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[Official] Battlefield 3 Information & Discussion Thread - Page 267

post #2661 of 52874
Quote:
Originally Posted by Ishinomori View Post
Mee likey!

How many hours till 4:15pm PST??!?!?!
GODDAMN YES, love this. Support finally has a good use
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post #2662 of 52874
http://twitter.com/#%21/ChristinaCof...54127145840640

Quote:
I so love the new knife kills in #bf3 , no instaknife, you gotta earn those dev dogtag kills!
yay
post #2663 of 52874
Quote:
Rifleman: Assault rifle, Medkit, Defribulators, M9 Pistol, Grenade, Knife
Recon: Sniper Rifle, C4, M9 Pistol, Grenade, Knife
Support: LMG(Usable Bipod), Ammo, M9 Pistol, Grenade, Knife
Engineer: Rocket Launcher, Repair Tool, M4 Carbine, M9 Pistol, Grenade, Knife
http://battlefieldo.com/?p=1030

Still would liked to see a Assualt and Medic split up. Assualt may have grenade launchers and medpacks at the same time.

Quote:
Dice has made some subtle but very important tweaks to the character classes in Battlefield 3. The Soldier now doubles up as a medic, packing medkits and a defibrillator, as well as an M16 Assault Rifle with Combat Optical Gunsight. The Engineer has access to a repair tool for fixing vehicles as well as a SMAW Anti-Tank Rocket Launcher for blowing them up, in addition to an M4 Carbine with flashlight. The Support Soldier is able to dish out valuable ammunition, while also laying down suppressing fire using the M249 Light Machine Gun with bipod and M145 Optics. Finally, the Recon class has access to C4 Explosive Packs and the MK11 Sniper Rifle with 6x scope. All classes also have access to an M9 Pistol, hand grenade and knife by default, and can be fully customised as you gain experience playing the multiplayer game.
http://e3.gamespot.com/story/6317535...opslot;thumb;3
Edited by Lt.JD - 6/7/11 at 11:34am
post #2664 of 52874
Screw m9 pistol, I want a glock
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post #2665 of 52874
Quote:
Originally Posted by [nK]Sharp View Post
Screw m9 pistol, I want a glock
Umm they'll have unlocks just like BC2...
post #2666 of 52874
Quote:
Originally Posted by Waffleboy View Post
Here's my wishlist I list a lot of FPS's that I like and elements I would like BF3 to include from each.


Battlefield 1942
--------------------
Well, this is my favorite game of all time, so the list is extensive.

1. Vehicles. In my opinion, BF1942 had the best balance of vehicles of any game. The jeeps, tanks, APCs, battleships, carriers, destroyers, submarines, bombers, fighters, torpedos, etc were all extremely well balanced and very fun to play. Planes were fun against people, ships, other planes, or tanks, and likewise all the vehicles were fun against each other. It also wasn't impossible at all for infantry to take out vehicles so they weren't overpowered.

2. Maps. The maps in 1942 were fantastic. Not only were they all fun, but there was a great balance in maps. You had awesome maps like Midway that are enormous and made for dog fighting and naval battles, moderate maps like Battleaxe or Bocage that could work extremely well on an infantry or vehicle level, and smaller maps like Berlin and Stalingrad that were more designed for close combat infantry fighting.

3. Mods. PLEASE PLEASE PLEASE give us modding in BF3. This feature was the one that kept me coming back to 1942 for years. If you liked rifle battles, you could go to a one hit rifle server. If you wanted custom maps, you could do that. If you wanted vehicles tweaked or spawn times changed, you could do that.

4. Community. This is more a feature of how the dynamics of the community worked then actually any conscious decisions of Dice, but the clans and community of 1942 was fantastic. I have literally dozens or hundreds of people I know and like on the game, some quite well.


Battlefield 2
---------------
I haven't had this game for long, so I only have one quick thing to say.

1. Squads. BF2 had fantastic implementations of the squad mechanics. The Commander and Squad Leaders seem to work quite well and make the game about larger tactics as well as skill with guns.


Counter Strike: Source
-----------------------------
This is a different style of FPS from BF, but it still deserves some recognition as a great game.

1. Mods. Lots of games do this now, but CSS seems a good example of streamlined mods. In older games, you had to manually download mods and new maps and put them in your game folder. In CSS, the server takes care of this and makes it much easier.

Battlefield Bad Company 2
---------------------------------
Well, BC2 wasn't quite the game I wanted (though my wants are a little extreme ), but it was still a WHOLE lot of fun and well worth the money.

1. Leveling System. I like how the game has defined classes you level within as well as an overarching level. It keeps things organized and tactical and gives everyone their own role, as opposed to games like CoD where everyone runs around with whatever gun they happen to like best.

2. Graphics and Physics. Bad Company was beautiful, sounded great, and had awesome destruction. I know BF3 will use Frostbite 2.0, so hopefully it will be even better looking, sounding, and physics-ing (see what I did there).


Miscellaneous
-----------------

1. I would love to see a more robust clan system. It would be awesome to register clans and have both leaderboards of every clan (based on user accuracy, k/d, maybe even official clan wars) as well as leaderboards inside each clan showing how each person does. I think this would add some fun competition.

2. I don't want to start a flamewar about this, but I'd like to see prone if possible. If not, it's not that big of a deal.
how dare you be so ignorant to ignore the best of the battlefield series....no arguments.....

BattleField 2142

'nuff said
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post #2667 of 52874
Quote:
Originally Posted by TheMafia View Post
how dare you be so ignorant to ignore the best of the battlefield series....no arguments.....

BattleField 2142

'nuff said
Haha my apologies, but that's the only one I haven't played I really need to go pick it up, to complete my collection if nothing else.

BTW, I LOVE the news about the knife!!
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post #2668 of 52874
Quote:
Originally Posted by Lt.JD View Post
Umm they'll have unlocks just like BC2...
But still might not have a glock though :/

Might just have lame 1911 from BC2.
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post #2669 of 52874
Wow you guys post too much .

Here is an intresting trailer analysis from yesterday :
http://youtu.be/-R82ucn7HWo
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post #2670 of 52874
Quote:
Originally Posted by Lt.JD View Post
Classes that make sense. Now you won't get Assualt guys camping on ammo boxes anymore.

So Assualt: Medic/Soldier with a rifle
Support: Support with a LMG and ammo packs
Recon: Special Forces/Sniper with a sniper rifle and C4
Engineer: Engineer/Anti-Vehicle with a RPG-esque weapon.
MUCH better. I found it so retarded that Assault (with a grenade launcher) is the class with ammo packs. Assault can sit his ass on a balcony next to their own ammo pack all round launching grenades while eating a sammich.
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