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[Official] Battlefield 3 Information & Discussion Thread - Page 373

post #3721 of 52874
Quote:
Originally Posted by thiru View Post
No more run'n'gun.
meh i never use medic in BC2 im sure i won't in BF3 either. its just 200 bullets is so ridiculous, walk into a room and clear out 4-5 people without reloading.. and now to give them a bipod so they can do it from a huge distance?
post #3722 of 52874
It's not medic that does that any more, it's support. Glad it's back to the way it was, sort of. I like those new System Requirements they posted too... The budget build I am getting together right now will be able to play it on high
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post #3723 of 52874
Quote:
Originally Posted by rivaldog View Post
It's not medic that does that any more, it's support. Glad it's back to the way it was, sort of. I like those new System Requirements they posted too... The budget build I am getting together right now will be able to play it on high
i know, didn't think i needed to say it.. either way i stay far away from LMGs whether its on medic assault medissault or just those beret wearing nuts =]
post #3724 of 52874
Quote:
Originally Posted by dteg View Post
meh i never use medic in BC2 im sure i won't in BF3 either. its just 200 bullets is so ridiculous, walk into a room and clear out 4-5 people without reloading.. and now to give them a bipod so they can do it from a huge distance?
This is a Battlefield game... you're not going to walk into a room with 5 people in it unless they're idiots.
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post #3725 of 52874
Hey guys i got a joke for you........MW3. PFFFFFFT HAHAHAHAH!
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post #3726 of 52874
Quote:
Originally Posted by thiru View Post
This is a Battlefield game... you're not going to walk into a room with 5 people in it unless they're idiots.
when's the last time you've been ingame

Quote:
Originally Posted by Lhino View Post
Hey guys i got a joke for you........MW3. PFFFFFFT HAHAHAHAH!
lol
post #3727 of 52874
Quote:
Originally Posted by dteg View Post
when's the last time you've been ingame

Well in Bad Company 2 you run into situations where people are bunched up at a checkpoint, yes. In Batllefield Vietnam or BF2, I almost never ran into something like that. Unless they were just shooting each other at spawn or something.
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post #3728 of 52874
Quote:
Originally Posted by Zackcy View Post
Well in Bad Company 2 you run into situations where people are bunched up at a checkpoint, yes. In Batllefield Vietnam or BF2, I almost never ran into something like that. Unless they were just shooting each other at spawn or something.
yea thats true, and considering anyone and spawn on anyone else in the squad it happens alot in BC2. you run into a room and see 4 guys there and the medic character just mows through them
post #3729 of 52874
Quote:
Originally Posted by dteg View Post
BOOOOOOO. anyone can point a gun at you and shoot 30 bullets when are 2 headshots are needed to kill. only someone with epic skill can work out the bulletdrop, the person's running speed, anticipate movements and then whack em with 1 bullet from miles away. i can kinda agree on the lack of testicular units though cuz we usually sit all the way in the back, but i rush snipe more than anything else..
I have read many of your posts, and I hate your attitude towards snipers .

. But no seriously, snipers are almost always people who just sit in one specific place in the map, far far away from all civilization and objectives, don't spot, mortar when they have the chance, and just slow down the game soo much.

I have been listening to the Don't Revive me Bro Podcast, and they had Daniel Matros on and well I am glad that DICE is trying to gimp snipers as much as possible. They even said that the optic of a sniper will have a visible "glare" or something giving away his position if he sits in one spot for too long.
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post #3730 of 52874
Quote:
Originally Posted by Zackcy View Post
I have read many of your posts, and I hate your attitude towards snipers .

. But no seriously, snipers are almost always people who just sit in one specific place in the map, far far away from all civilization and objectives, don't spot, mortar when they have the chance, and just slow down the game soo much.

I have been listening to the Don't Revive me Bro Podcast, and they had Daniel Matros on and well I am glad that DICE is trying to gimp snipers as much as possible. They even said that the optic of a sniper will have a visible "glare" or something giving away his position if he sits in one spot for too long.
towards them? i've sniped in EVERY fps game ive ever played. i use snipe more in BC2 than any other class. that's why i always say "we" was born a sniper gonna die a sniper

honestly you'll never see me camping in the uncap or at a base though, i much rather prefer running around with motion mines, c4 and quickscoping people.. camping is just so slow and boring and you hardly get alot of kills
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