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[Official] Battlefield 3 Information & Discussion Thread - Page 459

post #4581 of 52874
Bleh don't worry... if EA wanted to do something they wouldve done it by now
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post #4582 of 52874
Quote:
Originally Posted by chewbaccasdad View Post
Using Claymores to watch your back while in a nice sniping spot always made me feel warm inside, but also sad, because when you heard them go off, you knew your nice spot wasn't so nice anymore.
Yeah but their implementation really sucked in BF2. They were deployable instantly, did not damage backwards at all, basically had movement detectors, and were indestructible (unless you're an engi).

This means that whenever a sniper was caught by an enemy player, he would switch weapons to claymores and run away. Nothing was more infuriating than killing a sniper and then having to die because if you move you blow up the claymore.
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post #4583 of 52874
Quote:
Originally Posted by XX55XX View Post
I'll give BC2 a go once I get my Thinkpad on Friday. If I can get 30+ FPS at 1024x768 at low settings, then I'll be satisfied enough.
as long as under Graphics it doesn't have the word "intel" it should be fine
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post #4584 of 52874
Thread Starter 
Quote:
Originally Posted by thiru View Post
Yeah but their implementation really sucked in BF2. They were deployable instantly, did not damage backwards at all, basically had movement detectors, and were indestructible (unless you're an engi).

This means that whenever a sniper was caught by an enemy player, he would switch weapons to claymores and run away. Nothing was more infuriating than killing a sniper and then having to die because if you move you blow up the claymore.
It'll be interesting to see how they're implemented in BF3.
    
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post #4585 of 52874
Quote:
Originally Posted by Ishinomori View Post
I posted videos a couple of pages back that were sourced from an OCN news thread...

They say official, so are they acceptable?
They're from an official gaming team, not from EA, thus making it unofficial for us.

They'll stay for now, but I won't be allowing newer stuff until NDA is lifted.

Quote:
Originally Posted by Lune View Post
Bleh don't worry... if EA wanted to do something they wouldve done it by now
I think I was clear enough about this, if not, feel free to PM me.
    
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post #4586 of 52874
Quote:
Originally Posted by james8 View Post
as long as under Graphics it doesn't have the word "intel" it should be fine
Yes, it's a discrete Quadro card.
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post #4587 of 52874
Quote:
Originally Posted by Lt.JD View Post
The worst thing about BF2 were the claymores and grenade spam. I'm not mad that snipers got "nerfed" that mean less people playing recon and not helping the team.
True, but I think that's problem with the people, not the class. In BC 2 (and all BF games) I've played all the classes but tend to favor sniping. I don't just sit in the back though, I move up with the team and give cover fire around the base so we can arm/take a base.
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post #4588 of 52874
Quote:
Originally Posted by thiru View Post
Yeah but their implementation really sucked in BF2. They were deployable instantly, did not damage backwards at all, basically had movement detectors, and were indestructible (unless you're an engi).

This means that whenever a sniper was caught by an enemy player, he would switch weapons to claymores and run away. Nothing was more infuriating than killing a sniper and then having to die because if you move you blow up the claymore.
Oh, too true. Chasing after a fleeing sniper, turning a corner and then BOOM wasn't a lot of fun.
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post #4589 of 52874
I think sniping in BC2 is entertaining/challenging enough as it is. you have to account for movements and bullet drops. i've never play a game that do that so the quick scope point shoot only works at very close range.
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post #4590 of 52874
Quote:
Originally Posted by Waffleboy View Post
True, but I think that's problem with the people, not the class. In BC 2 (and all BF games) I've played all the classes but tend to favor sniping. I don't just sit in the back though, I move up with the team and give cover fire around the base so we can arm/take a base.
i do the exact same thing

Quote:
Originally Posted by james8 View Post
I think sniping in BC2 is entertaining/challenging enough as it is. you have to account for movements and bullet drops. i've never play a game that do that so the quick scope point shoot only works at very close range.
^this

Quote:
Originally Posted by chewbaccasdad View Post
Oh, too true. Chasing after a fleeing sniper, turning a corner and then BOOM wasn't a lot of fun.
it was fun for me, especially watching people blow up. i used to do it in CoD as well. plant them all over a building and snipe from upstairs and as soon as they enter BOOM always made my day
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