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[Official] Battlefield 3 Information & Discussion Thread - Page 1735

post #17341 of 52874
Quote:
Originally Posted by Dublin_Gunner View Post
Ok, here it is, nice and simple.


1. There is NO, repeat NO Commander / Commnder mode in BF3.

2. Some 'commander' like abilities have been given to the squad leader afaik (arty strikes, uav?)

That is it though. No waypoints, no command structure, no commo rose.

They have turned BF form being the ultimate team based FPS into a camp fest everyone on their own CoD copy.

The fact that there's 'death match' modes at all should tell people that DICE are being ridden up the chocolate highway for cash from EA.

BF as we know it / want it is gone forever.
I disagree...

I owned battlefield 1942 (lent it to a friend at school and never got it back though) and played the crap out of that, I also own battlefield 2 and bad company 2, although the one ive played the most is definately 1942, I think that battlefield 3 is going to be friggen sweet. They know how to do vehicle combat very well, and judging by operation metro they are getting close to nailing infantry combat too which was lacking in the previous games...

So this ones got damn amazing visuals, all of the tank warfare and 64 player count that we are fond of from battlefield, and ive heard many times that the caspian border truly recreates the battlefield "feeling" that we all know and love from the older titles like 1942.

I have a feeling this is gonna be one of their greatest ones yet.
Edited by jacobrjett - 10/3/11 at 4:55am
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post #17342 of 52874
Anyone else unable to connect to game servers because you disconnect from the login server?
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post #17343 of 52874
Keep complaining, you all are going to be online in BF3 day one anyway.
I guess there no one to whine with at home, so the negative people come here.

Go outside.
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post #17344 of 52874

Maybe not...


I personally think that hit registration is simply terrible. Directly in front of the person and I can't get a hit. Where could the hit boxes possibly be to stop these hits from registering? It's not like it was lagging behind a body I was shooting at as it ran in front of me.
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post #17345 of 52874
I unloaded a clip directly into the back of an enemy. He does an 180 and shoots me twice and I'm dead.

Realism for ya.
    
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post #17346 of 52874
Wow, that many shots to kill someone, that's a problem.
post #17347 of 52874
It's so funny how there's people going:
"OMG, THIS GAME FAILS. I'VE NOW CANCELLED MY PRE-ORDER!"
Yet I still see them in-game in the beta...
    
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post #17348 of 52874
yep, there are about 20 threads on this in the bugs list in the forum on battlelog.
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post #17349 of 52874
Quote:
Originally Posted by Calipso View Post
I unloaded a clip directly into the back of an enemy. He does an 180 and shoots me twice and I'm dead.

Realism for ya.
Very frustrating. Not to mention the times when I will dart into cover, just to be slung back by an imaginary rubber band and lying on the ground dead.
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post #17350 of 52874
Haven't had this even once, I'm not sure. Something positive: lag has nog effect on the hitreg ... I'm quite certain that there are eastern europe players on the European servers and they can be hit just as easy whereas in other shooters you would have to aim behind them to make up for their lag.
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