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[Official] Battlefield 3 Information & Discussion Thread - Page 1815

post #18141 of 52874
I have see a soldier run with a broken leg , and it is funny as hell ... but that one with giraffe neck never see it yet. lol
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Black Hawk
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post #18142 of 52874
Quote:
Originally Posted by skyn3t View Post
I have see a soldier run with a broken leg , and it is funny as hell ... but that one with giraffe neck never see it yet. lol
I've only seen it when people go prone but I see it quite a few times a day. Hilarious stuff.
post #18143 of 52874
Is their any way to bind the fire button to another key?
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post #18144 of 52874
Quote:
Originally Posted by raIDERgeek View Post
Is their any way to bind the fire button to another key?
Bind it to 'W' if you're assault.
Edited by Varrkarus - 10/4/11 at 6:42pm
    
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post #18145 of 52874
Quote:
Originally Posted by EVILNOK View Post
This cracks me up every time I see it in game and it happens often.
http://www.youtube.com/watch?v=vDXd4KzBL18
Me too, looked something like out of Nightmare on Elm street. I seen that too on killcam looks freaky as hell.
post #18146 of 52874
Quote:
Originally Posted by Varrkarus View Post
Bind it to 'W' if you're assault.
... or support. XD!
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post #18147 of 52874
Quote:
Originally Posted by raIDERgeek View Post
Is their any way to bind the fire button to another key?
No? Don't be a noob.
post #18148 of 52874
Does anyone think the final version of BF3 will take a lot of ram? Kinda reminds me of Crysis 1 when it first came out. I know it's just a beta but it did get me thinking if we all have to upgrade our ram to 16 and higher lmao.
post #18149 of 52874
Quote:
Originally Posted by 78@pwnt4lif3 View Post
No? Don't be a noob.
Some people like to move forward and back with the mouse, and fire with the keyboard. It's a rare, but not unheard of configuration.

As for ram, doubt the game is going to need more than 2gb at most just for itself.
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post #18150 of 52874
The dev never said there will in IN GAME management, all he said was there will be one. right? so that mean it can still be managed in battlelog...
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