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[Official] Battlefield 3 Information & Discussion Thread - Page 3021

post #30201 of 52874
Quote:
Originally Posted by DarthBaiter View Post

Feels like you wasted money on the 6950 when any 2 year old card in low settings has the same graphics, doesn't it? LoL
Yes there is a difference. Look at the shadows.

well i dont see it... why dont they add ultra hd texture pack for ultra mod.. I mean that can be a lot better
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post #30202 of 52874
Quote:
Originally Posted by PathOfTheRighteousMan View Post

Hop on the OCN server now. biggrin.gif

Link to server please?
    
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post #30203 of 52874
Quote:
Originally Posted by kcuestag View Post

I'm quite sure your i3 2100 is holding you back specially on 64 player maps, with an i5 2500k the CPU usage can go up to 85% on intense 64 player fights in this game, so I can't imagine how badly your i3 2100 is holding you actually. rolleyes.gif

Well, that seems reasonable : D I get the same issue with single-player, though. My FPS stays between 40-55 on high; it just isn't SMOOTH, you know? Does that corroborate what you're saying? Would you expect a lack of smoothness despite high FPS with a CPU bottleneck?
Quote:
Originally Posted by Herophobic View Post

In my opinion your rig is fine for smooth gameplay on medium settings. What about drivers? Are you using the ones recommended for BF3?
Also check your cpu/gpu temps.

No, I'm not. I'm using 11.11b. I'll try to find out which drivers are recommended and install those.

My GPU/CPU temps are fine, though I'll monitor them again just in case. I believe I don't go over 70c on the GPU during load, and 58-60c on the CPU. I need to give my comp its first cleaning, but the buildup isn't too bad.

EDIT: Is there a way to get min/max/avg GPU temp/FPS from MSI Afterburner? I use RealTemp for CPU monitoring, but I don't know that it has that functionality either. What's a program that would?
Edited by nwkegan - 12/1/11 at 5:31pm
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post #30204 of 52874
Quote:
Originally Posted by CallsignVega View Post

Awesome:
Increased the damage the MBT’s primary weapon does to other main battle tanks. (Yay, more SPM for us armor guys)
Tank rounds will now instantly destroy Jets, Attack Helicopters, and Scout Helicopters. (Bout 'time)
Using flares too early will no longer distract missiles fired at long range. The missile must be approaching the vehicle in order to reliably be distracted by flares. (Bout 'time)
Reduced the direct damage done by helicopter gunners vs armor. (Good)
The bad:
Javelin missiles fired without laser targeting now do more damage to the side and rear of MBTs. (Dang, they are already quite powerful)
Slightly reduced the repair speed of the repair tool. (Doh)!
Reduced the total number of RPG and SMAW missiles carried from 5 to 4. (Oh no, engineer nurfs going to come in packages now) mad.gif
Slightly reduced the effective blast radius of the RPG and SMAW projectiles against infantry. (Engineer nurf #3 in one patch)!
Slightly increased the blast radius of the rounds fired by helicopter gunners vs infantry. (Definitely didn't need this buff as the explosion radius vs infantry was already huge)
All good things:
Increased the spawn protection time from 1sec to 2sec. The protection will still be immediately canceled as soon as the player moves or shoots.
Spawn protection will no longer be canceled by the player looking around.
Slightly increased the speed at which a player can shoot again after sprinting.
Some good changes, but the engineer definitely taking it up the poop'r in this patch.

I agree totally. They boosted the pansy class but nerfed the engineers, the true battlefield class...
post #30205 of 52874
Quote:

I'm sick of that too.

Nerf the dinos!!
post #30206 of 52874
Ever since the 11/22 patch my Crossfire scaling has been terribad. Did this happen to anyone else?

Pre-11/22 patch, I would get 95+% scaling on both GPUs on 11.10 CAP4
After 11/22 patch I get 95% on the first GPU and 60% on the second GPU. I've even intalled 11.11 with CAP2 and it made no difference
post #30207 of 52874
Thought I might drop this in here : http://denkirson.xanga.com/756891604/bf3/

It's the complete weapon damage list and other gun attribute table
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post #30208 of 52874
I love BF3 but i have been playing it less and less lately. Its those stupid IRNV scopes and everyone uses them. They take away from the game, because i can't be stealthy at all, can't hide anywhere, your cover is always exposed. Everytime i die, all look an IRNV scope. It me be a petty problem, but it ruins the whole game.
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post #30209 of 52874
Quote:
Originally Posted by JoeyTB View Post

Thought I might drop this in here : http://denkirson.xanga.com/756891604/bf3/
It's the complete weapon damage list and other gun attribute table

Damaging Tanks
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post #30210 of 52874
Quote:
Originally Posted by GrandMax View Post

It sucks big time if you don't know all your teamates.

Yes it does. This game plays 1000% better when you're in a voice channel w/ people that mimic your playstyle, whether it be ultra competitive or super chill. That said, I would still like the ability to at least speak w/ my squadmates. While we're at it, a channel for squad leaders to speak w/ each other would be pretty gravy too.



Quote:
Originally Posted by Herophobic View Post

I just experienced a bug where the deploy screen kinda stopped working. My mouse refused my instructions and I couldn't click on the flag points or the deploy button. I could move the selection with my arrow keys thoug, and space bar worked for deploy though. This happened to anyone else? Alt + Enter/Alt tabbing didn't solve it

Not only does this happen to me ALL the time, but clicking on the GUI results in an alt tab. I think I may have solved it yesterday by changing my "disable aero" option to Origin instead of just BF3. That way it stays disabled for a. every game I have and b. through all server changes/crashes/etc. For those of you that haven't done this, right click on Origin, slide over and right click on Origin in the fly out menu, click compatibility tab, and tick "disable desktop composition."



Quote:
Originally Posted by nwkegan View Post

Would you expect a lack of smoothness despite high FPS with a CPU bottleneck?

EDIT: Is there a way to get min/max/avg GPU temp/FPS from MSI Afterburner? I use RealTemp for CPU monitoring, but I don't know that it has that functionality either. What's a program that would?

A. That's exactly what you would get.
B. Use Fraps benchmarking utility and set it for 300 seconds (five minutes). For max GPU temps, I use HWMonitor which also gives you max CPU/HDD temps as well as total CPU watts used. For example, I routinely see 95 watts on an i5 760 @ 3.6Ghz w/ 1.136 volts. Grab it here.
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