreakable.

Then I found a sweetspot, between and slightly above the windows.

The whole wall comes down. The ENTIRE wall~ and like four windows around it. This same spot is in all the buildings. You don't aim for corners, or the flat sides, you try to hit between them. Then the destruction is loud, and grand and insane.

This goes for the majority of corners in BF3, and I don't like it at all. There's a wall in Phase 2, in the center beside Bravo, and in front of Alpha where Attackers like to congregate before entering the main hall. This room can be shelled by rockets and C4, but unless you hit the walls dead center, no damage will occur. If you do hit it dead center~ the entire wall will virtually vanish.

Yet the walls beside them? In the Subway halls? Invulnerable no matter where you hit them.

It's too selective~ way too selective, and it just kind of takes me out of the game a bit. It's not a limitation of the engine, it's something they went out and said they wanted for the game itself. They intentionally limited Frostbite 2, even going so far as saying there is no building destruction in Multiplayer.

This is actually a step down from Bad Company 2 in that regard.
Destructible environments are still in their infancy, and they are still messing around with proper gameplay mechanics. BC2 had a lot of destruction, yet some maps ended up looking like an open field with some rubble by the end of the game. It was a bit much. Yet I agree, I think they went a little too far to the other end. Too few things are destructible, and you pretty much have to memorize what is and what isn't.
post #17083 of 52874
Quote:
Originally Posted by dealio View Post
I tend to think add-on is more something you can see after adding it.
as where a plug-in runs in the background. :3 haha
post #17084 of 52874
Is it just my computer or have DICE just changed the name of the BETA in origin?
It just told me there was an error starting it up and then I had to re download it.
I check the files as it starts downloading and there are two folders. Battlefield 3 Open Beta & Battlefield 3 Beta
Is this the great update plan that EA advertises for origin?

I was using the Open Beta version in the two early access days and up till earlier today so it can't be that they released a new version for the open version?
Edited by GAZ_MAN_432 - 10/2/11 at 2:08pm
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White Lightning
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post #17085 of 52874
I just figured out that if you have Spybot S&D installed on Win7 it will interfere with your login. I uninstalled and now I can join servers finally.

I hope someone can find this post so that it can help them. Seem to be an issue.
    
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post #17086 of 52874
My input from the BETA:

Its going to be a great game, hands down, and I believe this will finally take down COD, or at least I hope. There is much more customization than the previous battlefields (alot more attachments), and everyone loves modern weapons. Bi-pods are greatly welcomed by me, they add another level of strategy into the game. Team-work is needed more in this game than ever too. Game mechanics seem to be much better than BF2. New destruction features make BF2 look like a kids game, I love how falling parts from buildings kill now!

Squads are still really important too, but i LOVE how they added team chat instead of squad only. Here is my opinion of each class

Assault: I like how they changed the medic class back to this. It seems to fit better, especially in rush. In terms of *most needed classes*, it depends on the game IMO. If your attacker, you will want this, but defender, you would probably want to take support.

Engineer: This class really demonstrates how many more attachments are there. You don't have to have a suppressed gun anymore! (Although it helps ALOT). Physics is alot more evident in this class, mainly because you can see it the most from rocket launchers. Explosives seem to do less damage, and cover less blast area. The most important class IMO, because rockets help you clear areas out faster than anything, and are multi-purpose (take out walls, groups of people, vehicles, make distractions, etc.)

Support: IMO, its a defensive class, more now than ever with the bi-pods. You can lay down alot of lead in a hurry, and now you carry ammo-kits too! Like I said before though, mainly situational use, and is better suited for defense, but in deathmatch, I would take this over assault (because of ammo kit)

Recon: Most overused, yet under-rated class. Probably the 2nd most important class (other than engineer) IF you have someone running it that knows what hes doing, and is a team player. A good recon player wont look out for himself, but will spot enemies, tell direction of movement, give ideas on best plan of action, mainly someone that knows about military strategy. Also needs to be a good shot (obviously). Nothing is on your mind more in a game than a good sniper picking off enemies from a distance one-by-one. It has happened to everyone, and a good recon player can effectively stop all movement on a side of a map. Mobile squad spawn points in this game is simply AMAZING. It can really change the swing the battle either way.

Thats just my impressions of the beta. With any beta, there are bugs, and will be bugs, thats why its the beta and not the final release. Not counting the bugs, I would like to see some graphic textures polished up (walls, sandbags, floating bushes, etc), weapon animations more consistent (more than a few times by person doesnt show hes reloading), and get player mechanics down. Thats why COD is so good, all the motions are so fluid.

Just my $.02
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post #17087 of 52874
The key points in my opinion are:

1.-If you want to attract people to BF (advertisement) you don't give a "CoDish" map to them, you show something that is new or different (vehicles, 64 players) but I guess they're not interested in sales.

2.-They said they chose Metro because they wanted us to try some better improvements on the same level compared to the alpha, yet it seems like beta has much more bugs and glitches.


That's just my opinion, I know retail will be much much better in comparison, but I think DICE didn't a good job in advertising with this beta, due to the amount of glitches, simple map choice.
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post #17088 of 52874
i'm loving bf3 beta!

ready for full release!
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post #17089 of 52874
Just remembered this.
If you have the chance and you haven't already, Look at a tree that's falling down in the park area. It's much improved from BFBC2 insta-fall They just need to work on the textures in the inside of it.
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post #17090 of 52874
has anyone tried playing this game using a 6990M or GTX 580M graphic card? I'm curious to know what kind of performance can be had with either of the two cards @ 1080P
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