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[Official] Battlefield 3 Information & Discussion Thread - Page 1754

post #17531 of 52878
Anyone have a link to petition to bring back squad management ?
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post #17532 of 52878
Quote:
Originally Posted by B!0HaZard View Post
Clientside hit reg is faster and more responsive. Know the COD series? Know their hit reg? It's way better than BF. It's also clientside.
Yep, that's why there are tonnes of people complaining that the client side hit reg in BF3 is completely inaccurate, right?
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post #17533 of 52878
Ok this GPU won't stop flashing now.
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post #17534 of 52878
That's a hell of a dev update, failing to even acknowledge the two issues most players are concerned about: hit reg and squad management.
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post #17535 of 52878
I've got better here :
Shoot someone 3 times while he's prone,he turn around and kill me, and on the killcam he's at 0% health yet he's still shooting folks.
post #17536 of 52878
Quote:
Originally Posted by 1ceTr0n View Post
Amazingly, EA musta fixed something cause now I can actually play the beta on my new rig below. Played it and its not as bad as I thought it was, its crap loads better playing it on my new PC then downstairs on the 360, I can actually find and shoot people!

Even with game at full crank ultra settings with no AA, it runs pretty dang smooth. Dunno, might have to play this more before I make a total judgment call on wether or not to pick this up and bad mouth it more.

Its definently a learning curve, I just can't go running around guns blazing in this game like I can in so many others like BF1942, dunno if I can get used to that. I really wanna drive some vehicles....
Told you bro, 360 was the problem!
    
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post #17537 of 52878
No wonder its flashing, my gpu is overclocking itsself.
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post #17538 of 52878
Quote:
Originally Posted by chewbaccasdad View Post
That's a hell of a dev update, failing to even acknowledge the two issues most players are concerned about: hit reg and squad management.
Probably because they either don't care about those two issues or don't know how to fix it (hit detection).
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post #17539 of 52878
Quote:
Originally Posted by Ruckol1 View Post
It's cause the registration has been moved from server-side to client-side. Arguably a stupider decision than MW2 not including dedicated servers or mod tools rofl.
I'm pretty sure hit detection has always been client side.

Server relays player position, client detects when hit boxes are hit and reports the hits back to server.

I recall this being the case way back when as well. I will say though that the BF series handles lag better than any other game I've ever played.
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post #17540 of 52878
Quote:
Originally Posted by chewbaccasdad View Post
That's a hell of a dev update, failing to even acknowledge the two issues most players are concerned about: hit reg and squad management.
I'm *REALLY* hoping that these 2 things are covered by him saying that the beta code is pre-bug squashing and pre-optimization/full features. They really SHOULD come out and say it though. We are all worried about it and they know it.
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