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[Official] Battlefield 3 Information & Discussion Thread - Page 3345

post #33441 of 52874
Quote:
Originally Posted by dmasteR View Post

Players show up on the mini-map on the CSS when spotted.
Yea but spotting someone in CSS doesn't tell the rest of your team exactly where they are hiding with a glowing marker above their head. That, and the fact that it takes half a clip (a la Halo series) to kill someone in soft-core is why I play hardcore.
post #33442 of 52874
Quote:
Originally Posted by Maian View Post

Yea but spotting someone in CSS doesn't tell the rest of your team exactly where they are hiding with a glowing marker above their head. That, and the fact that it takes half a clip (a la Halo series) to kill someone in soft-core is why I play hardcore.

I just can't take the team kills and sniper one shot kills...
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post #33443 of 52874
Quote:
Originally Posted by PoopaScoopa View Post

3D spotting wallhax is better than a more realistic gameplay? Have you tried out the Project Reality servers? How is forcing you to use teamwork and communicate the position of the enemy easier than just spamming Q all over the place? All it takes is one noob to spam Q somewhat near you and the entire team now knows exactly where you are... Then you get a killcam to know exactly where they ran to after they killed you. It's bad enough that tanks get one volleyed by choppers, why not prevent them from being able to hide with a big giant orange icon above them as well? That makes sense...

I didn't know we were comparing realistic gameplay. And yes I have played some PR servers in BC2.Just because you like it and think its awesome doesn't mean I ( or anyone) else has to. Its a difference of opinion. There is no wrong or right.
post #33444 of 52874
Quote:
Originally Posted by Maian View Post

Yea but spotting someone in CSS doesn't tell the rest of your team exactly where they are hiding with a glowing marker above their head. That, and the fact that it takes half a clip (a la Halo series) to kill someone in soft-core is why I play hardcore.

I'll just quote my self as this seems to be a typical response as to why people don't like normal. Only speaking about the bullets needed to kill a player though.
Quote:
Originally Posted by dmasteR View Post

If you're unable to kill someone under ten bullets at <120 meters you should probably practice aiming more.
EDIT: Came out sounding like a elitist, but no way was that the point of my post. BattleField 3 just has easy to control recoil, that can easily be "practically" eliminated by learning the recoil pattern and when the accuracy penalty occurs.
No i'm not going to tell you how the recoil pattern and accuracy penalty works, this is something you as a player should be figuring out early in when you first get a game.

Spotting someone in CSS actually very well does tell everyone on your team that is close by where they are. In fact it works through smoke, and when they're not even visible besides being on the mini-map.
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post #33445 of 52874
Quote:
Originally Posted by Mr. 13 View Post

I just can't take the team kills and sniper one shot kills...

I actually prefer how the bolt action rifles work cause in real life most of the time you wouldn't survive one of those to the chest
post #33446 of 52874
Quote:
Originally Posted by ntherblast View Post

I actually prefer how the bolt action rifles work cause in real life most of the time you wouldn't survive one of those to the chest

I thought Sniper Rifles were still two hit kill unless a headshot even in hardcore? Or has this been changed during one of the updates?
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post #33447 of 52874
Quote:
Originally Posted by dmasteR View Post

I thought Sniper Rifles were still two hit kill unless a headshot even in hardcore? Or has this been changed during one of the updates?

Nah, its still the same. Mind you in HC if someone has taken any damage it'll be a one hit kill. iirc one shot deals out 99 damage in HC at close range with the bolt actions...
post #33448 of 52874
99? not much difference with M98B on normal dealing 95 at close range.
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post #33449 of 52874
Quote:
Originally Posted by jackeyjoe View Post

Nah, its still the same. Mind you in HC if someone has taken any damage it'll be a one hit kill. iirc one shot deals out 99 damage in HC at close range with the bolt actions...

Meh, that's hardly any different than normal mode. Plus you should be aiming at the head always (this also means you need to be compensating for distance at the same time thus "aiming" at the head still), regardless of the weapon.

I've watched too many players who say they're aiming at head level in games, and all I see is them aiming constantly at the chest, and at times even looking towards the ground.
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post #33450 of 52874
dmasteR: yo i'm still waiting for you to get a quad-core so you can teach all of us "how to shoot: the CORRECT way" thumb.gif
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