Overclock.net › Forums › Video Games › PC Gaming › [Official] Battlefield 3 Information & Discussion Thread
New Posts  All Forums:Forum Nav:

[Official] Battlefield 3 Information & Discussion Thread - Page 208

post #2071 of 52874
Quote:
Originally Posted by Ishinomori View Post
So this is the final version of this post? lol

Ok, i think we have come to an understanding, the animations are scripted, which is entirely my point...

The original quote was that BF3 "would get destructable environments from BC2" but i disagreed because BF3's engine will be so much more advanced...

BC2 was like Frostbite 0.5 compared to Frostbite 2.0 in BF3
BF3 wont' have dynamic destruction.

In BC2 if the building takes enough damage to certain parts of it, for example in most two stories if you place C4s appropriately such as one under the stairs and one in each corner, the building will collapse. The destruction pattern is always the same and the way the building collapses/where the parts fall are always the same. If you were to shoot a rocket and all the walls of the buildings, eventually it would collapse, in the same pattern had you placed C4 everyone and blown it up.

Also, it would be virtually impossible to have full dynamic destruction with multiplayer, considering all the networking bandwidth that would take. You would have to sync every single player with "how" the building fell, piece by piece.
The AMD machine
(14 items)
 
  
CPUMotherboardGraphicsRAM
Phenom II X6 1055t @ 3.8 GHZ Asus M4A79XTD EVO XFX Radeon 6850 1GB OCed G.Skill Ripsaw 16 GB (2x8GB) 1512 mhz @ 7-8-7-24 
Hard DriveOptical DriveCoolingOS
|WD Caviar Black 640GB|Seagate Barracudas 2TB X2| Lite-On Black 24X DVD Burner Cooler Master Hyper 212+ Windows 7 Professional 64-bit 
MonitorKeyboardPowerCase
BenQ 24" das Keyboard Model S Brown  OCZ Fatal1ty 550W PSU Coolermaster Storm Scout 
MouseMouse Pad
Razor DeathAdder Narlyfish 
  hide details  
Reply
The AMD machine
(14 items)
 
  
CPUMotherboardGraphicsRAM
Phenom II X6 1055t @ 3.8 GHZ Asus M4A79XTD EVO XFX Radeon 6850 1GB OCed G.Skill Ripsaw 16 GB (2x8GB) 1512 mhz @ 7-8-7-24 
Hard DriveOptical DriveCoolingOS
|WD Caviar Black 640GB|Seagate Barracudas 2TB X2| Lite-On Black 24X DVD Burner Cooler Master Hyper 212+ Windows 7 Professional 64-bit 
MonitorKeyboardPowerCase
BenQ 24" das Keyboard Model S Brown  OCZ Fatal1ty 550W PSU Coolermaster Storm Scout 
MouseMouse Pad
Razor DeathAdder Narlyfish 
  hide details  
Reply
post #2072 of 52874
Quote:
Originally Posted by kcuestag View Post
Come on guys, stop arguing, we all know the fact this game will be the Game of the Year.

We will all enjoy it.
No arguing here! (For the record Ishinomori I wasn't bashing on you, just pointing out that "scripted" isn't what you were making it to be)

Quote:
Originally Posted by Ishinomori View Post
So we are debating the context in which i use the word "scripted"?
Yes, that's all I was pointing out from the beginning. I knew exactly what you were referring to, I was just pointing out that BC2's destruction is not "scripted" in its most base form, which is like MW3/any other game that simply SHOWS a building collapsing.

And Zacky's got it right... there was a pretty detailed debated before about how heavy the load would be on servers for full dynamic destruction, so say goodbye to that in BF3.
Edited by Stealth Pyros - 5/27/11 at 10:07am
Gaming Rig
(20 items)
 
  
CPUMotherboardGraphicsRAM
Intel 2500k, 4.6GHz, 1.304v ASRock P67 Extreme4 Gen3 2x Sapphire HD7970 OC with Boost, 1150 MHz/1550... 2x4GB DDR3 1600 Corsair Vengeance 
Hard DriveHard DriveHard DriveOptical Drive
Samsung 840 Pro Samsung 750GB HD753LJ Samsung F3 ASUS 24X DVD Combo Drive 
CoolingOSMonitorKeyboard
Noctua DH14 Windows 8 Professional x64 Crossover 27Q 27" IPS LED, 2560x1440 Logitech G11 
PowerCaseMouseMouse Pad
Corsair TX750 Cooler Master HAF932 Logitech G500 Custom 
AudioAudioAudioAudio
Creative X-Fi Titanium Fatal1ty 2x Dayton B652 Bookshelf Dayton DTA-100A Amplifier Dayton 12" SUB-1200 Subwoofer 
  hide details  
Reply
Gaming Rig
(20 items)
 
  
CPUMotherboardGraphicsRAM
Intel 2500k, 4.6GHz, 1.304v ASRock P67 Extreme4 Gen3 2x Sapphire HD7970 OC with Boost, 1150 MHz/1550... 2x4GB DDR3 1600 Corsair Vengeance 
Hard DriveHard DriveHard DriveOptical Drive
Samsung 840 Pro Samsung 750GB HD753LJ Samsung F3 ASUS 24X DVD Combo Drive 
CoolingOSMonitorKeyboard
Noctua DH14 Windows 8 Professional x64 Crossover 27Q 27" IPS LED, 2560x1440 Logitech G11 
PowerCaseMouseMouse Pad
Corsair TX750 Cooler Master HAF932 Logitech G500 Custom 
AudioAudioAudioAudio
Creative X-Fi Titanium Fatal1ty 2x Dayton B652 Bookshelf Dayton DTA-100A Amplifier Dayton 12" SUB-1200 Subwoofer 
  hide details  
Reply
post #2073 of 52874
Quote:
Originally Posted by Zackcy View Post
BF3 wont' have dynamic destruction.

In BC2 if the building takes enough damage to certain parts of it, for example in most two stories if you place C4s appropriately such as one under the stairs and one in each corner, the building will collapse. The destruction pattern is always the same and the way the building collapses/where the parts fall are always the same. If you were to shoot a rocket and all the walls of the buildings, eventually it would collapse, in the same pattern had you placed C4 everyone and blown it up.

Also, it would be virtually impossible to have full dynamic destruction with multiplayer, considering all the networking bandwidth that would take. You would have to sync every single player with "how" the building fell, piece by piece.
So dynamic destruction will inevitably be reserved for the SP side of BF3? like that of the Faultline trailer?
post #2074 of 52874
I'm no expert, but to reduce load on the server, couldn't the destruction be done on the clients? I guess you would need to make sure the destruction runs the same in the same conditions perfectly so the map is uniform for everyone, but seems to me that wouldn't be too difficult.
Workstation
(19 items)
 
  
CPUMotherboardGraphicsGraphics
Intel i7 920 c0 @ 3.50 Asus Sabertooth X58 Nvidia gtx 570 Nvidia gtx 210 
RAMHard DriveOptical DriveOptical Drive
12 GB (Patriot 4GB DDR3 1600 Mhz + G.Skill Ripj... OCZ Vertex II 60GB + x2 WD 1TB + WD 500 GB Lite-On DVD Burner LG Blu Ray Burner 
OSMonitorMonitorMonitor
Windows 8 Professional x64, Arch Linux x64 Samsung 22 inch 1920x1080 60Hz Asus 23 inch 1920x1080 IPS Acer 19 inch 1600x900 
KeyboardPowerCaseMouse
Logitech g11 Corsair 750 Watt NZXT Tempest Razer deathadder 3500 dpi 
Mouse PadAudioAudio
OCZ Audigy SE Sony MDR-V6 
  hide details  
Reply
Workstation
(19 items)
 
  
CPUMotherboardGraphicsGraphics
Intel i7 920 c0 @ 3.50 Asus Sabertooth X58 Nvidia gtx 570 Nvidia gtx 210 
RAMHard DriveOptical DriveOptical Drive
12 GB (Patriot 4GB DDR3 1600 Mhz + G.Skill Ripj... OCZ Vertex II 60GB + x2 WD 1TB + WD 500 GB Lite-On DVD Burner LG Blu Ray Burner 
OSMonitorMonitorMonitor
Windows 8 Professional x64, Arch Linux x64 Samsung 22 inch 1920x1080 60Hz Asus 23 inch 1920x1080 IPS Acer 19 inch 1600x900 
KeyboardPowerCaseMouse
Logitech g11 Corsair 750 Watt NZXT Tempest Razer deathadder 3500 dpi 
Mouse PadAudioAudio
OCZ Audigy SE Sony MDR-V6 
  hide details  
Reply
post #2075 of 52874
Quote:
Originally Posted by Waffleboy View Post
I'm no expert, but to reduce load on the server, couldn't the destruction be done on the clients? I guess you would need to make sure the destruction runs the same in the same conditions perfectly so the map is uniform for everyone, but seems to me that wouldn't be too difficult.
That wouldn't work, because at times on YOUR screen you'll see a building that totally crushed someone, but due to lag, on their screen they were totally clear of the falling building. It has to be synchronized and to do that, it means the server has to do the work. Not sure if that was clear enough but here's a more detailed drawing of it:

Person 1: Blows up building from a distance, sees it tumble down on person 2, who was standing still next to the building due to lag.

Person 2: Has been running non stop, sees the building starting to collapse but runs past it.

Person 1 on their screen will see person 2 being crushed completely, but person 2 clearly wasn't anywhere near the building according to their screen.

Person 1 would rage. Or person 2 would rage if they just died 100 ft away from the collapse.

The server has to be the one to process the collapse, that way it can establish whether person 2 was within the damage area or not at the time of the collapse. It would also probably be pretty easy to cheat out of the death if the destruction was all done client-side.
Edited by Stealth Pyros - 5/27/11 at 10:31am
Gaming Rig
(20 items)
 
  
CPUMotherboardGraphicsRAM
Intel 2500k, 4.6GHz, 1.304v ASRock P67 Extreme4 Gen3 2x Sapphire HD7970 OC with Boost, 1150 MHz/1550... 2x4GB DDR3 1600 Corsair Vengeance 
Hard DriveHard DriveHard DriveOptical Drive
Samsung 840 Pro Samsung 750GB HD753LJ Samsung F3 ASUS 24X DVD Combo Drive 
CoolingOSMonitorKeyboard
Noctua DH14 Windows 8 Professional x64 Crossover 27Q 27" IPS LED, 2560x1440 Logitech G11 
PowerCaseMouseMouse Pad
Corsair TX750 Cooler Master HAF932 Logitech G500 Custom 
AudioAudioAudioAudio
Creative X-Fi Titanium Fatal1ty 2x Dayton B652 Bookshelf Dayton DTA-100A Amplifier Dayton 12" SUB-1200 Subwoofer 
  hide details  
Reply
Gaming Rig
(20 items)
 
  
CPUMotherboardGraphicsRAM
Intel 2500k, 4.6GHz, 1.304v ASRock P67 Extreme4 Gen3 2x Sapphire HD7970 OC with Boost, 1150 MHz/1550... 2x4GB DDR3 1600 Corsair Vengeance 
Hard DriveHard DriveHard DriveOptical Drive
Samsung 840 Pro Samsung 750GB HD753LJ Samsung F3 ASUS 24X DVD Combo Drive 
CoolingOSMonitorKeyboard
Noctua DH14 Windows 8 Professional x64 Crossover 27Q 27" IPS LED, 2560x1440 Logitech G11 
PowerCaseMouseMouse Pad
Corsair TX750 Cooler Master HAF932 Logitech G500 Custom 
AudioAudioAudioAudio
Creative X-Fi Titanium Fatal1ty 2x Dayton B652 Bookshelf Dayton DTA-100A Amplifier Dayton 12" SUB-1200 Subwoofer 
  hide details  
Reply
post #2076 of 52874
Quote:
Originally Posted by Ishinomori View Post
So dynamic destruction will inevitably be reserved for the SP side of BF3? like that of the Faultline trailer?
Not likely.
The AMD machine
(14 items)
 
  
CPUMotherboardGraphicsRAM
Phenom II X6 1055t @ 3.8 GHZ Asus M4A79XTD EVO XFX Radeon 6850 1GB OCed G.Skill Ripsaw 16 GB (2x8GB) 1512 mhz @ 7-8-7-24 
Hard DriveOptical DriveCoolingOS
|WD Caviar Black 640GB|Seagate Barracudas 2TB X2| Lite-On Black 24X DVD Burner Cooler Master Hyper 212+ Windows 7 Professional 64-bit 
MonitorKeyboardPowerCase
BenQ 24" das Keyboard Model S Brown  OCZ Fatal1ty 550W PSU Coolermaster Storm Scout 
MouseMouse Pad
Razor DeathAdder Narlyfish 
  hide details  
Reply
The AMD machine
(14 items)
 
  
CPUMotherboardGraphicsRAM
Phenom II X6 1055t @ 3.8 GHZ Asus M4A79XTD EVO XFX Radeon 6850 1GB OCed G.Skill Ripsaw 16 GB (2x8GB) 1512 mhz @ 7-8-7-24 
Hard DriveOptical DriveCoolingOS
|WD Caviar Black 640GB|Seagate Barracudas 2TB X2| Lite-On Black 24X DVD Burner Cooler Master Hyper 212+ Windows 7 Professional 64-bit 
MonitorKeyboardPowerCase
BenQ 24" das Keyboard Model S Brown  OCZ Fatal1ty 550W PSU Coolermaster Storm Scout 
MouseMouse Pad
Razor DeathAdder Narlyfish 
  hide details  
Reply
post #2077 of 52874
Quote:
Originally Posted by Higgins View Post
Its being developed primarily on DX11 without DX9 support. I read somewhere that DICE was involved with DX11 (and ATI?) long before it was ever released, for BF3.

Also, I'd rather it be delayed than have it rushed it out the door full of bugs. Hopefully DICE doesn't underestimate the server load PC players are going to bring on release day, if anyone remembers when we broke the EA servers when BC2 dropped.
Bf3 servers will probably be private like bf2... Maybe a few ea servers for release but they should release dev packs for mp servers way before ...
Workoholic
(13 items)
 
  
CPUMotherboardGraphicsRAM
Intel Core i7 2600K P8Z68-V PRO NVIDIA GeForce GTX 570 G.Skill 
Hard DriveOptical DriveOSMonitor
Intel 520 Series ASUS DVD+RW Windows 7 Ultimate 20.1" Samsung 
KeyboardPowerCaseMouse
Logitech G15 Corsair 620 Modular Lian Li V1020B G9x 
Mouse Pad
Custom Cloth Pad 
  hide details  
Reply
Workoholic
(13 items)
 
  
CPUMotherboardGraphicsRAM
Intel Core i7 2600K P8Z68-V PRO NVIDIA GeForce GTX 570 G.Skill 
Hard DriveOptical DriveOSMonitor
Intel 520 Series ASUS DVD+RW Windows 7 Ultimate 20.1" Samsung 
KeyboardPowerCaseMouse
Logitech G15 Corsair 620 Modular Lian Li V1020B G9x 
Mouse Pad
Custom Cloth Pad 
  hide details  
Reply
post #2078 of 52874
I agree. As much as everyone one wants the destruction to be dynamic, it cant be.

I think the difference you will see is the level of "micro" damage that can be done compared to BC2. You will be able to do much more levels of damage to a specific area and see the results vs after X amount of damage this result will happen.
    
CPUMotherboardGraphicsRAM
i5 2500k Gigabyte P67A-UD4-B3 Sapphire 6970 3SR Ripjaws X 8GB DDR3-1866 CL9 
Hard DriveHard DriveHard DriveOptical Drive
Crucial C300 Western Digital Black Western Digital Black Pioneer DVR-212DBK 
CoolingCoolingCoolingOS
NH-U12P SE2 NF-P14 FLX NF-S12B FLX Windows 7 Professional x64 
MonitorKeyboardPowerCase
LG 24" Wide (W2453V) Logitech Standard 102 (Soon to be Ducky Shine w... Corsair 850HX Ultra Aluminus ATX Black Mid-Tower 
MouseMouse PadAudio
Razer DeathAdder 3.5g Optical Steelseries 4HD Auzentech Forte 7.1 
  hide details  
Reply
    
CPUMotherboardGraphicsRAM
i5 2500k Gigabyte P67A-UD4-B3 Sapphire 6970 3SR Ripjaws X 8GB DDR3-1866 CL9 
Hard DriveHard DriveHard DriveOptical Drive
Crucial C300 Western Digital Black Western Digital Black Pioneer DVR-212DBK 
CoolingCoolingCoolingOS
NH-U12P SE2 NF-P14 FLX NF-S12B FLX Windows 7 Professional x64 
MonitorKeyboardPowerCase
LG 24" Wide (W2453V) Logitech Standard 102 (Soon to be Ducky Shine w... Corsair 850HX Ultra Aluminus ATX Black Mid-Tower 
MouseMouse PadAudio
Razer DeathAdder 3.5g Optical Steelseries 4HD Auzentech Forte 7.1 
  hide details  
Reply
post #2079 of 52874
Thread Starter 
Quote:
Originally Posted by MGX1016 View Post
Bf3 servers will probably be private like bf2... Maybe a few ea servers for release but they should release dev packs for mp servers way before ...
I mean we broke the EA login server from the amount of PC gamers trying to sign in and play BC2 during release week. The actual BC2 servers were still running, but no one could login to their account in order to even join a game.


From what we've seen, destruction 3.0 (or whatever they're calling it) is going to be a much more advanced version of destruction 2.0 and allow for more micro-destruction. Instead of an entire wall being there or not there, different weapons will be able to damage the environment differently. If anyone saw the destruction 3.0 slide show, it showed ceilings being destroyed as well as sections of walls being able to be destroyed instead of all or nothing. Hopefully they give us a little bit more variation in buildings this time around.
    
CPUMotherboardGraphicsRAM
Intel 2500k Gigabyte Z68X-UD3H-B3 XFX HD5870 16GB G.Skill RipjawsX 
Hard DriveOptical DriveCoolingOS
60GB OCZ Vertex 3 + 2x TB Seagate LG DVD+RW Stock Intel Windows 7 64bit / OSX Mountain Lion 
MonitorKeyboardPowerCase
Dell ST2210 + 17" IBM Das Ultimate S Antec TruePower 650W Antec P183 
MouseMouse PadAudioAudio
Logitech MX Revolution X-Trac Ripper Objective 2 + ODAC Combo Sennheiser HD650 + Klipsch 2.1 Promedia 
  hide details  
Reply
    
CPUMotherboardGraphicsRAM
Intel 2500k Gigabyte Z68X-UD3H-B3 XFX HD5870 16GB G.Skill RipjawsX 
Hard DriveOptical DriveCoolingOS
60GB OCZ Vertex 3 + 2x TB Seagate LG DVD+RW Stock Intel Windows 7 64bit / OSX Mountain Lion 
MonitorKeyboardPowerCase
Dell ST2210 + 17" IBM Das Ultimate S Antec TruePower 650W Antec P183 
MouseMouse PadAudioAudio
Logitech MX Revolution X-Trac Ripper Objective 2 + ODAC Combo Sennheiser HD650 + Klipsch 2.1 Promedia 
  hide details  
Reply
post #2080 of 52874
The destruction won't be completely dynamic, as one of the devs said in an earlier interview, I even pasted the line earlier in the thread.
My System
(13 items)
 
  
CPUMotherboardGraphicsRAM
i7 920 D0 @ 4.0ghz - 1.29v ASUS P6T X58 ATX Asus 5870 @ 960/1280 G.SKILL F3-12800CL9T-6GBNQ 
Hard DriveOptical DriveOSMonitor
WD1001FALS Caviar Black 1TB SATA2 LG GH22LS50 22X/22X DVD+-RW SATA DVD Windows 7 x64 ASUS VW266H 25.5IN 1920x1200 
KeyboardPowerCaseMouse
Logitech Illuminated Keyboard Corsair TX850W Cooler Master Haf 932 Full Tower Black EATX Logitech MX518 
Mouse Pad
Steelseries 12.6x11.2 
  hide details  
Reply
My System
(13 items)
 
  
CPUMotherboardGraphicsRAM
i7 920 D0 @ 4.0ghz - 1.29v ASUS P6T X58 ATX Asus 5870 @ 960/1280 G.SKILL F3-12800CL9T-6GBNQ 
Hard DriveOptical DriveOSMonitor
WD1001FALS Caviar Black 1TB SATA2 LG GH22LS50 22X/22X DVD+-RW SATA DVD Windows 7 x64 ASUS VW266H 25.5IN 1920x1200 
KeyboardPowerCaseMouse
Logitech Illuminated Keyboard Corsair TX850W Cooler Master Haf 932 Full Tower Black EATX Logitech MX518 
Mouse Pad
Steelseries 12.6x11.2 
  hide details  
Reply
New Posts  All Forums:Forum Nav:
  Return Home
  Back to Forum: PC Gaming
Overclock.net › Forums › Video Games › PC Gaming › [Official] Battlefield 3 Information & Discussion Thread