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[Official] Battlefield 3 Information & Discussion Thread - Page 4260

post #42591 of 49237
Quote:
Originally Posted by iPDrop View Post

How to PTFO

Non hardcore, and 55 year old crack head ruins the immersion this game can bring. king.gif
post #42592 of 49237
uhh what, 55 year old crack head?
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post #42593 of 49237
My friends list has been culled. If you were cut, there was a good reason.
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post #42594 of 49237
Quote:
Originally Posted by Shogon View Post

Non hardcore, and 55 year old crack head ruins the immersion this game can bring. king.gif

Said it before, will say it again to make it clear. The game is harder to play in non-hardcore. That's fact. Regeneration being on makes players much more aggressive, makes the whole game far more action packed. Kills are more down to aim and skill than first shot reaction time and spraying overpowered weapons without aiming. Hardcore is a bit of a joke.

All hardcore does is promote camping. People get so phased out by the fact that basically any weapon 1shot kills that they just wait people out. It makes for an absoloutely awful game. Also it makes the Recon kit incredibly overpowered, people are already using the class incorrectly as a sniper setup rather than an actual recon setup as intended, so buffing that further by playing hardcore doesn't do anything for the gameplay in that respect.

On the topic of overpowered stuff, I'm really active with helis and I find the Jet vs Heli damage is way too high. Jets shouldn't be able to single burst a heli from outside the map where it can't retaliate. The main cannon is too accurate and bursts for too long. Dogfights should be more about heatseeker battles and evasion than 'who gets behind who and shoots first'. Or just all of the jets playing a bit ring-a-rosie with eachother, flying around in circles because none of them know how to evade. It happens way more than you'd think.

The whole mentality of jet players is to abuse the fact that air vehicles can go so far out of the map, so they come in, burst what they can and fly waaaaaaaaay outside of the map again where nothing can happen. If they are successfully engaged by an enemy, and get disabled, they just immediately jump out. They don't even try to land. Obviously, part of this is to do with jets being grossly overpowered, but part of it is to do with the poor landing system jets have. Pair the poor landing sysem along with the poor physics and the horrible desync and you have jet combat as it is now. Awful. You can tell very little thought went into it.
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post #42595 of 49237
Quote:
Originally Posted by Reflux View Post

Said it before, will say it again to make it clear. The game is harder to play in non-hardcore. That's fact. Regeneration being on makes players much more aggressive, makes the whole game far more action packed. Kills are more down to aim and skill than first shot reaction time and spraying overpowered weapons without aiming. Hardcore is a bit of a joke.

Never thought of it like that, interesting - I've mainly stuck to Hardcore to challange myself, I've probably played non-hardcore 2% of games so don't really have enough experience to judge for myself. I will be sure to try this out though. I'm quite excited to think this will be more of a challange!thumb.gif
Edited by dhughesuk - 8/8/12 at 8:26am
    
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post #42596 of 49237
Anyone know the approx time/date it'll be when battlelog get's fixed? It's pretty annoying and now I only see about 4 servers online with players in it...random 1000ms lag spikes make the servers almost unplayable. Kinda annoying this hasn't been fixed yet...
post #42597 of 49237
Its fine for me. Might be an issue on your end.
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post #42598 of 49237
Fine for me now too, was the next day after last weeks horrible lag party!
    
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post #42599 of 49237
Quote:
Originally Posted by Reflux View Post


Also it makes the Recon kit incredibly overpowered, people are already using the class incorrectly as a sniper setup rather than an actual recon setup as intended, so buffing that further by playing hardcore doesn't do anything for the gameplay in that respect.

What are you saying the recon is supposed to do. There is a reason why it has 12 power scopes and a sniper rifle, and that reason is because it is a SNIPER kit.

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post #42600 of 49237
Quote:
Originally Posted by nvidiaftw12 View Post

What are you saying the recon is supposed to do. There is a reason why it has 12 power scopes and a sniper rifle, and that reason is because it is a SNIPER kit.

"omgz but he has a big wifle!"

Incorrect, the clue is in the name. Recon, reconnaisance, spotting, slipping through. Great, you have a rifle. Doesn't mean you sit in a bush doing nothing for your team.

You are given a motion sensor, a paradrop spawn beacon, SOFLAM. These items absoloutely shine when used aggressively. Especially the motion sensor in high traffic areas. The spawn beacon is absoloutely great if you can slip behind enemy lines and place it behind the objective in Rush. The SOFLAM gives people who lock on extra damage, and allows Javelins and Guided Missiles to be shot at any vehicle or air target. Again, it works best in high traffic areas, you have to be active with the placement of it.

Suppressed bolt actions and semi-autos work amazingly when you manage to slip behind the enemy, you can gun them all down from behind and they don't know where you are.

Fact is, you have to move as recon to be effective. It's funny really, I've seen some recon guys go 15-0 in some games, problem is the points they get are completely outweighed by people who are either using the class correctly or are playing the objective, they'll only have 1800-2000 points per game because all they're doing is getting kills.

Kills mean absoloutely nothing in Battlefield, especially in Conquest. In conquest, if you have all of the points, the enemy team loses around 1 ticket every 3 seconds. Really, the only acceptable time to be camping with the recon kit is on defense on Rush gamemodes, but even then if you aren't moving, clearing objectives, you still won't even get 1/10th the amount of points as any player who knows what they're doing, regardless of the amount of kills you get.

A good marker to prove kills mean nothing, I regularly gun for a friend in helis, and he always ends up with 25% more points than me, even when I have a flawless KD of 25 and up, just being the vessel for support gets you more experience than actually killing enemies.
Edited by Reflux - 8/8/12 at 9:29am
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