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[Official] Battlefield 3 Information & Discussion Thread - Page 2018

post #20171 of 52874
Quote:
Originally Posted by Tobuk View Post
It really is surprising to me that they are missing out on basic things like VOIP and joystick support.

I wonder if there original timeline was longer before MW3's release date was pinned. Oh well, most people use some 3rd party chat anyway... But no joystick support at launch? Very odd.
BF3's release date was announced in June, MW3's was confirmed in May. It's POSSIBLE that DICE decided to beat their release date just in spite of them. I think with how "simple" it is to get the joystick support in, they've just been pushing its work back to the end of final development stages. That way, they know what the final decision is on how jets and helicopters handle, and they can work for good joystick support unlike what they did with BC2.

Quote:
Originally Posted by jbobb View Post
I actually didn't mind the getting voice set up through Battlelog (and it worked which is a plus). Get your party together in VoIP and start up. If your late, you can still join your friends party they had set up before you start the game. If the your game crashes back to Battlelog, you still have VoIP active to talk to your party and say, "@!#%$# game crashed, will be right back ASAP!"

Squads do need to be done in game though.
The problem I have with VOIP being handled through Battlelog is that you have no way to communicate to the rest of your team that isn't in your Battlelog party. Don't suggest typing because that is just cumbersome and many people don't bother to read the chat. That in itself is a fail. I like to coordinate with the OTHER squads in the game at times, and on a map like Caspian with an area like the checkpoint (I love that area, it gets intense) coordinating between multiple squads to engage from different sides of the checkpoint is essential for a sick flank strategy.
Edited by Stealth Pyros - 10/12/11 at 9:20am
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post #20172 of 52874
I don't understand why people complain about VoIP not being in the game. Are you still using that ancient system?

I use a series of webcams and hundreds of tiny hand gestures to communicate in my online games.

Sure, it takes a few months to learn, but once you have them memorized, it's almost as effective as typing.
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post #20173 of 52874
Quote:
Originally Posted by Stealth Pyros View Post
The problem I have with VOIP being handled through Battlelog is that you have no way to communicate to the rest of your team that isn't in your Battlelog party. Don't suggest typing because that is just cumbersome and many people don't bother to read the chat. That in itself is a fail. I like to coordinate with the OTHER squads in the game at times, and on a map like Caspian with an area like the checkpoint (I love that area, it gets intense) coordinating between multiple squads to engage from different sides of the checkpoint is essential for a sick flank strategy.
True, I really didn't think of it that way. I'm so used to just talking with my party/squad and not everyone. I sometimes prefer not to have to listen to others, especially the idiots that just like to annoy people. I guess there would be mute functions for that though. I never type in game either and never read what others type either...too distracting.

Plus, I think it would get a little crazy/annoying if all 32 players on your team had mics and everyone was trying to tell everyone else what to do at the same time.

EDIT: On the other topic of destruction, I can't wait to throw my med kit at the tower on Caspian and knock it down...lol. (sure they will have med/ammo kit destroying walls fixed though)
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post #20174 of 52874
Quote:
Originally Posted by jbobb View Post
True, I really didn't think of it that way. I'm so used to just talking with my party/squad and not everyone. I sometimes prefer not to have to listen to others, especially the idiots that just like to annoy people. I guess there would be mute functions for that though. I never type in game either and never read what others type either...too distracting.

Plus, I think it would get a little crazy/annoying if all 32 players on your team had mics and everyone was trying to tell everyone else what to do at the same time.
The way I see it to work the most efficiently is:

Allow only squad leaders to voice chat to each other. That's really all you need. It's up to the squad leaders to be efficient leaders and relay the message to their squad. Two separate key bindings: one to voice to your squad, another to voice to all the other squad leaders. Just like how BF2 had one key to voice to your squad, and one to voice to the commander.

I'm not holding my breath for DICE to do things right with VOIP. They'll more than likely leave it just as it is, working through Battlelog.
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post #20175 of 52874
Stealthpyros was correct, you are losing out on the TEAM. The battlelog and TS3/Vent/mumble whatever is great with friends. With in game voicechat you should be able to mute the players that talk too much and listen only the contributing players.

Situation: I need a way to tell my whole team that I need a SOFLAM laser on that damned tank NOW so that I can put an AGM on it from my F/A-18E without the lock-on time (ie, while i'm in a dogfight but want to help my infantry.)

Telling that to 32 people vs 8.... 4x more effective and several times more chance that it will be done. When things like this are coordinated, the team loses less players to death and can move forward quicker, dominting the map and winning the round.
 
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post #20176 of 52874
Just got my 2x EVGA GTX580;

http://www.overclock.net/intel-build...l#post15277944

Now I just need Battlefield 3 released.
    
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post #20177 of 52874
Quote:
Originally Posted by kcuestag View Post
Just got my 2x EVGA GTX580;

http://www.overclock.net/intel-build...l#post15277944

Now I just need Battlefield 3 released.
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post #20178 of 52874
Quote:
Originally Posted by kcuestag View Post
Just got my 2x EVGA GTX580;

http://www.overclock.net/intel-build...l#post15277944

Now I just need Battlefield 3 released.
LOL, don't we all.

Besides the additional 'horspower', why did you which from the 6970s?
 
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post #20179 of 52874
Quote:
Originally Posted by glycerin256 View Post
LOL, don't we all.

Besides the additional 'horspower', why did you which from the 6970s?
Because I had such an epic deal I could not pass, I basically upgraded for free.
    
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post #20180 of 52874
nice!
 
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