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[Official] Battlefield 3 Information & Discussion Thread - Page 777

post #7761 of 52874
anyone think origin will offer more pre-order bonuses? I have it pre-ordered but I want to reorder it to have all the new stuff. I heard someone saying at the end of this month they will release the last bonuses.
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post #7762 of 52874
"Our goal with the BC2 flight mechanics was to create an easy to pickup and fly flight model. We did just that and thus I feel like we succeeded. We achieved what we set out to create, and it was well received by many players who previously could not have a flying experience in Battlefield.

The flight physics are actually a great example of why BF3 is a sequel to BF2 and part of the Core Battlefield Franchise. The prevailing design philosophy of the Battlefield Core has always been Easy to Use, Difficult to Master. Bad Company had greater emphasis on Easy To Use. We're approaching BF3 with an emphasis on Difficult to Master, and that Design Philosophy is prevalent throughout all parts of BF3. I've learned a lot from working on Bad Company, I'm convinced it's possible to maintain the incredibly deep game play of Battlefield without putting off new gamers. And it's incredibly important we keep that depth." ~Dice

There goes my one and only fear from BF3 release. Woot!
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post #7763 of 52874
i thought you had already read that, someone posted it about maybe 20 pages back? dunno can't remember, anyways i'm going to enjoy the flight mechanics in BF3
post #7764 of 52874
Quote:
Originally Posted by Stikes View Post
"Our goal with the BC2 flight mechanics was to create an easy to pickup and fly flight model. We did just that and thus I feel like we succeeded. We achieved what we set out to create, and it was well received by many players who previously could not have a flying experience in Battlefield.

The flight physics are actually a great example of why BF3 is a sequel to BF2 and part of the Core Battlefield Franchise. The prevailing design philosophy of the Battlefield Core has always been Easy to Use, Difficult to Master. Bad Company had greater emphasis on Easy To Use. We're approaching BF3 with an emphasis on Difficult to Master, and that Design Philosophy is prevalent throughout all parts of BF3. I've learned a lot from working on Bad Company, I'm convinced it's possible to maintain the incredibly deep game play of Battlefield without putting off new gamers. And it's incredibly important we keep that depth." ~Dice

There goes my one and only fear from BF3 release. Woot!
For some reason I keep interpreting that as saying, BC2 flight controls were easy to use. I completely disagree with that. Chopper on PC in BC2 is like trying to fly a boat.
It's embarrassing to call that an Apache.. They must of stuck an RC motor in that thing, it's so weak.

I hope the controls were just like BF2. I loved the controls in BF2 which allowed you to actually fly a helicopter normally.


Quote:
Originally Posted by dteg View Post
poopa was too busy staring at his avatar; which i do sometimes, idk why but i just like his avatar..
Yeah, I dun goofed there. Consequences will never be the same!
You like it because it's Audrey Hepburn of course!
Edited by PoopaScoopa - 8/29/11 at 12:50pm
post #7765 of 52874
Quote:
Originally Posted by PoopaScoopa View Post
For some reason I keep interpreting that as saying, BC2 flight controls were easy to use. I completely disagree with that. Chopper on PC in BC2 is like trying to fly a boat.
It's embarrassing to call that an Apache.. They must of stuck an RC motor in that thing, it's so weak.

I hope the controls were just like BF2. I loved the controls in BF2 which allowed you to actually fly a helicopter normally.
The apache power is indeed too weak in BC2, and you still see people entering the heli, 2 seconds, barrel roll, dead.
    
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post #7766 of 52874
http://youtu.be/7lg0b6ZkW5U

At minute 2:38 he mentions you'd be safe to max it out with a GTX580 SLI.

Not sure if that's good for me or not.
    
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post #7767 of 52874
Quote:
Originally Posted by kcuestag View Post
http://youtu.be/7lg0b6ZkW5U

At minute 2:38 he mentions you'd be safe to max it out with a GTX580 SLI.

Not sure if that's good for me or not.
Hopefully he doesnt know what he is talking about
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post #7768 of 52874
Quote:
Originally Posted by kcuestag View Post
http://youtu.be/7lg0b6ZkW5U

At minute 2:38 he mentions you'd be safe to max it out with a GTX580 SLI.

Not sure if that's good for me or not.
Means you're perfect. 2 6950/70s are equal to 2 580s due to the excellent scaling of Cayman. You even have more RAM


edit: Sorry, I couldn't help myself, had to make this:

Edited by PoopaScoopa - 8/29/11 at 1:20pm
post #7769 of 52874
Lol at ignorance of people on those "other" forums

Maybe that person knew what tessellation is but explained it badly...more likely he doesn't lol


Quote:
Originally Posted by jak3z View Post
The apache power is indeed too weak in BC2, and you still see people entering the heli, 2 seconds, barrel roll, dead.
I think the heli is fine in BC2. It's good for clearing out a base with infantry and if both the pilot and gunner have the alt upgrade you can take out tanks with the hellfire missile.

As long as you don't fly straight all the time you won't die as easily. The AA guns are annoying though but wouldn't be such a problem if more people could actually aim well as gunner.
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post #7770 of 52874
Quote:
Originally Posted by PoopaScoopa View Post
You sure you really want to say that?

Fighter pilots can see up to 220fps. Stick a 120hz monitor(not interpolated TVs) next to your 60Hz monitor and play a couple games on each. You will certainly be able to tell the difference the two, assuming the FPS is equal to or greater than 120 of course.
He doesn't need 120fps. Even at 85hz, there is a massive difference
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