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[Official] Battlefield 3 Information & Discussion Thread - Page 818

post #8171 of 52874
Quote:
Originally Posted by Swaggerfeld View Post
Coming from a background in competitive CS, I have always had a difficult time getting into the Battlefield series.

I think this mostly has to do with the feel of the inputs, there is an inherent degree of positive mouse acceleration and movement always seemed "floaty" as if there were input lag of sorts. It is not a frame rate issue, but one within the configuration of the game itself.

I've tried every mousefix, a manual edit of gamesettings.ini but still nothing has seemed to get rid of the floaty feel to the game.

That, and it really is a piss off to have to run the kind of distance required to meet a target with the alternative being a wait for a vehicle to respawn.

EDIT: On a side note: EA servers (now Origin?) have always seemed to be flaky and now they have fully dropped Steam support in favour of their move to Origin.. Another account, another friends list; this makes the game less accessible, at least from my perspective.

My hopes are high for BF3 though, hopefully it will cater to "raw input" and the gameplay will allow for more consistent action.
STEAM dropped EA, not the other way around. STEAM won't let publisher interact with their customers directly. Notch* from Minecraft has the same problem which is why it's not on STEAM. Reminds me of the iPhone policy on in-app purchasing. STEAM wants to take a cut of the profit.
Edited by PoopaScoopa - 9/2/11 at 4:18pm
post #8172 of 52874
i still fail to see the issue here. i mean i bought AC:B from steam, and when you launch it, it opens the Ubisoft panel, which has you login; updates are done there, they even have twitter posts and news. feels quite direct to me but hey w.e EA wants to use as their excuse is their problem.
post #8173 of 52874
Quote:
Originally Posted by PoopaScoopa View Post
STEAM dropped EA, not the other way around. STEAM won't let publisher interact with their customers directly. Hutch from Minecraft has the same problem which is why it's not on STEAM. Reminds me of the iPhone policy on in-app purchasing. STEAM wants to take a cut of the profit.
If true, thank you for the clarification. +rep.

I just can't stand logging in to three different systems in order to just play the damned game. Not to mention having to generate a new friend's list with each additional system..
Edited by Swaggerfeld - 9/2/11 at 3:10pm
post #8174 of 52874
Quote:
Originally Posted by PoopaScoopa View Post
STEAM dropped EA, not the other way around. STEAM won't let publisher interact with their customers directly. Hutch from Minecraft has the same problem which is why it's not on STEAM. Reminds me of the iPhone policy on in-app purchasing. STEAM wants to take a cut of the profit.
its "Notch" from minecraft.


i dont believe this is the real issue, many games sell DLC without going through steam, as an example take any GFWL title.

also, Gabe stated that they want EA back, so its probably not steam/valve's doing.
i believe EA just said its steam's fault to not make themselfs look bad.

how come Crysis 2 and Dragon Age 2 are pulled off from steam? their DLC was avivable BEFORE they were pulled. they were fine with steam untill suddenly they got pulled.
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post #8175 of 52874
Quote:
Originally Posted by Pendulum View Post
If I can use slugs with it I'll be annoying up close and from a mile away.
I miss shotgun sniping.
I <3 slugs. I'll miss them in BF3 :'(
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post #8176 of 52874
Quote:
Originally Posted by j2thearrin View Post
Then someone was like, "OMG they mastered the running animation!" Thats when i finally gave up on the gaming community as a whole.
That's sig worthy.

Also, after this, I honestly think CoD is done, unless they come up with something spectacular for the next installment ie after MW3. I'm not even speaking as a BF fanboy, I genuinely enjoy the CoD games, there is just zero innovation.
Edited by chewbaccasdad - 9/2/11 at 4:05pm
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post #8177 of 52874
Quote:
Originally Posted by PoopaScoopa View Post
STEAM dropped EA, not the other way around. STEAM won't let publisher interact with their customers directly. Hutch from Minecraft has the same problem which is why it's not on STEAM. Reminds me of the iPhone policy on in-app purchasing. STEAM wants to take a cut of the profit.
It is more than likely NOT Steam who dropped EA. Dirt 3 has a crap load of DLC through GFWL, totally bypassing Steam. I'm sure it's not the only game with that DLC delivery. That's what EA was complaining about; not being able to deliver content straight to their customers, which they can.
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post #8178 of 52874
Quote:
Originally Posted by Stealth Pyros View Post
It is more than likely NOT Steam who dropped EA. Dirt 3 has a crap load of DLC through GFWL, totally bypassing Steam. I'm sure it's not the only game with that DLC delivery. That's what EA was complaining about; not being able to deliver content straight to their customers, which they can.
No they can't. You're assuming things that aren't true.

Quote:
http://notch.tumblr.com/post/9550850...no-steam-notch
Being on Steam limits a lot of what we’re allowed to do with the game, and how we’re allowed to talk to our users. We (probably?) wouldn’t be able to, say, sell capes or have a map market place on minecraft.net that works with steam customers in a way that keeps Valve happy. It would effectively split the Minecraft community into two parts, where only some of the players can access all of the weird content we want to add to the game.”

Edited by PoopaScoopa - 9/2/11 at 4:20pm
post #8179 of 52874
Quote:
Originally Posted by PoopaScoopa View Post
No they can't. Notch said the exact same thing. He can't create a store for people to buy capes or other improvements from his website directly if he uses STEAM. You're assuming things that aren't true.
what do you have to say about me playing AC:B on steam. ubisoft's game launcher, does the updating, the news, twitter posts, hell i can even buy ingame rewards and items from that menu. steam isn't blocking them from communicating with their customers; why is EA having such a big issue?
post #8180 of 52874
Quote:
Originally Posted by PoopaScoopa View Post
No they can't. You're assuming things that aren't true.
Quote:
We (probably?) wouldn’t be able to, say, sell capes or have a map market place on minecraft.net that works with steam customers in a way that keeps Valve happy.
I've bolded the most relevant point of that quote. It seems that, if you have purchased a game through Steam, Valve feel that gives them a right to intervene in how that games developer interacts with their customers. I fully understand why EA etc. take issue with that. Even if you can purchase DLC from other sources, Valve have to give it final approval, or at least that is how it appears.

It would be useful if Valve would actually comment on this issue, but so far, nothing, afaik.
Edited by chewbaccasdad - 9/2/11 at 4:25pm
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